}\r
}\r
\r
-static void menu_enter(int is_rom_loaded)\r
-{\r
- if (is_rom_loaded)\r
- {\r
- // darken the active framebuffer\r
- menu_darken_bg(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h, 1);\r
- }\r
- else\r
- {\r
- char buff[256];\r
-\r
- // should really only happen once, on startup..\r
- emu_make_path(buff, "skin/background.png", sizeof(buff));\r
- if (readpng(g_menubg_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h) < 0)\r
- memset(g_menubg_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);\r
- }\r
-\r
- plat_video_menu_enter(is_rom_loaded);\r
-}\r
-\r
static int me_id2offset(const menu_entry *ent, menu_id id)\r
{\r
int i;\r
h = g_menuscreen_h;\r
}\r
\r
- x = g_menuscreen_w / 2 - w / 2;\r
+ x = g_menuscreen_w / 2 - w / 2;\r
y = g_menuscreen_h / 2 - h / 2;\r
+#ifdef MENU_ALIGN_LEFT\r
+ if (x > 12) x = 12;\r
+#endif\r
\r
/* draw */\r
menu_draw_begin(1);\r
len = strlen(names[i]);\r
if (len > 10)\r
offs = 10 - len - 2;\r
- if (i == *(int *)ent->var) {\r
+ if (i == *(unsigned char *)ent->var) {\r
text_out16(x + col2_offs + offs * me_mfont_w, y, "%s", names[i]);\r
break;\r
}\r