frontend: accept more bios
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
... / ...
CommitLineData
1/*
2 * video output handling using plugin_lib
3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <string.h>
13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
15
16static const struct rearmed_cbs *cbs;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(int force)
29{
30 int w = gpu.screen.hres;
31 int h = gpu.screen.vres;
32 int w_out = w;
33 int h_out = h;
34
35 gpu.state.enhancement_active =
36 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
37 && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24);
38
39 if (gpu.state.enhancement_active) {
40 w_out *= 2;
41 h_out *= 2;
42 }
43
44 // width|rgb24 change?
45 if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21))
46 || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old)
47 {
48 gpu.state.status_vo_old = gpu.status;
49 gpu.state.w_out_old = w_out;
50 gpu.state.h_out_old = h_out;
51
52 cbs->pl_vout_set_mode(w_out, h_out, w, h,
53 (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16);
54 }
55}
56
57void vout_update(void)
58{
59 int bpp = (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16;
60 uint8_t *vram = (uint8_t *)gpu.vram;
61 int src_x = gpu.screen.src_x;
62 int src_y = gpu.screen.src_y;
63 int x = gpu.screen.x;
64 int y = gpu.screen.y;
65 int w = gpu.screen.w;
66 int h = gpu.screen.h;
67 int vram_h = 512;
68 int src_x2 = 0;
69
70 if (x < 0) { w += x; src_x2 = -x; x = 0; }
71 if (y < 0) { h += y; src_y -= y; y = 0; }
72
73 if (w <= 0 || h <= 0)
74 return;
75
76 check_mode_change(0);
77 if (gpu.state.enhancement_active) {
78 vram = gpu.get_enhancement_bufer(&src_x, &src_y, &w, &h, &vram_h);
79 x *= 2; y *= 2;
80 }
81
82 if (src_y + h > vram_h) {
83 if (src_y + h - vram_h > h / 2) {
84 // wrap
85 h -= vram_h - src_y;
86 src_y = 0;
87 }
88 else
89 // clip
90 h = vram_h - src_y;
91 }
92
93 vram += (src_y * 1024 + src_x) * 2;
94 vram += src_x2 * bpp / 8;
95
96 cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24),
97 x, y, w, h, gpu.state.dims_changed);
98 gpu.state.dims_changed = 0;
99}
100
101void vout_blank(void)
102{
103 int w = gpu.screen.hres;
104 int h = gpu.screen.vres;
105
106 check_mode_change(0);
107 if (gpu.state.enhancement_active) {
108 w *= 2;
109 h *= 2;
110 }
111 cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), 0, 0, w, h, 0);
112}
113
114long GPUopen(void **unused)
115{
116 gpu.frameskip.active = 0;
117 gpu.frameskip.frame_ready = 1;
118
119 cbs->pl_vout_open();
120 check_mode_change(1);
121 vout_update();
122 return 0;
123}
124
125long GPUclose(void)
126{
127 cbs->pl_vout_close();
128 return 0;
129}
130
131void vout_set_config(const struct rearmed_cbs *cbs_)
132{
133 cbs = cbs_;
134}
135
136// vim:shiftwidth=2:expandtab