4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
36 static const char * const gpu_busy_hack_db[] =
39 "SLPS01919", "SLPS01920",
42 static const char * const gpu_centering_hack_db[] =
45 "SLPM86042", "SLPM86103", "SLPM87323",
50 static const char * const dualshock_init_analog_hack_db[] =
52 /* Formula 1 Championship Edition */
56 #define HACK_ENTRY(var, list) \
57 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
63 const char * const * id_list;
68 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
69 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
70 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
71 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
72 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
78 const char * const id[4];
80 cycle_multiplier_overrides[] =
82 /* note: values are = (10000 / gui_option) */
83 /* Internal Section - fussy about timings */
84 { 202, { "SLPS01868" } },
85 /* Super Robot Taisen Alpha - on the edge with 175,
86 * changing memcard settings is enough to break/unbreak it */
87 { 190, { "SLPS02528", "SLPS02636" } },
88 /* Brave Fencer Musashi - cd sectors arrive too fast */
89 { 170, { "SLUS00726", "SLPS01490" } },
90 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
91 /* Parasite Eve II - internal timer checks */
92 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
94 /* Discworld Noir - audio skips if CPU runs too fast */
95 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
96 /* Judge Dredd - could also be poor MDEC timing */
97 { 128, { "SLUS00630", "SLES00755" } },
99 { 153, { "SLUS01032", "SLES02914" } },
100 /* Syphon Filter - reportedly hangs under unknown conditions */
101 { 169, { "SCUS94240" } },
102 /* Psychic Detective - some weird race condition in the game's cdrom code */
103 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
104 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
107 /* Function for automatic patching according to GameID. */
108 void Apply_Hacks_Cdrom(void)
112 memset(&Config.hacks, 0, sizeof(Config.hacks));
114 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
116 for (j = 0; j < hack_db[i].id_list_len; j++)
118 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
121 SysPrintf("using hack: %s\n", hack_db[i].name);
126 if (Config.hacks.dualshock_init_analog) {
127 // assume the default is off, see LoadPAD1plugin()
128 for (i = 0; i < 8; i++)
132 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
133 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
135 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
137 /* Disable the second memory card slot for the game */
139 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
145 /* Dynarec game-specific hacks */
146 new_dynarec_hacks_pergame = 0;
147 Config.cycle_multiplier_override = 0;
149 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
151 const char * const * const ids = cycle_multiplier_overrides[i].id;
152 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
153 if (ids[j] && strcmp(ids[j], CdromId) == 0)
155 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
157 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
158 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
159 SysPrintf("using cycle_multiplier_override: %d\n",
160 Config.cycle_multiplier_override);
166 // from duckstation's gamedb.json
167 static const u16 libcrypt_ids[] = {
168 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
169 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
170 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
171 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
172 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
173 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
174 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
175 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
176 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
177 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
178 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
179 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
180 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
181 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
182 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
183 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
184 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
185 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
186 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
187 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
188 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
189 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
193 // as documented by nocash
194 static const u16 libcrypt_sectors[16] = {
195 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
196 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
199 int check_unsatisfied_libcrypt(void)
201 const char *p = CdromId + 4;
205 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
210 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
211 if (id == libcrypt_ids[i])
213 if (i == ARRAY_SIZE(libcrypt_ids))
216 // detected a protected game
217 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
218 SysPrintf("==================================================\n");
219 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
220 SysPrintf("==================================================\n");
225 // calculate key just for fun (we don't really need it)
226 for (i = 0; i < 16; i++)
227 if (CheckSBI(libcrypt_sectors[i] - 2*75))
228 key |= 1u << (15 - i);
231 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
233 SysPrintf("%s\n", "LibCrypt detected");