fix missed double resolution change
[pcsx_rearmed.git] / plugins / gpulib / vout_pl.c
... / ...
CommitLineData
1/*
2 * video output handling using plugin_lib
3 * (C) GraÅžvydas "notaz" Ignotas, 2011
4 *
5 * This work is licensed under the terms of any of these licenses
6 * (at your option):
7 * - GNU GPL, version 2 or later.
8 * - GNU LGPL, version 2.1 or later.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <string.h>
13#include "gpu.h"
14#include "../../frontend/plugin_lib.h"
15
16static const struct rearmed_cbs *cbs;
17
18int vout_init(void)
19{
20 return 0;
21}
22
23int vout_finish(void)
24{
25 return 0;
26}
27
28static void check_mode_change(int force)
29{
30 static uint32_t old_status;
31 static int old_h;
32 int w = gpu.screen.hres;
33 int h = gpu.screen.h;
34 int w_out = w;
35 int h_out = h;
36
37 gpu.state.enhancement_active =
38 gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
39 && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24);
40
41 if (gpu.state.enhancement_active) {
42 w_out *= 2;
43 h_out *= 2;
44 }
45
46 // width|rgb24 change?
47 if (force || (gpu.status ^ old_status) & ((7<<16)|(1<<21)) || h_out != old_h)
48 {
49 old_status = gpu.status;
50 old_h = h_out;
51
52 cbs->pl_vout_set_mode(w_out, h_out, w, h,
53 (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16);
54 }
55}
56
57void vout_update(void)
58{
59 int x = gpu.screen.x;
60 int y = gpu.screen.y;
61 int w = gpu.screen.w;
62 int h = gpu.screen.h;
63 uint16_t *vram = gpu.vram;
64 int vram_h = 512;
65
66 if (w == 0 || h == 0)
67 return;
68
69 check_mode_change(0);
70 if (gpu.state.enhancement_active)
71 vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h);
72
73 if (y + h > vram_h) {
74 if (y + h - vram_h > h / 2) {
75 // wrap
76 h -= vram_h - y;
77 y = 0;
78 }
79 else
80 // clip
81 h = vram_h - y;
82 }
83
84 vram += y * 1024 + x;
85
86 cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h);
87}
88
89void vout_blank(void)
90{
91 int w = gpu.screen.hres;
92 int h = gpu.screen.h;
93
94 check_mode_change(0);
95 if (gpu.state.enhancement_active) {
96 w *= 2;
97 h *= 2;
98 }
99 cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h);
100}
101
102long GPUopen(void **unused)
103{
104 gpu.frameskip.active = 0;
105 gpu.frameskip.frame_ready = 1;
106
107 cbs->pl_vout_open();
108 check_mode_change(1);
109 vout_update();
110 return 0;
111}
112
113long GPUclose(void)
114{
115 cbs->pl_vout_close();
116 return 0;
117}
118
119void vout_set_config(const struct rearmed_cbs *cbs_)
120{
121 cbs = cbs_;
122}
123
124// vim:shiftwidth=2:expandtab