rework memhandlers to deal with some bus details
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
... / ...
CommitLineData
1/*
2 * video output handling using plugin_lib
3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <string.h>
13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
15
16static const struct rearmed_cbs *cbs;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(int force)
29{
30 int w = gpu.screen.hres;
31 int h = gpu.screen.vres;
32 int w_out, h_out;
33
34 if (gpu.state.screen_centering_type == C_BORDERLESS)
35 h = gpu.screen.h;
36 w_out = w, h_out = h;
37#ifdef RAW_FB_DISPLAY
38 w = w_out = 1024, h = h_out = 512;
39#endif
40 gpu.state.enhancement_active =
41 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
42 && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24);
43
44 if (gpu.state.enhancement_active) {
45 w_out *= 2;
46 h_out *= 2;
47 }
48
49 // width|rgb24 change?
50 if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21))
51 || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old)
52 {
53 gpu.state.status_vo_old = gpu.status;
54 gpu.state.w_out_old = w_out;
55 gpu.state.h_out_old = h_out;
56
57 cbs->pl_vout_set_mode(w_out, h_out, w, h,
58 (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16);
59 }
60}
61
62void vout_update(void)
63{
64 int bpp = (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16;
65 uint8_t *vram = (uint8_t *)gpu.vram;
66 int src_x = gpu.screen.src_x;
67 int src_y = gpu.screen.src_y;
68 int x = gpu.screen.x;
69 int y = gpu.screen.y;
70 int w = gpu.screen.w;
71 int h = gpu.screen.h;
72 int vram_h = 512;
73 int src_x2 = 0;
74
75#ifdef RAW_FB_DISPLAY
76 w = 1024, h = 512, x = src_x = y = src_y = 0;
77#endif
78 if (x < 0) { w += x; src_x2 = -x; x = 0; }
79 if (y < 0) { h += y; src_y -= y; y = 0; }
80
81 if (w <= 0 || h <= 0)
82 return;
83
84 check_mode_change(0);
85 if (gpu.state.enhancement_active) {
86 if (!gpu.state.enhancement_was_active)
87 return; // buffer not ready yet
88 vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h);
89 if (vram == NULL)
90 return;
91 x *= 2; y *= 2;
92 src_x2 *= 2;
93 }
94
95 if (src_y + h > vram_h) {
96 if (src_y + h - vram_h > h / 2) {
97 // wrap
98 h -= vram_h - src_y;
99 src_y = 0;
100 }
101 else
102 // clip
103 h = vram_h - src_y;
104 }
105
106 vram += (src_y * 1024 + src_x) * 2;
107 vram += src_x2 * bpp / 8;
108
109 cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24),
110 x, y, w, h, gpu.state.dims_changed);
111 gpu.state.dims_changed = 0;
112}
113
114void vout_blank(void)
115{
116 int w = gpu.screen.hres;
117 int h = gpu.screen.vres;
118
119 check_mode_change(0);
120 if (gpu.state.enhancement_active) {
121 w *= 2;
122 h *= 2;
123 }
124 cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), 0, 0, w, h, 0);
125}
126
127long GPUopen(unsigned long *disp, char *cap, char *cfg)
128{
129 gpu.frameskip.active = 0;
130 gpu.frameskip.frame_ready = 1;
131
132 cbs->pl_vout_open();
133 check_mode_change(1);
134 vout_update();
135 return 0;
136}
137
138long GPUclose(void)
139{
140 cbs->pl_vout_close();
141 return 0;
142}
143
144void vout_set_config(const struct rearmed_cbs *cbs_)
145{
146 cbs = cbs_;
147}
148
149// vim:shiftwidth=2:expandtab