0a468753aefad86b1bbaf6fbd57a25802197644a
[pcsx_rearmed.git] / libpcsxcore / psxhw.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /*
21 * Functions for PSX hardware control.
22 */
23
24 #include "psxhw.h"
25 #include "psxevents.h"
26 #include "mdec.h"
27 #include "cdrom.h"
28 #include "gpu.h"
29
30 void psxHwReset() {
31         memset(psxH, 0, 0x10000);
32
33         mdecInit(); // initialize mdec decoder
34         cdrReset();
35         psxRcntInit();
36         HW_GPU_STATUS = SWAP32(0x10802000);
37 }
38
39 void psxHwWriteIstat(u32 value)
40 {
41         u32 stat = psxHu16(0x1070) & value;
42         psxHu16ref(0x1070) = SWAPu16(stat);
43
44         psxRegs.CP0.n.Cause &= ~0x400;
45         if (stat & psxHu16(0x1074))
46                 psxRegs.CP0.n.Cause |= 0x400;
47 }
48
49 void psxHwWriteImask(u32 value)
50 {
51         u32 stat = psxHu16(0x1070);
52         psxHu16ref(0x1074) = SWAPu16(value);
53         if (stat & value) {
54                 //if ((psxRegs.CP0.n.SR & 0x401) == 0x401)
55                 //      log_unhandled("irq on unmask @%08x\n", psxRegs.pc);
56                 set_event(PSXINT_NEWDRC_CHECK, 1);
57         }
58         psxRegs.CP0.n.Cause &= ~0x400;
59         if (stat & value)
60                 psxRegs.CP0.n.Cause |= 0x400;
61 }
62
63 #define make_dma_func(n) \
64 void psxHwWriteChcr##n(u32 value) \
65 { \
66         if (value & SWAPu32(HW_DMA##n##_CHCR) & 0x01000000) \
67                 log_unhandled("dma" #n " %08x -> %08x\n", HW_DMA##n##_CHCR, value); \
68         HW_DMA##n##_CHCR = SWAPu32(value); \
69         if (value & 0x01000000 && SWAPu32(HW_DMA_PCR) & (8u << (n * 4))) \
70                 psxDma##n(SWAPu32(HW_DMA##n##_MADR), SWAPu32(HW_DMA##n##_BCR), value); \
71 }
72
73 make_dma_func(0)
74 make_dma_func(1)
75 make_dma_func(2)
76 make_dma_func(3)
77 make_dma_func(4)
78 make_dma_func(6)
79
80 void psxHwWriteDmaIcr32(u32 value)
81 {
82         u32 tmp = value & 0x00ff803f;
83         tmp |= (SWAPu32(HW_DMA_ICR) & ~value) & 0x7f000000;
84         if ((tmp & HW_DMA_ICR_GLOBAL_ENABLE && tmp & 0x7f000000)
85             || tmp & HW_DMA_ICR_BUS_ERROR) {
86                 if (!(SWAPu32(HW_DMA_ICR) & HW_DMA_ICR_IRQ_SENT))
87                         psxHu32ref(0x1070) |= SWAP32(8);
88                 tmp |= HW_DMA_ICR_IRQ_SENT;
89         }
90         HW_DMA_ICR = SWAPu32(tmp);
91 }
92
93 void psxHwWriteGpuSR(u32 value)
94 {
95         u32 old_sr = HW_GPU_STATUS, new_sr;
96         GPU_writeStatus(value);
97         gpuSyncPluginSR();
98         new_sr = HW_GPU_STATUS;
99         // "The Next Tetris" seems to rely on the field order after enable
100         if ((old_sr ^ new_sr) & new_sr & SWAP32(PSXGPU_ILACE))
101                 frame_counter |= 1;
102 }
103
104 u32 psxHwReadGpuSR(void)
105 {
106         u32 v, c = psxRegs.cycle;
107
108         // meh2, syncing for img bit, might want to avoid it..
109         gpuSyncPluginSR();
110         v = SWAP32(HW_GPU_STATUS);
111         v |= ((s32)(psxRegs.gpuIdleAfter - c) >> 31) & PSXGPU_nBUSY;
112
113         // XXX: because of large timeslices can't use hSyncCount, using rough
114         // approximization instead. Perhaps better use hcounter code here or something.
115         if (hSyncCount < 240 && (v & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS)
116                 v |= PSXGPU_LCF & (c << 20);
117         return v;
118 }
119
120 u8 psxHwRead8(u32 add) {
121         u8 hard;
122
123         switch (add & 0xffff) {
124         case 0x1040: hard = sioRead8(); break;
125         case 0x1800: hard = cdrRead0(); break;
126         case 0x1801: hard = cdrRead1(); break;
127         case 0x1802: hard = cdrRead2(); break;
128         case 0x1803: hard = cdrRead3(); break;
129
130         case 0x1041: case 0x1042: case 0x1043:
131         case 0x1044: case 0x1045:
132         case 0x1046: case 0x1047:
133         case 0x1048: case 0x1049:
134         case 0x104a: case 0x104b:
135         case 0x104c: case 0x104d:
136         case 0x104e: case 0x104f:
137         case 0x1050: case 0x1051:
138         case 0x1054: case 0x1055:
139         case 0x1058: case 0x1059:
140         case 0x105a: case 0x105b:
141         case 0x105c: case 0x105d:
142         case 0x1100: case 0x1101:
143         case 0x1104: case 0x1105:
144         case 0x1108: case 0x1109:
145         case 0x1110: case 0x1111:
146         case 0x1114: case 0x1115:
147         case 0x1118: case 0x1119:
148         case 0x1120: case 0x1121:
149         case 0x1124: case 0x1125:
150         case 0x1128: case 0x1129:
151         case 0x1810: case 0x1811:
152         case 0x1812: case 0x1813:
153         case 0x1814: case 0x1815:
154         case 0x1816: case 0x1817:
155         case 0x1820: case 0x1821:
156         case 0x1822: case 0x1823:
157         case 0x1824: case 0x1825:
158         case 0x1826: case 0x1827:
159                 log_unhandled("unhandled r8  %08x @%08x\n", add, psxRegs.pc);
160                 // falthrough
161         default:
162                 if (0x1f801c00 <= add && add < 0x1f802000) {
163                         u16 val = SPU_readRegister(add & ~1, psxRegs.cycle);
164                         hard = (add & 1) ? val >> 8 : val;
165                         break;
166                 }
167                 hard = psxHu8(add);
168         }
169
170         //printf("r8  %08x       %02x @%08x\n", add, hard, psxRegs.pc);
171         return hard;
172 }
173
174 u16 psxHwRead16(u32 add) {
175         unsigned short hard;
176
177         switch (add & 0xffff) {
178         case 0x1040: hard = sioRead8(); break;
179         case 0x1044: hard = sioReadStat16(); break;
180         case 0x1048: hard = sioReadMode16(); break;
181         case 0x104a: hard = sioReadCtrl16(); break;
182         case 0x104e: hard = sioReadBaud16(); break;
183         case 0x1054: hard = 0x80; break; // Armored Core Link cable misdetection
184         case 0x1100: hard = psxRcntRcount0(); break;
185         case 0x1104: hard = psxRcntRmode(0); break;
186         case 0x1108: hard = psxRcntRtarget(0); break;
187         case 0x1110: hard = psxRcntRcount1(); break;
188         case 0x1114: hard = psxRcntRmode(1); break;
189         case 0x1118: hard = psxRcntRtarget(1); break;
190         case 0x1120: hard = psxRcntRcount2(); break;
191         case 0x1124: hard = psxRcntRmode(2); break;
192         case 0x1128: hard = psxRcntRtarget(2); break;
193
194         case 0x1042:
195         case 0x1046:
196         case 0x104c:
197         case 0x1050:
198         case 0x1058:
199         case 0x105a:
200         case 0x105c:
201         case 0x1800:
202         case 0x1802:
203         case 0x1810:
204         case 0x1812:
205         case 0x1814:
206         case 0x1816:
207         case 0x1820:
208         case 0x1822:
209         case 0x1824:
210         case 0x1826:
211                 log_unhandled("unhandled r16 %08x @%08x\n", add, psxRegs.pc);
212                 // falthrough
213         default:
214                 if (0x1f801c00 <= add && add < 0x1f802000) {
215                         hard = SPU_readRegister(add, psxRegs.cycle);
216                         break;
217                 }
218                 hard = psxHu16(add);
219         }
220         
221         //printf("r16 %08x     %04x @%08x\n", add, hard, psxRegs.pc);
222         return hard;
223 }
224
225 u32 psxHwRead32(u32 add) {
226         u32 hard;
227
228         switch (add & 0xffff) {
229         case 0x1040: hard = sioRead8(); break;
230         case 0x1044: hard = sioReadStat16(); break;
231         case 0x1100: hard = psxRcntRcount0(); break;
232         case 0x1104: hard = psxRcntRmode(0); break;
233         case 0x1108: hard = psxRcntRtarget(0); break;
234         case 0x1110: hard = psxRcntRcount1(); break;
235         case 0x1114: hard = psxRcntRmode(1); break;
236         case 0x1118: hard = psxRcntRtarget(1); break;
237         case 0x1120: hard = psxRcntRcount2(); break;
238         case 0x1124: hard = psxRcntRmode(2); break;
239         case 0x1128: hard = psxRcntRtarget(2); break;
240         case 0x1810: hard = GPU_readData(); break;
241         case 0x1814: hard = psxHwReadGpuSR(); break;
242         case 0x1820: hard = mdecRead0(); break;
243         case 0x1824: hard = mdecRead1(); break;
244
245         case 0x1048:
246         case 0x104c:
247         case 0x1050:
248         case 0x1054:
249         case 0x1058:
250         case 0x105c:
251         case 0x1800:
252                 log_unhandled("unhandled r32 %08x @%08x\n", add, psxRegs.pc);
253                 // falthrough
254         default:
255                 if (0x1f801c00 <= add && add < 0x1f802000) {
256                         hard = SPU_readRegister(add, psxRegs.cycle);
257                         hard |= SPU_readRegister(add + 2, psxRegs.cycle) << 16;
258                         break;
259                 }
260                 hard = psxHu32(add);
261         }
262         //printf("r32 %08x %08x @%08x\n", add, hard, psxRegs.pc);
263         return hard;
264 }
265
266 void psxHwWrite8(u32 add, u32 value) {
267         switch (add & 0xffff) {
268         case 0x1040: sioWrite8(value); return;
269         case 0x10f6:
270                 // nocash documents it as forced w32, but still games use this?
271                 break;
272         case 0x1800: cdrWrite0(value); return;
273         case 0x1801: cdrWrite1(value); return;
274         case 0x1802: cdrWrite2(value); return;
275         case 0x1803: cdrWrite3(value); return;
276         case 0x2041: break; // "POST (external 7 segment display)"
277
278         default:
279                 if (0x1f801c00 <= add && add < 0x1f802000) {
280                         log_unhandled("spu w8 %02x @%08x\n", value, psxRegs.pc);
281                         if (!(add & 1))
282                                 SPU_writeRegister(add, value, psxRegs.cycle);
283                         return;
284                 }
285                 else
286                         log_unhandled("unhandled w8  %08x %08x @%08x\n",
287                                 add, value, psxRegs.pc);
288         }
289         psxHu8(add) = value;
290 }
291
292 void psxHwWrite16(u32 add, u32 value) {
293         switch (add & 0xffff) {
294         case 0x1040: sioWrite8(value); return;
295         case 0x1044: sioWriteStat16(value); return;
296         case 0x1048: sioWriteMode16(value); return;
297         case 0x104a: sioWriteCtrl16(value); return;
298         case 0x104e: sioWriteBaud16(value); return;
299         case 0x1070: psxHwWriteIstat(value); return;
300         case 0x1074: psxHwWriteImask(value); return;
301         case 0x1100: psxRcntWcount(0, value); return;
302         case 0x1104: psxRcntWmode(0, value); return;
303         case 0x1108: psxRcntWtarget(0, value); return;
304         case 0x1110: psxRcntWcount(1, value); return;
305         case 0x1114: psxRcntWmode(1, value); return;
306         case 0x1118: psxRcntWtarget(1, value); return;
307         case 0x1120: psxRcntWcount(2, value); return;
308         case 0x1124: psxRcntWmode(2, value); return;
309         case 0x1128: psxRcntWtarget(2, value); return;
310
311         // forced write32:
312         case 0x1088: // DMA0 chcr (MDEC in DMA)
313         case 0x108c: psxHwWriteChcr0(value); return;
314         case 0x1098: // DMA1 chcr (MDEC out DMA)
315         case 0x109c: psxHwWriteChcr1(value); return;
316         case 0x10a8: // DMA2 chcr (GPU DMA)
317         case 0x10ac: psxHwWriteChcr2(value); return;
318         case 0x10b8: // DMA3 chcr (CDROM DMA)
319         case 0x10bc: psxHwWriteChcr3(value); return;
320         case 0x10c8: // DMA4 chcr (SPU DMA)
321         case 0x10cc: psxHwWriteChcr4(value); return;
322         case 0x10e8: // DMA6 chcr (OT clear)
323         case 0x10ec: psxHwWriteChcr6(value); return;
324         case 0x10f4: psxHwWriteDmaIcr32(value); return;
325
326         // forced write32 with no immediate effect:
327         case 0x1014:
328         case 0x1060:
329         case 0x1080:
330         case 0x1090:
331         case 0x10a0:
332         case 0x10b0:
333         case 0x10c0:
334         case 0x10d0:
335         case 0x10e0:
336         case 0x10f0:
337                 psxHu32ref(add) = SWAPu32(value);
338                 return;
339
340         case 0x1800:
341         case 0x1802:
342         case 0x1810:
343         case 0x1812:
344         case 0x1814:
345         case 0x1816:
346         case 0x1820:
347         case 0x1822:
348         case 0x1824:
349         case 0x1826:
350                 log_unhandled("unhandled w16 %08x @%08x\n", add, psxRegs.pc);
351                 break;
352
353         default:
354                 if (0x1f801c00 <= add && add < 0x1f802000) {
355                         SPU_writeRegister(add, value, psxRegs.cycle);
356                         return;
357                 }
358                 else if (0x1f801000 <= add && add < 0x1f801800)
359                         log_unhandled("unhandled w16 %08x %08x @%08x\n",
360                                 add, value, psxRegs.pc);
361         }
362         psxHu16ref(add) = SWAPu16(value);
363 }
364
365 void psxHwWrite32(u32 add, u32 value) {
366         switch (add & 0xffff) {
367         case 0x1040: sioWrite8(value); return;
368         case 0x1070: psxHwWriteIstat(value); return;
369         case 0x1074: psxHwWriteImask(value); return;
370         case 0x1088: // DMA0 chcr (MDEC in DMA)
371         case 0x108c: psxHwWriteChcr0(value); return;
372         case 0x1098: // DMA1 chcr (MDEC out DMA)
373         case 0x109c: psxHwWriteChcr1(value); return;
374         case 0x10a8: // DMA2 chcr (GPU DMA)
375         case 0x10ac: psxHwWriteChcr2(value); return;
376         case 0x10b8: // DMA3 chcr (CDROM DMA)
377         case 0x10bc: psxHwWriteChcr3(value); return;
378         case 0x10c8: // DMA4 chcr (SPU DMA)
379         case 0x10cc: psxHwWriteChcr4(value); return;
380         case 0x10e8: // DMA6 chcr (OT clear)
381         case 0x10ec: psxHwWriteChcr6(value); return;
382         case 0x10f4: psxHwWriteDmaIcr32(value); return;
383
384         case 0x1810: GPU_writeData(value); return;
385         case 0x1814: psxHwWriteGpuSR(value); return;
386         case 0x1820: mdecWrite0(value); break;
387         case 0x1824: mdecWrite1(value); break;
388
389         case 0x1100: psxRcntWcount(0, value & 0xffff); return;
390         case 0x1104: psxRcntWmode(0, value); return;
391         case 0x1108: psxRcntWtarget(0, value & 0xffff); return;
392         case 0x1110: psxRcntWcount(1, value & 0xffff); return;
393         case 0x1114: psxRcntWmode(1, value); return;
394         case 0x1118: psxRcntWtarget(1, value & 0xffff); return;
395         case 0x1120: psxRcntWcount(2, value & 0xffff); return;
396         case 0x1124: psxRcntWmode(2, value); return;
397         case 0x1128: psxRcntWtarget(2, value & 0xffff); return;
398
399         case 0x1044:
400         case 0x1048:
401         case 0x104c:
402         case 0x1050:
403         case 0x1054:
404         case 0x1058:
405         case 0x105c:
406         case 0x1800:
407                 log_unhandled("unhandled w32 %08x %08x @%08x\n", add, value, psxRegs.pc);
408                 break;
409
410         default:
411                 if (0x1f801c00 <= add && add < 0x1f802000) {
412                         SPU_writeRegister(add, value&0xffff, psxRegs.cycle);
413                         SPU_writeRegister(add + 2, value>>16, psxRegs.cycle);
414                         return;
415                 }
416         }
417         psxHu32ref(add) = SWAPu32(value);
418 }
419
420 int psxHwFreeze(void *f, int Mode) {
421         return 0;
422 }