still adjusting asm for better as compatibility..
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
... / ...
CommitLineData
1/*
2 * video output handling using plugin_lib
3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <string.h>
13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
15
16static const struct rearmed_cbs *cbs;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(int force)
29{
30 static uint32_t old_status;
31 static int old_h;
32 int w = gpu.screen.hres;
33 int h = gpu.screen.h;
34 int w_out = w;
35 int h_out = h;
36
37 gpu.state.enhancement_active =
38 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
39 && w <= 512 && h <= 256 && !gpu.status.rgb24;
40
41 if (gpu.state.enhancement_active) {
42 w_out *= 2;
43 h_out *= 2;
44 }
45
46 // width|rgb24 change?
47 if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h)
48 {
49 old_status = gpu.status.reg;
50 old_h = h;
51
52 cbs->pl_vout_set_mode(w_out, h_out, w, h, gpu.status.rgb24 ? 24 : 16);
53 }
54}
55
56void vout_update(void)
57{
58 int x = gpu.screen.x & ~1; // alignment needed by blitter
59 int y = gpu.screen.y;
60 int w = gpu.screen.w;
61 int h = gpu.screen.h;
62 uint16_t *vram = gpu.vram;
63 int vram_h = 512;
64
65 if (w == 0 || h == 0)
66 return;
67
68 check_mode_change(0);
69 if (gpu.state.enhancement_active)
70 vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h);
71
72 if (y + h > vram_h) {
73 if (y + h - vram_h > h / 2) {
74 // wrap
75 h -= vram_h - y;
76 y = 0;
77 }
78 else
79 // clip
80 h = vram_h - y;
81 }
82
83 vram += y * 1024 + x;
84
85 cbs->pl_vout_flip(vram, 1024, gpu.status.rgb24, w, h);
86}
87
88void vout_blank(void)
89{
90 int w = gpu.screen.hres;
91 int h = gpu.screen.h;
92 if (gpu.state.enhancement_active) {
93 w *= 2;
94 h *= 2;
95 }
96 check_mode_change(0);
97 cbs->pl_vout_flip(NULL, 1024, gpu.status.rgb24, w, h);
98}
99
100long GPUopen(void **unused)
101{
102 gpu.frameskip.active = 0;
103 gpu.frameskip.frame_ready = 1;
104
105 cbs->pl_vout_open();
106 check_mode_change(1);
107 vout_update();
108 return 0;
109}
110
111long GPUclose(void)
112{
113 cbs->pl_vout_close();
114 return 0;
115}
116
117void vout_set_config(const struct rearmed_cbs *cbs_)
118{
119 cbs = cbs_;
120}
121
122// vim:shiftwidth=2:expandtab