8179d9597796541f678a450203aae0374c7099be
[pcsx_rearmed.git] / libpcsxcore / psxhw.c
1 /***************************************************************************
2  *   Copyright (C) 2007 Ryan Schultz, PCSX-df Team, PCSX team              *
3  *                                                                         *
4  *   This program is free software; you can redistribute it and/or modify  *
5  *   it under the terms of the GNU General Public License as published by  *
6  *   the Free Software Foundation; either version 2 of the License, or     *
7  *   (at your option) any later version.                                   *
8  *                                                                         *
9  *   This program is distributed in the hope that it will be useful,       *
10  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
11  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
12  *   GNU General Public License for more details.                          *
13  *                                                                         *
14  *   You should have received a copy of the GNU General Public License     *
15  *   along with this program; if not, write to the                         *
16  *   Free Software Foundation, Inc.,                                       *
17  *   51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA.           *
18  ***************************************************************************/
19
20 /*
21 * Functions for PSX hardware control.
22 */
23
24 #include "psxhw.h"
25 #include "psxevents.h"
26 #include "mdec.h"
27 #include "cdrom.h"
28 #include "gpu.h"
29
30 static u32 (*psxHwReadGpuSRptr)(void) = psxHwReadGpuSR;
31
32 void psxHwReset() {
33         memset(psxH, 0, 0x10000);
34
35         mdecInit(); // initialize mdec decoder
36         cdrReset();
37         psxRcntInit();
38         HW_GPU_STATUS = SWAP32(0x10802000);
39         psxHwReadGpuSRptr = Config.hacks.gpu_busy
40                 ? psxHwReadGpuSRbusyHack : psxHwReadGpuSR;
41 }
42
43 void psxHwWriteIstat(u32 value)
44 {
45         u32 stat = psxHu16(0x1070) & value;
46         psxHu16ref(0x1070) = SWAPu16(stat);
47
48         psxRegs.CP0.n.Cause &= ~0x400;
49         if (stat & psxHu16(0x1074))
50                 psxRegs.CP0.n.Cause |= 0x400;
51 }
52
53 void psxHwWriteImask(u32 value)
54 {
55         u32 stat = psxHu16(0x1070);
56         psxHu16ref(0x1074) = SWAPu16(value);
57         if (stat & value) {
58                 //if ((psxRegs.CP0.n.SR & 0x401) == 0x401)
59                 //      log_unhandled("irq on unmask @%08x\n", psxRegs.pc);
60                 set_event(PSXINT_NEWDRC_CHECK, 1);
61         }
62         psxRegs.CP0.n.Cause &= ~0x400;
63         if (stat & value)
64                 psxRegs.CP0.n.Cause |= 0x400;
65 }
66
67 #define make_dma_func(n) \
68 void psxHwWriteChcr##n(u32 value) \
69 { \
70         if (value & SWAPu32(HW_DMA##n##_CHCR) & 0x01000000) \
71                 log_unhandled("dma" #n " %08x -> %08x\n", HW_DMA##n##_CHCR, value); \
72         HW_DMA##n##_CHCR = SWAPu32(value); \
73         if (value & 0x01000000 && SWAPu32(HW_DMA_PCR) & (8u << (n * 4))) \
74                 psxDma##n(SWAPu32(HW_DMA##n##_MADR), SWAPu32(HW_DMA##n##_BCR), value); \
75 }
76
77 make_dma_func(0)
78 make_dma_func(1)
79 make_dma_func(2)
80 make_dma_func(3)
81 make_dma_func(4)
82 make_dma_func(6)
83
84 void psxHwWriteDmaIcr32(u32 value)
85 {
86         u32 tmp = value & 0x00ff803f;
87         tmp |= (SWAPu32(HW_DMA_ICR) & ~value) & 0x7f000000;
88         if ((tmp & HW_DMA_ICR_GLOBAL_ENABLE && tmp & 0x7f000000)
89             || tmp & HW_DMA_ICR_BUS_ERROR) {
90                 if (!(SWAPu32(HW_DMA_ICR) & HW_DMA_ICR_IRQ_SENT))
91                         psxHu32ref(0x1070) |= SWAP32(8);
92                 tmp |= HW_DMA_ICR_IRQ_SENT;
93         }
94         HW_DMA_ICR = SWAPu32(tmp);
95 }
96
97 void psxHwWriteGpuSR(u32 value)
98 {
99         u32 old_sr = HW_GPU_STATUS, new_sr;
100         GPU_writeStatus(value);
101         gpuSyncPluginSR();
102         new_sr = HW_GPU_STATUS;
103         // "The Next Tetris" seems to rely on the field order after enable
104         if ((old_sr ^ new_sr) & new_sr & SWAP32(PSXGPU_ILACE))
105                 frame_counter |= 1;
106 }
107
108 u32 psxHwReadGpuSR(void)
109 {
110         u32 v, c = psxRegs.cycle;
111
112         // meh2, syncing for img bit, might want to avoid it..
113         gpuSyncPluginSR();
114         v = SWAP32(HW_GPU_STATUS);
115         v |= ((s32)(psxRegs.gpuIdleAfter - c) >> 31) & PSXGPU_nBUSY;
116
117         // XXX: because of large timeslices can't use hSyncCount, using rough
118         // approximization instead. Perhaps better use hcounter code here or something.
119         if (hSyncCount < 240 && (v & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS)
120                 v |= PSXGPU_LCF & (c << 20);
121         return v;
122 }
123
124 // a hack due to poor timing of gpu idle bit
125 // to get rid of this, GPU draw times, DMAs, cpu timing has to fall within
126 // certain timing window or else games like "ToHeart" softlock
127 u32 psxHwReadGpuSRbusyHack(void)
128 {
129         u32 v = psxHwReadGpuSR();
130         static u32 hack;
131         if (!(hack++ & 3))
132                 v &= ~PSXGPU_nBUSY;
133         return v;
134 }
135
136 u8 psxHwRead8(u32 add) {
137         u8 hard;
138
139         switch (add & 0xffff) {
140         case 0x1040: hard = sioRead8(); break;
141         case 0x1800: hard = cdrRead0(); break;
142         case 0x1801: hard = cdrRead1(); break;
143         case 0x1802: hard = cdrRead2(); break;
144         case 0x1803: hard = cdrRead3(); break;
145
146         case 0x1041: case 0x1042: case 0x1043:
147         case 0x1044: case 0x1045:
148         case 0x1046: case 0x1047:
149         case 0x1048: case 0x1049:
150         case 0x104a: case 0x104b:
151         case 0x104c: case 0x104d:
152         case 0x104e: case 0x104f:
153         case 0x1050: case 0x1051:
154         case 0x1054: case 0x1055:
155         case 0x1058: case 0x1059:
156         case 0x105a: case 0x105b:
157         case 0x105c: case 0x105d:
158         case 0x1100: case 0x1101:
159         case 0x1104: case 0x1105:
160         case 0x1108: case 0x1109:
161         case 0x1110: case 0x1111:
162         case 0x1114: case 0x1115:
163         case 0x1118: case 0x1119:
164         case 0x1120: case 0x1121:
165         case 0x1124: case 0x1125:
166         case 0x1128: case 0x1129:
167         case 0x1810: case 0x1811:
168         case 0x1812: case 0x1813:
169         case 0x1814: case 0x1815:
170         case 0x1816: case 0x1817:
171         case 0x1820: case 0x1821:
172         case 0x1822: case 0x1823:
173         case 0x1824: case 0x1825:
174         case 0x1826: case 0x1827:
175                 log_unhandled("unhandled r8  %08x @%08x\n", add, psxRegs.pc);
176                 // falthrough
177         default:
178                 if (0x1f801c00 <= add && add < 0x1f802000) {
179                         u16 val = SPU_readRegister(add & ~1, psxRegs.cycle);
180                         hard = (add & 1) ? val >> 8 : val;
181                         break;
182                 }
183                 hard = psxHu8(add);
184         }
185
186         //printf("r8  %08x       %02x @%08x\n", add, hard, psxRegs.pc);
187         return hard;
188 }
189
190 u16 psxHwRead16(u32 add) {
191         unsigned short hard;
192
193         switch (add & 0xffff) {
194         case 0x1040: hard = sioRead8(); break;
195         case 0x1044: hard = sioReadStat16(); break;
196         case 0x1048: hard = sioReadMode16(); break;
197         case 0x104a: hard = sioReadCtrl16(); break;
198         case 0x104e: hard = sioReadBaud16(); break;
199         case 0x1054: hard = 0x80; break; // Armored Core Link cable misdetection
200         case 0x1100: hard = psxRcntRcount0(); break;
201         case 0x1104: hard = psxRcntRmode(0); break;
202         case 0x1108: hard = psxRcntRtarget(0); break;
203         case 0x1110: hard = psxRcntRcount1(); break;
204         case 0x1114: hard = psxRcntRmode(1); break;
205         case 0x1118: hard = psxRcntRtarget(1); break;
206         case 0x1120: hard = psxRcntRcount2(); break;
207         case 0x1124: hard = psxRcntRmode(2); break;
208         case 0x1128: hard = psxRcntRtarget(2); break;
209
210         case 0x1042:
211         case 0x1046:
212         case 0x104c:
213         case 0x1050:
214         case 0x1058:
215         case 0x105a:
216         case 0x105c:
217         case 0x1800:
218         case 0x1802:
219         case 0x1810:
220         case 0x1812:
221         case 0x1814:
222         case 0x1816:
223         case 0x1820:
224         case 0x1822:
225         case 0x1824:
226         case 0x1826:
227                 log_unhandled("unhandled r16 %08x @%08x\n", add, psxRegs.pc);
228                 // falthrough
229         default:
230                 if (0x1f801c00 <= add && add < 0x1f802000) {
231                         hard = SPU_readRegister(add, psxRegs.cycle);
232                         break;
233                 }
234                 hard = psxHu16(add);
235         }
236         
237         //printf("r16 %08x     %04x @%08x\n", add, hard, psxRegs.pc);
238         return hard;
239 }
240
241 u32 psxHwRead32(u32 add) {
242         u32 hard;
243
244         switch (add & 0xffff) {
245         case 0x1040: hard = sioRead8(); break;
246         case 0x1044: hard = sioReadStat16(); break;
247         case 0x1100: hard = psxRcntRcount0(); break;
248         case 0x1104: hard = psxRcntRmode(0); break;
249         case 0x1108: hard = psxRcntRtarget(0); break;
250         case 0x1110: hard = psxRcntRcount1(); break;
251         case 0x1114: hard = psxRcntRmode(1); break;
252         case 0x1118: hard = psxRcntRtarget(1); break;
253         case 0x1120: hard = psxRcntRcount2(); break;
254         case 0x1124: hard = psxRcntRmode(2); break;
255         case 0x1128: hard = psxRcntRtarget(2); break;
256         case 0x1810: hard = GPU_readData(); break;
257         case 0x1814: hard = psxHwReadGpuSRptr(); break;
258         case 0x1820: hard = mdecRead0(); break;
259         case 0x1824: hard = mdecRead1(); break;
260
261         case 0x1048:
262         case 0x104c:
263         case 0x1050:
264         case 0x1054:
265         case 0x1058:
266         case 0x105c:
267         case 0x1800:
268                 log_unhandled("unhandled r32 %08x @%08x\n", add, psxRegs.pc);
269                 // falthrough
270         default:
271                 if (0x1f801c00 <= add && add < 0x1f802000) {
272                         hard = SPU_readRegister(add, psxRegs.cycle);
273                         hard |= SPU_readRegister(add + 2, psxRegs.cycle) << 16;
274                         break;
275                 }
276                 hard = psxHu32(add);
277         }
278         //printf("r32 %08x %08x @%08x\n", add, hard, psxRegs.pc);
279         return hard;
280 }
281
282 void psxHwWrite8(u32 add, u32 value) {
283         switch (add & 0xffff) {
284         case 0x1040: sioWrite8(value); return;
285         case 0x10f6:
286                 // nocash documents it as forced w32, but still games use this?
287                 break;
288         case 0x1800: cdrWrite0(value); return;
289         case 0x1801: cdrWrite1(value); return;
290         case 0x1802: cdrWrite2(value); return;
291         case 0x1803: cdrWrite3(value); return;
292         case 0x2041: break; // "POST (external 7 segment display)"
293
294         default:
295                 if (0x1f801c00 <= add && add < 0x1f802000) {
296                         log_unhandled("spu w8 %02x @%08x\n", value, psxRegs.pc);
297                         if (!(add & 1))
298                                 SPU_writeRegister(add, value, psxRegs.cycle);
299                         return;
300                 }
301                 else
302                         log_unhandled("unhandled w8  %08x %08x @%08x\n",
303                                 add, value, psxRegs.pc);
304         }
305         psxHu8(add) = value;
306 }
307
308 void psxHwWrite16(u32 add, u32 value) {
309         switch (add & 0xffff) {
310         case 0x1040: sioWrite8(value); return;
311         case 0x1044: sioWriteStat16(value); return;
312         case 0x1048: sioWriteMode16(value); return;
313         case 0x104a: sioWriteCtrl16(value); return;
314         case 0x104e: sioWriteBaud16(value); return;
315         case 0x1070: psxHwWriteIstat(value); return;
316         case 0x1074: psxHwWriteImask(value); return;
317         case 0x1100: psxRcntWcount(0, value); return;
318         case 0x1104: psxRcntWmode(0, value); return;
319         case 0x1108: psxRcntWtarget(0, value); return;
320         case 0x1110: psxRcntWcount(1, value); return;
321         case 0x1114: psxRcntWmode(1, value); return;
322         case 0x1118: psxRcntWtarget(1, value); return;
323         case 0x1120: psxRcntWcount(2, value); return;
324         case 0x1124: psxRcntWmode(2, value); return;
325         case 0x1128: psxRcntWtarget(2, value); return;
326
327         // forced write32:
328         case 0x1088: // DMA0 chcr (MDEC in DMA)
329         case 0x108c: psxHwWriteChcr0(value); return;
330         case 0x1098: // DMA1 chcr (MDEC out DMA)
331         case 0x109c: psxHwWriteChcr1(value); return;
332         case 0x10a8: // DMA2 chcr (GPU DMA)
333         case 0x10ac: psxHwWriteChcr2(value); return;
334         case 0x10b8: // DMA3 chcr (CDROM DMA)
335         case 0x10bc: psxHwWriteChcr3(value); return;
336         case 0x10c8: // DMA4 chcr (SPU DMA)
337         case 0x10cc: psxHwWriteChcr4(value); return;
338         case 0x10e8: // DMA6 chcr (OT clear)
339         case 0x10ec: psxHwWriteChcr6(value); return;
340         case 0x10f4: psxHwWriteDmaIcr32(value); return;
341
342         // forced write32 with no immediate effect:
343         case 0x1014:
344         case 0x1060:
345         case 0x1080:
346         case 0x1090:
347         case 0x10a0:
348         case 0x10b0:
349         case 0x10c0:
350         case 0x10d0:
351         case 0x10e0:
352         case 0x10f0:
353                 psxHu32ref(add) = SWAPu32(value);
354                 return;
355
356         case 0x1800:
357         case 0x1802:
358         case 0x1810:
359         case 0x1812:
360         case 0x1814:
361         case 0x1816:
362         case 0x1820:
363         case 0x1822:
364         case 0x1824:
365         case 0x1826:
366                 log_unhandled("unhandled w16 %08x @%08x\n", add, psxRegs.pc);
367                 break;
368
369         default:
370                 if (0x1f801c00 <= add && add < 0x1f802000) {
371                         SPU_writeRegister(add, value, psxRegs.cycle);
372                         return;
373                 }
374                 else if (0x1f801000 <= add && add < 0x1f801800)
375                         log_unhandled("unhandled w16 %08x %08x @%08x\n",
376                                 add, value, psxRegs.pc);
377         }
378         psxHu16ref(add) = SWAPu16(value);
379 }
380
381 void psxHwWrite32(u32 add, u32 value) {
382         switch (add & 0xffff) {
383         case 0x1040: sioWrite8(value); return;
384         case 0x1070: psxHwWriteIstat(value); return;
385         case 0x1074: psxHwWriteImask(value); return;
386         case 0x1088: // DMA0 chcr (MDEC in DMA)
387         case 0x108c: psxHwWriteChcr0(value); return;
388         case 0x1098: // DMA1 chcr (MDEC out DMA)
389         case 0x109c: psxHwWriteChcr1(value); return;
390         case 0x10a8: // DMA2 chcr (GPU DMA)
391         case 0x10ac: psxHwWriteChcr2(value); return;
392         case 0x10b8: // DMA3 chcr (CDROM DMA)
393         case 0x10bc: psxHwWriteChcr3(value); return;
394         case 0x10c8: // DMA4 chcr (SPU DMA)
395         case 0x10cc: psxHwWriteChcr4(value); return;
396         case 0x10e8: // DMA6 chcr (OT clear)
397         case 0x10ec: psxHwWriteChcr6(value); return;
398         case 0x10f4: psxHwWriteDmaIcr32(value); return;
399
400         case 0x1810: GPU_writeData(value); return;
401         case 0x1814: psxHwWriteGpuSR(value); return;
402         case 0x1820: mdecWrite0(value); break;
403         case 0x1824: mdecWrite1(value); break;
404
405         case 0x1100: psxRcntWcount(0, value & 0xffff); return;
406         case 0x1104: psxRcntWmode(0, value); return;
407         case 0x1108: psxRcntWtarget(0, value & 0xffff); return;
408         case 0x1110: psxRcntWcount(1, value & 0xffff); return;
409         case 0x1114: psxRcntWmode(1, value); return;
410         case 0x1118: psxRcntWtarget(1, value & 0xffff); return;
411         case 0x1120: psxRcntWcount(2, value & 0xffff); return;
412         case 0x1124: psxRcntWmode(2, value); return;
413         case 0x1128: psxRcntWtarget(2, value & 0xffff); return;
414
415         case 0x1044:
416         case 0x1048:
417         case 0x104c:
418         case 0x1050:
419         case 0x1054:
420         case 0x1058:
421         case 0x105c:
422         case 0x1800:
423                 log_unhandled("unhandled w32 %08x %08x @%08x\n", add, value, psxRegs.pc);
424                 break;
425
426         default:
427                 if (0x1f801c00 <= add && add < 0x1f802000) {
428                         SPU_writeRegister(add, value&0xffff, psxRegs.cycle);
429                         SPU_writeRegister(add + 2, value>>16, psxRegs.cycle);
430                         return;
431                 }
432         }
433         psxHu32ref(add) = SWAPu32(value);
434 }
435
436 int psxHwFreeze(void *f, int Mode) {
437         return 0;
438 }