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libretro: call video_cb on every frame
[pcsx_rearmed.git]
/
frontend
/
libretro.c
diff --git
a/frontend/libretro.c
b/frontend/libretro.c
index
49e346b
..
e505804
100644
(file)
--- a/
frontend/libretro.c
+++ b/
frontend/libretro.c
@@
-62,6
+62,9
@@
static void convert(void *buf, size_t bytes)
}
#endif
}
#endif
+static unsigned game_width;
+static unsigned game_height;
+
static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
{
unsigned short *dest = vout_buf;
static void vout_flip(const void *vram, int stride, int bgr24, int w, int h)
{
unsigned short *dest = vout_buf;
@@
-94,8
+97,8
@@
out:
#ifndef FRONTEND_SUPPORTS_RGB565
convert(vout_buf, w * h * 2);
#endif
#ifndef FRONTEND_SUPPORTS_RGB565
convert(vout_buf, w * h * 2);
#endif
-
video_cb(vout_buf, w, h, w * 2)
;
-
pl_rearmed_cbs.flip_cnt++
;
+
game_width = w
;
+
game_height = h
;
}
static void vout_close(void)
}
static void vout_close(void)
@@
-353,6
+356,8
@@
void retro_run(void)
psxCpu->Execute();
samples_to_send += 44100 / 60;
psxCpu->Execute();
samples_to_send += 44100 / 60;
+ video_cb(vout_buf, game_width, game_height, game_width * 2);
+ pl_rearmed_cbs.flip_cnt++;
}
void retro_init(void)
}
void retro_init(void)