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libretro: Move flip screen counter increment back to end of flip screen callback
[pcsx_rearmed.git]
/
frontend
/
libretro.c
diff --git
a/frontend/libretro.c
b/frontend/libretro.c
index
e505804
..
180c1d7
100644
(file)
--- a/
frontend/libretro.c
+++ b/
frontend/libretro.c
@@
-99,6
+99,7
@@
out:
#endif
game_width = w;
game_height = h;
#endif
game_width = w;
game_height = h;
+ pl_rearmed_cbs.flip_cnt++;
}
static void vout_close(void)
}
static void vout_close(void)
@@
-357,7
+358,6
@@
void retro_run(void)
samples_to_send += 44100 / 60;
video_cb(vout_buf, game_width, game_height, game_width * 2);
samples_to_send += 44100 / 60;
video_cb(vout_buf, game_width, game_height, game_width * 2);
- pl_rearmed_cbs.flip_cnt++;
}
void retro_init(void)
}
void retro_init(void)