4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Point Blank - calibration cursor */
31 "SCED00287", "SCES00886", "SLUS00481",
32 /* Simple 1500 Series Vol. 57: The Meiro */
34 /* Spot Goes to Hollywood */
35 "SLES00330", "SLPS00394", "SLUS00014",
37 "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
42 static const char * const gpu_centering_hack_db[] =
45 "SLPM86042", "SLPM86103", "SLPM87323",
50 static const char * const dualshock_timing1024_hack_db[] =
52 /* Judge Dredd - could also be poor cdrom+mdec+dma timing */
53 "SLUS00630", "SLES00755",
56 static const char * const dualshock_init_analog_hack_db[] =
58 /* Formula 1 Championship Edition */
62 #define HACK_ENTRY(var, list) \
63 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
69 const char * const * id_list;
74 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
75 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
76 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
77 HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db),
78 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
84 const char * const id[4];
86 cycle_multiplier_overrides[] =
88 /* note: values are = (10000 / gui_option) */
89 /* Internal Section - fussy about timings */
90 { 202, { "SLPS01868" } },
91 /* Super Robot Taisen Alpha - on the edge with 175,
92 * changing memcard settings is enough to break/unbreak it */
93 { 190, { "SLPS02528", "SLPS02636" } },
94 /* Brave Fencer Musashi - cd sectors arrive too fast */
95 { 170, { "SLUS00726", "SLPS01490" } },
96 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
97 /* Parasite Eve II - internal timer checks */
98 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
100 /* Discworld Noir - audio skips if CPU runs too fast */
101 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
103 { 153, { "SLUS01032", "SLES02914" } },
104 /* Syphon Filter - reportedly hangs under unknown conditions */
105 { 169, { "SCUS94240" } },
106 /* Psychic Detective - some weird race condition in the game's cdrom code */
107 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
108 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
109 /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */
110 { 200, { "SCES02873" } },
111 /* Zero Divide - sometimes too fast */
112 { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } },
115 /* Function for automatic patching according to GameID. */
116 void Apply_Hacks_Cdrom(void)
120 memset(&Config.hacks, 0, sizeof(Config.hacks));
122 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
124 for (j = 0; j < hack_db[i].id_list_len; j++)
126 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
129 SysPrintf("using hack: %s\n", hack_db[i].name);
134 if (Config.hacks.dualshock_init_analog) {
135 // assume the default is off, see LoadPAD1plugin()
136 for (i = 0; i < 8; i++)
140 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
141 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
143 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
145 /* Disable the second memory card slot for the game */
147 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
153 /* Dynarec game-specific hacks */
154 new_dynarec_hacks_pergame = 0;
155 Config.cycle_multiplier_override = 0;
157 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
159 const char * const * const ids = cycle_multiplier_overrides[i].id;
160 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
161 if (ids[j] && strcmp(ids[j], CdromId) == 0)
163 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
165 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
166 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
167 SysPrintf("using cycle_multiplier_override: %d\n",
168 Config.cycle_multiplier_override);
174 // from duckstation's gamedb.json
175 static const u16 libcrypt_ids[] = {
176 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
177 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
178 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
179 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
180 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
181 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
182 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
183 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
184 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
185 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
186 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
187 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
188 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
189 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
190 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
191 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
192 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
193 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
194 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
195 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
196 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
197 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
201 // as documented by nocash
202 static const u16 libcrypt_sectors[16] = {
203 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
204 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
207 int check_unsatisfied_libcrypt(void)
209 const char *p = CdromId + 4;
213 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
218 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
219 if (id == libcrypt_ids[i])
221 if (i == ARRAY_SIZE(libcrypt_ids))
224 // detected a protected game
225 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
226 SysPrintf("==================================================\n");
227 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
228 SysPrintf("==================================================\n");
233 // calculate key just for fun (we don't really need it)
234 for (i = 0; i < 16; i++)
235 if (CheckSBI(libcrypt_sectors[i] - 2*75))
236 key |= 1u << (15 - i);
239 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
241 SysPrintf("%s\n", "LibCrypt detected");