frontend: split 4:3 scaling options
[pcsx_rearmed.git] / frontend / menu.c
index 0469868..69bcd59 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * (C) Gražvydas "notaz" Ignotas, 2010
+ * (C) Gražvydas "notaz" Ignotas, 2010-2011
  *
  * This work is licensed under the terms of any of these licenses
  * (at your option):
 #include <string.h>
 #include <errno.h>
 #include <dlfcn.h>
+#include <zlib.h>
 
+#include "main.h"
 #include "menu.h"
 #include "config.h"
+#include "plugin.h"
 #include "plugin_lib.h"
 #include "omap.h"
+#include "pandora.h"
+#include "pcnt.h"
+#include "arm_utils.h"
 #include "common/plat.h"
-#include "../gui/Linux.h"
+#include "common/input.h"
+#include "linux/in_evdev.h"
 #include "../libpcsxcore/misc.h"
+#include "../libpcsxcore/cdrom.h"
+#include "../libpcsxcore/psemu_plugin_defs.h"
 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
+#include "../plugins/dfinput/main.h"
 #include "revision.h"
 
 #define MENU_X2 1
@@ -34,6 +44,9 @@ typedef enum
        MA_MAIN_LOAD_STATE,
        MA_MAIN_RESET_GAME,
        MA_MAIN_LOAD_ROM,
+       MA_MAIN_SWAP_CD,
+       MA_MAIN_RUN_BIOS,
+       MA_MAIN_RUN_EXE,
        MA_MAIN_CONTROLS,
        MA_MAIN_CREDITS,
        MA_MAIN_EXIT,
@@ -52,35 +65,32 @@ typedef enum
 enum {
        SCALE_1_1,
        SCALE_4_3,
+       SCALE_4_3v2,
        SCALE_FULLSCREEN,
        SCALE_CUSTOM,
 };
 
-extern int ready_to_go;
 static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, state_slot, cpu_clock;
+static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost;
 static char rom_fname_reload[MAXPATHLEN];
 static char last_selected_fname[MAXPATHLEN];
+static int warned_about_bios, region, in_type_sel1, in_type_sel2;
+static int memcard1_sel, memcard2_sel;
 int g_opts;
 
-// from softgpu plugin
-extern int iUseDither;
-extern int UseFrameSkip;
-extern int UseFrameLimit;
-extern uint32_t dwActFixes;
-extern float fFrameRateHz;
-extern int dwFrameRateTicks;
-
 // sound plugin
 extern int iUseReverb;
 extern int iUseInterpolation;
 extern int iXAPitch;
 extern int iSPUIRQWait;
 extern int iUseTimer;
+extern int iVolume;
 
+static const char *bioses[24];
 static const char *gpu_plugins[16];
 static const char *spu_plugins[16];
-static int gpu_plugsel, spu_plugsel;
+static const char *memcards[32];
+static int bios_sel, gpu_plugsel, spu_plugsel;
 
 
 static int min(int x, int y) { return x < y ? x : y; }
@@ -100,55 +110,86 @@ void emu_make_path(char *buff, const char *end, int size)
 
 static int emu_check_save_file(int slot)
 {
-       char *fname;
-       int ret;
-
-       fname = get_state_filename(slot);
-       if (fname == NULL)
-               return 0;
-
-       ret = CheckState(fname);
-       free(fname);
+       int ret = emu_check_state(slot);
        return ret == 0 ? 1 : 0;
 }
 
-static int emu_save_load_game(int load, int sram)
+static int emu_save_load_game(int load, int unused)
 {
-       char *fname;
        int ret;
 
-       fname = get_state_filename(state_slot);
-       if (fname == NULL)
-               return 0;
+       if (load) {
+               ret = emu_load_state(state_slot);
 
-       if (load)
-               ret = LoadState(fname);
+               // reflect hle/bios mode from savestate
+               if (Config.HLE)
+                       bios_sel = 0;
+               else if (bios_sel == 0 && bioses[1] != NULL)
+                       // XXX: maybe find the right bios instead
+                       bios_sel = 1;
+       }
        else
-               ret = SaveState(fname);
-       free(fname);
+               ret = emu_save_state(state_slot);
 
        return ret;
 }
 
-static void draw_savestate_bg(int slot)
+// propagate menu settings to the emu vars
+static void menu_sync_config(void)
 {
+       static int allow_abs_only_old;
+
+       Config.PsxAuto = 1;
+       if (region > 0) {
+               Config.PsxAuto = 0;
+               Config.PsxType = region - 1;
+       }
+       switch (in_type_sel1) {
+       case 1:  in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
+       case 2:  in_type1 = PSE_PAD_TYPE_GUNCON;    break;
+       default: in_type1 = PSE_PAD_TYPE_STANDARD;
+       }
+       switch (in_type_sel2) {
+       case 1:  in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
+       case 2:  in_type2 = PSE_PAD_TYPE_GUNCON;    break;
+       default: in_type2 = PSE_PAD_TYPE_STANDARD;
+       }
+       if (in_evdev_allow_abs_only != allow_abs_only_old) {
+               pandora_rescan_inputs();
+               allow_abs_only_old = in_evdev_allow_abs_only;
+       }
+
+       iVolume = 768 + 128 * volume_boost;
+       pl_timing_prepare(Config.PsxType);
 }
 
 static void menu_set_defconfig(void)
 {
+       g_opts = 0;
        scaling = SCALE_4_3;
+       volume_boost = 0;
 
+       region = 0;
+       in_type_sel1 = in_type_sel2 = 0;
+       in_evdev_allow_abs_only = 0;
        Config.Xa = Config.Cdda = Config.Sio =
        Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
+       Config.CdrReschedule = 0;
 
-       iUseDither = UseFrameSkip = 0;
-       UseFrameLimit = 1;
-       dwActFixes = 1<<7;
+       pl_rearmed_cbs.frameskip = 0;
+       pl_rearmed_cbs.gpu_peops.iUseDither = 0;
+       pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+       pl_rearmed_cbs.gpu_unai.abe_hack =
+       pl_rearmed_cbs.gpu_unai.no_light =
+       pl_rearmed_cbs.gpu_unai.no_blend = 0;
 
        iUseReverb = 2;
        iUseInterpolation = 1;
-       iXAPitch = iSPUIRQWait = 0;
+       iXAPitch = 0;
+       iSPUIRQWait = 1;
        iUseTimer = 2;
+
+       menu_sync_config();
 }
 
 #define CE_CONFIG_STR(val) \
@@ -163,6 +204,13 @@ static void menu_set_defconfig(void)
 #define CE_INTVAL(val) \
        { #val, sizeof(val), &val }
 
+#define CE_INTVAL_P(val) \
+       { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
+
+// 'versioned' var, used when defaults change
+#define CE_INTVAL_V(val, ver) \
+       { #val #ver, sizeof(val), &val }
+
 static const struct {
        const char *name;
        size_t len;
@@ -171,11 +219,10 @@ static const struct {
        CE_CONFIG_STR(Bios),
        CE_CONFIG_STR(Gpu),
        CE_CONFIG_STR(Spu),
-       CE_CONFIG_STR(Cdr),
+//     CE_CONFIG_STR(Cdr),
        CE_CONFIG_VAL(Xa),
        CE_CONFIG_VAL(Sio),
        CE_CONFIG_VAL(Mdec),
-       CE_CONFIG_VAL(PsxAuto),
        CE_CONFIG_VAL(Cdda),
        CE_CONFIG_VAL(Debug),
        CE_CONFIG_VAL(PsxOut),
@@ -183,8 +230,9 @@ static const struct {
        CE_CONFIG_VAL(RCntFix),
        CE_CONFIG_VAL(VSyncWA),
        CE_CONFIG_VAL(Cpu),
-       CE_CONFIG_VAL(PsxType),
-       CE_INTVAL(scaling),
+       CE_CONFIG_VAL(CdrReschedule),
+       CE_INTVAL(region),
+       CE_INTVAL_V(scaling, 2),
        CE_INTVAL(g_layer_x),
        CE_INTVAL(g_layer_y),
        CE_INTVAL(g_layer_w),
@@ -193,20 +241,27 @@ static const struct {
        CE_INTVAL(state_slot),
        CE_INTVAL(cpu_clock),
        CE_INTVAL(g_opts),
-       CE_INTVAL(iUseDither),
-       CE_INTVAL(UseFrameSkip),
-       CE_INTVAL(UseFrameLimit),
-       CE_INTVAL(dwActFixes),
+       CE_INTVAL(in_type_sel1),
+       CE_INTVAL(in_type_sel2),
+       CE_INTVAL_P(frameskip),
+       CE_INTVAL_P(gpu_peops.iUseDither),
+       CE_INTVAL_P(gpu_peops.dwActFixes),
+       CE_INTVAL_P(gpu_unai.abe_hack),
+       CE_INTVAL_P(gpu_unai.no_light),
+       CE_INTVAL_P(gpu_unai.no_blend),
        CE_INTVAL(iUseReverb),
-       CE_INTVAL(iUseInterpolation),
        CE_INTVAL(iXAPitch),
-       CE_INTVAL(iSPUIRQWait),
+       CE_INTVAL_V(iUseInterpolation, 2),
+       CE_INTVAL_V(iSPUIRQWait, 2),
        CE_INTVAL(iUseTimer),
+       CE_INTVAL(warned_about_bios),
+       CE_INTVAL(in_evdev_allow_abs_only),
+       CE_INTVAL(volume_boost),
 };
 
-static void make_cfg_fname(char *buf, size_t size, int is_game)
+static char *get_cd_label(void)
 {
-       char trimlabel[33];
+       static char trimlabel[33];
        int j;
 
        strncpy(trimlabel, CdromLabel, 32);
@@ -215,12 +270,19 @@ static void make_cfg_fname(char *buf, size_t size, int is_game)
                if (trimlabel[j] == ' ')
                        trimlabel[j] = 0;
 
+       return trimlabel;
+}
+
+static void make_cfg_fname(char *buf, size_t size, int is_game)
+{
        if (is_game)
-               snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", trimlabel, CdromId);
+               snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
        else
                snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
 }
 
+static void keys_write_all(FILE *f);
+
 static int menu_write_config(int is_game)
 {
        char cfgfile[MAXPATHLEN];
@@ -259,7 +321,9 @@ static int menu_write_config(int is_game)
        if (!is_game)
                fprintf(f, "lastcdimg = %s\n", last_selected_fname);
 
+       keys_write_all(f);
        fclose(f);
+
        return 0;
 }
 
@@ -275,6 +339,8 @@ static void parse_str_val(char *cval, const char *src)
                *tmp = 0;
 }
 
+static void keys_load_all(const char *cfg);
+
 static int menu_load_config(int is_game)
 {
        char cfgfile[MAXPATHLEN];
@@ -355,7 +421,13 @@ static int menu_load_config(int is_game)
                }
        }
 
+       menu_sync_config();
+
        // sync plugins
+       for (i = bios_sel = 0; bioses[i] != NULL; i++)
+               if (strcmp(Config.Bios, bioses[i]) == 0)
+                       { bios_sel = i; break; }
+
        for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
                if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
                        { gpu_plugsel = i; break; }
@@ -364,6 +436,7 @@ static int menu_load_config(int is_game)
                if (strcmp(Config.Spu, spu_plugins[i]) == 0)
                        { spu_plugsel = i; break; }
 
+       keys_load_all(cfg);
        ret = 0;
 fail_read:
        free(cfg);
@@ -375,8 +448,8 @@ fail:
 // rrrr rggg gggb bbbb
 static unsigned short fname2color(const char *fname)
 {
-       static const char *cdimg_exts[] = { ".bin", ".img", ".iso", ".z", ".cue" };
-       static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table" };
+       static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
+       static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" };
        const char *ext = strrchr(fname, '.');
        int i;
 
@@ -391,11 +464,86 @@ static unsigned short fname2color(const char *fname)
        return 0xffff;
 }
 
+static void draw_savestate_bg(int slot);
+
+static const char *filter_exts[] = {
+       ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
+};
+
 #define MENU_ALIGN_LEFT
 #define menu_init menu_init_common
 #include "common/menu.c"
 #undef menu_init
 
+// a bit of black magic here
+static void draw_savestate_bg(int slot)
+{
+       static const int psx_widths[8]  = { 256, 368, 320, 384, 512, 512, 640, 640 };
+       int x, y, w, h;
+       char fname[MAXPATHLEN];
+       GPUFreeze_t *gpu;
+       u16 *s, *d;
+       gzFile f;
+       int ret;
+       u32 tmp;
+
+       ret = get_state_filename(fname, sizeof(fname), slot);
+       if (ret != 0)
+               return;
+
+       f = gzopen(fname, "rb");
+       if (f == NULL)
+               return;
+
+       if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
+               fprintf(stderr, "gzseek failed\n");
+               gzclose(f);
+               return;
+       }
+
+       gpu = malloc(sizeof(*gpu));
+       if (gpu == NULL) {
+               gzclose(f);
+               return;
+       }
+
+       ret = gzread(f, gpu, sizeof(*gpu));
+       gzclose(f);
+       if (ret != sizeof(*gpu)) {
+               fprintf(stderr, "gzread failed\n");
+               goto out;
+       }
+
+       memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+       if (gpu->ulStatus & 0x800000)
+               goto out; // disabled
+
+       x = gpu->ulControl[5] & 0x3ff;
+       y = (gpu->ulControl[5] >> 10) & 0x1ff;
+       s = (u16 *)gpu->psxVRam + y * 1024 + (x & ~1);
+       w = psx_widths[(gpu->ulStatus >> 16) & 7];
+       tmp = gpu->ulControl[7];
+       h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
+       if (gpu->ulStatus & 0x80000) // doubleheight
+               h *= 2;
+
+       x = max(0, g_menuscreen_w - w) & ~3;
+       y = max(0, g_menuscreen_h / 2 - h / 2);
+       w = min(g_menuscreen_w, w);
+       h = min(g_menuscreen_h, h);
+       d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
+
+       for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+               if (gpu->ulStatus & 0x200000)
+                       bgr888_to_rgb565(d, s, w * 3);
+               else
+                       bgr555_to_rgb565(d, s, w * 2);
+
+out:
+       free(gpu);
+}
+
 // ---------- pandora specific -----------
 
 static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
@@ -445,6 +593,20 @@ static void apply_filter(int which)
        old = which;
 }
 
+static void apply_lcdrate(int pal)
+{
+       static int old = -1;
+       char buf[128];
+
+       if (pal == old)
+               return;
+
+       snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
+                       pnd_script_base, pal ? 50 : 60);
+       system(buf);
+       old = pal;
+}
+
 static menu_entry e_menu_gfx_options[];
 
 static void pnd_menu_init(void)
@@ -452,10 +614,10 @@ static void pnd_menu_init(void)
        struct dirent *ent;
        int i, count = 0;
        char **mfilters;
-       char buff[64], *p;
+       char buff[64];
        DIR *dir;
 
-       cpu_clock = get_cpu_clock();
+       cpu_clock_st = cpu_clock = get_cpu_clock();
 
        dir = opendir("/etc/pandora/conf/dss_fir");
        if (dir == NULL) {
@@ -471,9 +633,11 @@ static void pnd_menu_init(void)
                                perror("readdir");
                        break;
                }
-               p = strstr(ent->d_name, "_up");
-               if (p != NULL && (p[3] == 0 || !strcmp(p + 3, "_h")))
-                       count++;
+
+               if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+                       continue;
+
+               count++;
        }
 
        if (count == 0)
@@ -487,11 +651,21 @@ static void pnd_menu_init(void)
        for (i = 0; (ent = readdir(dir)); ) {
                size_t len;
 
-               p = strstr(ent->d_name, "_up");
-               if (p == NULL || (p[3] != 0 && strcmp(p + 3, "_h")))
+               if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+                       continue;
+
+               len = strlen(ent->d_name);
+
+               // skip pre-HF5 extra files
+               if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
+                       continue;
+               if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
                        continue;
 
-               len = p - ent->d_name;
+               // have to cut "_up_h" for pre-HF5
+               if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
+                       len -= 5;
+
                if (len > sizeof(buff) - 1)
                        continue;
 
@@ -508,6 +682,12 @@ static void pnd_menu_init(void)
        pnd_filter_list = mfilters;
 }
 
+void menu_finish(void)
+{
+       cpu_clock = cpu_clock_st;
+       apply_cpu_clock();
+}
+
 // -------------- key config --------------
 
 me_bind_action me_ctrl_actions[] =
@@ -524,6 +704,8 @@ me_bind_action me_ctrl_actions[] =
        { "R1      ", 1 << DKEY_R1 },
        { "L2      ", 1 << DKEY_L2 },
        { "R2      ", 1 << DKEY_R2 },
+       { "L3      ", 1 << DKEY_L3 },
+       { "R3      ", 1 << DKEY_R3 },
        { "START   ", 1 << DKEY_START },
        { "SELECT  ", 1 << DKEY_SELECT },
        { NULL,       0 }
@@ -531,16 +713,192 @@ me_bind_action me_ctrl_actions[] =
 
 me_bind_action emuctrl_actions[] =
 {
-/*
-       { "Load State       ", PEV_STATE_LOAD },
-       { "Save State       ", PEV_STATE_SAVE },
-       { "Prev Save Slot   ", PEV_SSLOT_PREV },
-       { "Next Save Slot   ", PEV_SSLOT_NEXT },
-*/
-       { "Enter Menu       ", PEV_MENU },
+       { "Save State       ", 1 << SACTION_SAVE_STATE },
+       { "Load State       ", 1 << SACTION_LOAD_STATE },
+       { "Prev Save Slot   ", 1 << SACTION_PREV_SSLOT },
+       { "Next Save Slot   ", 1 << SACTION_NEXT_SSLOT },
+       { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
+       { "Take Screenshot  ", 1 << SACTION_SCREENSHOT },
+       { "Enter Menu       ", 1 << SACTION_ENTER_MENU },
+       { "Gun Trigger      ", 1 << SACTION_GUN_TRIGGER },
+       { "Gun A button     ", 1 << SACTION_GUN_A },
+       { "Gun B button     ", 1 << SACTION_GUN_B },
+       { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
        { NULL,                0 }
 };
 
+static char *mystrip(char *str)
+{
+       int i, len;
+
+       len = strlen(str);
+       for (i = 0; i < len; i++)
+               if (str[i] != ' ') break;
+       if (i > 0) memmove(str, str + i, len - i + 1);
+
+       len = strlen(str);
+       for (i = len - 1; i >= 0; i--)
+               if (str[i] != ' ') break;
+       str[i+1] = 0;
+
+       return str;
+}
+
+static void get_line(char *d, size_t size, const char *s)
+{
+       const char *pe;
+       size_t len;
+
+       for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
+               ;
+       len = pe - s;
+       if (len > size - 1)
+               len = size - 1;
+       strncpy(d, s, len);
+       d[len] = 0;
+
+       mystrip(d);
+}
+
+static void keys_write_all(FILE *f)
+{
+       int d;
+
+       for (d = 0; d < IN_MAX_DEVS; d++)
+       {
+               const int *binds = in_get_dev_binds(d);
+               const char *name = in_get_dev_name(d, 0, 0);
+               int k, count = 0;
+
+               if (binds == NULL || name == NULL)
+                       continue;
+
+               fprintf(f, "binddev = %s\n", name);
+               in_get_config(d, IN_CFG_BIND_COUNT, &count);
+
+               for (k = 0; k < count; k++)
+               {
+                       int i, kbinds, mask;
+                       char act[32];
+
+                       act[0] = act[31] = 0;
+                       name = in_get_key_name(d, k);
+
+                       kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
+                       for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
+                               mask = me_ctrl_actions[i].mask;
+                               if (mask & kbinds) {
+                                       strncpy(act, me_ctrl_actions[i].name, 31);
+                                       fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
+                                       kbinds &= ~mask;
+                               }
+                               mask = me_ctrl_actions[i].mask << 16;
+                               if (mask & kbinds) {
+                                       strncpy(act, me_ctrl_actions[i].name, 31);
+                                       fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
+                                       kbinds &= ~mask;
+                               }
+                       }
+
+                       kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
+                       for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
+                               mask = emuctrl_actions[i].mask;
+                               if (mask & kbinds) {
+                                       strncpy(act, emuctrl_actions[i].name, 31);
+                                       fprintf(f, "bind %s = %s\n", name, mystrip(act));
+                                       kbinds &= ~mask;
+                               }
+                       }
+               }
+       }
+}
+
+static int parse_bind_val(const char *val, int *type)
+{
+       int i;
+
+       *type = IN_BINDTYPE_NONE;
+       if (val[0] == 0)
+               return 0;
+       
+       if (strncasecmp(val, "player", 6) == 0)
+       {
+               int player, shift = 0;
+               player = atoi(val + 6) - 1;
+
+               if ((unsigned int)player > 1)
+                       return -1;
+               if (player == 1)
+                       shift = 16;
+
+               *type = IN_BINDTYPE_PLAYER12;
+               for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
+                       if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
+                               return me_ctrl_actions[i].mask << shift;
+               }
+       }
+       for (i = 0; emuctrl_actions[i].name != NULL; i++) {
+               if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
+                       *type = IN_BINDTYPE_EMU;
+                       return emuctrl_actions[i].mask;
+               }
+       }
+
+       return -1;
+}
+
+static void keys_load_all(const char *cfg)
+{
+       char dev[256], key[128], *act;
+       const char *p;
+       int bind, bindtype;
+       int dev_id;
+
+       p = cfg;
+       while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
+               p += 10;
+
+               get_line(dev, sizeof(dev), p);
+               dev_id = in_config_parse_dev(dev);
+               if (dev_id < 0) {
+                       printf("input: can't handle dev: %s\n", dev);
+                       continue;
+               }
+
+               in_unbind_all(dev_id, -1, -1);
+               while ((p = strstr(p, "bind"))) {
+                       if (strncmp(p, "binddev = ", 10) == 0)
+                               break;
+
+                       p += 4;
+                       if (*p != ' ') {
+                               printf("input: parse error: %16s..\n", p);
+                               continue;
+                       }
+
+                       get_line(key, sizeof(key), p);
+                       act = strchr(key, '=');
+                       if (act == NULL) {
+                               printf("parse failed: %16s..\n", p);
+                               continue;
+                       }
+                       *act = 0;
+                       act++;
+                       mystrip(key);
+                       mystrip(act);
+
+                       bind = parse_bind_val(act, &bindtype);
+                       if (bind != -1 && bind != 0) {
+                               //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
+                               in_config_bind_key(dev_id, key, bind, bindtype);
+                       }
+                       else
+                               lprintf("config: unhandled action \"%s\"\n", act);
+               }
+       }
+       in_clean_binds();
+}
+
 static int key_config_loop_wrap(int id, int keys)
 {
        switch (id) {
@@ -592,13 +950,37 @@ static int mh_savecfg(int id, int keys)
        return 1;
 }
 
+static int mh_input_rescan(int id, int keys)
+{
+       //menu_sync_config();
+       pandora_rescan_inputs();
+       me_update_msg("rescan complete.");
+
+       return 0;
+}
+
+static const char *men_in_type_sel[] = {
+       "Standard (SCPH-1080)",
+       "Analog (SCPH-1150)",
+       "GunCon",
+       NULL
+};
+static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
+static const char h_notsgun[] =  "Don't trigger (shoot) when touching screen in gun games.";
+
 static menu_entry e_menu_keyconfig[] =
 {
-       mee_handler_id("Player 1",          MA_CTRL_PLAYER1,    key_config_loop_wrap),
-       mee_handler_id("Player 2",          MA_CTRL_PLAYER2,    key_config_loop_wrap),
-       mee_handler_id("Emulator controls", MA_CTRL_EMU,        key_config_loop_wrap),
-//     mee_cust_nosave("Save global config",       MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
-//     mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+       mee_handler_id("Player 1",              MA_CTRL_PLAYER1,    key_config_loop_wrap),
+       mee_handler_id("Player 2",              MA_CTRL_PLAYER2,    key_config_loop_wrap),
+       mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU,        key_config_loop_wrap),
+       mee_label     (""),
+       mee_enum      ("Port 1 device",     0, in_type_sel1,    men_in_type_sel),
+       mee_enum      ("Port 2 device",     0, in_type_sel2,    men_in_type_sel),
+       mee_onoff_h   ("Nubs as buttons",   0, in_evdev_allow_abs_only, 1, h_nub_btns),
+       mee_onoff_h   ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
+       mee_cust_nosave("Save global config",       MA_OPT_SAVECFG,      mh_savecfg, mgn_saveloadcfg),
+       mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
+       mee_handler   ("Rescan devices",  mh_input_rescan),
        mee_label     (""),
        mee_label     ("Input devices:"),
        mee_label_mk  (MA_CTRL_DEV_FIRST, mgn_dev_name),
@@ -615,14 +997,14 @@ static int menu_loop_keyconfig(int id, int keys)
 {
        static int sel = 0;
 
-//     me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go);
-       me_loop(e_menu_keyconfig, &sel, NULL);
+//     me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
+       me_loop(e_menu_keyconfig, &sel);
        return 0;
 }
 
 // ------------ gfx options menu ------------
 
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
 static const char h_cscaler[]   = "Displays the scaler layer, you can resize it\n"
                                  "using d-pad or move it using R+d-pad";
 static const char *men_dummy[] = { NULL };
@@ -634,13 +1016,13 @@ static int menu_loop_cscaler(int id, int keys)
        scaling = SCALE_CUSTOM;
 
        omap_enable_layer(1);
-       //pnd_restore_layer_data();
 
        for (;;)
        {
                menu_draw_begin(0);
-               memset(g_menuscreen_ptr, 0, g_menuscreen_w * g_menuscreen_h * 2);
-               text_out16(2, 480 - 18, "%dx%d | d-pad to resize, R+d-pad to move", g_layer_w, g_layer_h);
+               memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
+               text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
+               text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
                menu_draw_end();
 
                inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_R|PBTN_MOK|PBTN_MBACK, 40);
@@ -690,13 +1072,28 @@ static int menu_loop_gfx_options(int id, int keys)
 {
        static int sel = 0;
 
-       me_loop(e_menu_gfx_options, &sel, NULL);
+       me_loop(e_menu_gfx_options, &sel);
 
        return 0;
 }
 
 // ------------ bios/plugins ------------
 
+static menu_entry e_menu_plugin_gpu_unai[] =
+{
+       mee_onoff     ("Abe's Odyssey hack",         0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
+       mee_onoff     ("Disable lighting",           0, pl_rearmed_cbs.gpu_unai.no_light, 1),
+       mee_onoff     ("Disable blending",           0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+       mee_end,
+};
+
+static int menu_loop_plugin_gpu_unai(int id, int keys)
+{
+       int sel = 0;
+       me_loop(e_menu_plugin_gpu_unai, &sel);
+       return 0;
+}
+
 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
 static const char h_gpu_0[]            = "Needed for Chrono Cross";
 static const char h_gpu_1[]            = "Capcom fighting games";
@@ -708,105 +1105,128 @@ static const char h_gpu_8[]            = "Needed by Dark Forces";
 static const char h_gpu_9[]            = "better g-colors, worse textures";
 static const char h_gpu_10[]           = "Toggle busy flags after drawing";
 
-static menu_entry e_menu_plugin_gpu[] =
-{
-       mee_enum      ("Dithering",                  0, iUseDither, men_gpu_dithering),
-       mee_onoff_h   ("Odd/even bit hack",          0, dwActFixes, 1<<0, h_gpu_0),
-       mee_onoff_h   ("Expand screen width",        0, dwActFixes, 1<<1, h_gpu_1),
-       mee_onoff_h   ("Ignore brightness color",    0, dwActFixes, 1<<2, h_gpu_2),
-       mee_onoff_h   ("Disable coordinate check",   0, dwActFixes, 1<<3, h_gpu_3),
-       mee_onoff_h   ("Lazy screen update",         0, dwActFixes, 1<<6, h_gpu_6),
-       mee_onoff_h   ("Old frame skipping",         0, dwActFixes, 1<<7, h_gpu_7),
-       mee_onoff_h   ("Repeated flat tex triangles ",0,dwActFixes, 1<<8, h_gpu_8),
-       mee_onoff_h   ("Draw quads with triangles",  0, dwActFixes, 1<<9, h_gpu_9),
-       mee_onoff_h   ("Fake 'gpu busy' states",     0, dwActFixes, 1<<10, h_gpu_10),
+static menu_entry e_menu_plugin_gpu_peops[] =
+{
+       mee_enum      ("Dithering",                  0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
+       mee_onoff_h   ("Odd/even bit hack",          0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
+       mee_onoff_h   ("Expand screen width",        0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
+       mee_onoff_h   ("Ignore brightness color",    0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
+       mee_onoff_h   ("Disable coordinate check",   0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
+       mee_onoff_h   ("Lazy screen update",         0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
+       mee_onoff_h   ("Old frame skipping",         0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
+       mee_onoff_h   ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
+       mee_onoff_h   ("Draw quads with triangles",  0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
+       mee_onoff_h   ("Fake 'gpu busy' states",     0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
        mee_end,
 };
 
-static int menu_loop_plugin_gpu(int id, int keys)
+static int menu_loop_plugin_gpu_peops(int id, int keys)
 {
        static int sel = 0;
-       me_loop(e_menu_plugin_gpu, &sel, NULL);
+       me_loop(e_menu_plugin_gpu_peops, &sel);
        return 0;
 }
 
-static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
-static const char h_spu_irq_wait[]  = "Wait for CPU; only useful for some games, may cause glitches";
-static const char h_spu_thread[]    = "Run sound emulation in separate thread";
+static const char h_spu_volboost[]  = "Large values cause distortion";
+static const char h_spu_irq_wait[]  = "Wait for CPU (recommended set to ON)";
+static const char h_spu_thread[]    = "Run sound emulation in main thread (recommended)";
 
 static menu_entry e_menu_plugin_spu[] =
 {
-       mee_enum      ("Reverb",                    0, iUseReverb, men_spu_reverb),
+       mee_range_h   ("Volume boost",              0, volume_boost, -5, 30, h_spu_volboost),
+       mee_onoff     ("Reverb",                    0, iUseReverb, 2),
        mee_enum      ("Interpolation",             0, iUseInterpolation, men_spu_interp),
        mee_onoff     ("Adjust XA pitch",           0, iXAPitch, 1),
        mee_onoff_h   ("SPU IRQ Wait",              0, iSPUIRQWait, 1, h_spu_irq_wait),
-       mee_onoff_h   ("Use sound thread",          0, iUseTimer, 1, h_spu_thread),
+       mee_onoff_h   ("Sound in main thread",      0, iUseTimer, 2, h_spu_thread),
        mee_end,
 };
 
 static int menu_loop_plugin_spu(int id, int keys)
 {
        static int sel = 0;
-       me_loop(e_menu_plugin_spu, &sel, NULL);
+       me_loop(e_menu_plugin_spu, &sel);
        return 0;
 }
 
-static const char h_gpu[]        = "Configure built-in P.E.Op.S. SoftGL Driver V1.17";
-static const char h_spu[]        = "Configure built-in P.E.Op.S. Sound Driver V1.7";
+static const char h_bios[]       = "HLE is simulated BIOS. BIOS selection is saved in savestates\n"
+                                  "and can't be changed there. Must save config and reload\n"
+                                  "the game for change to take effect";
 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
                                   "for plugin change to take effect";
+static const char h_gpu_peops[]  = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_unai[]   = "Configure Unai/PCSX4ALL Team GPU plugin";
+static const char h_spu[]        = "Configure built-in P.E.Op.S. Sound Driver V1.7";
 
 static menu_entry e_menu_plugin_options[] =
 {
+       mee_enum_h    ("BIOS",                          0, bios_sel, bioses, h_bios),
        mee_enum_h    ("GPU plugin",                    0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
        mee_enum_h    ("SPU plugin",                    0, spu_plugsel, spu_plugins, h_plugin_xpu),
-       mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu, h_gpu),
+       mee_handler_h ("Configure gpu_peops plugin",    menu_loop_plugin_gpu_peops, h_gpu_peops),
+       mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
        mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
        mee_end,
 };
 
+static menu_entry e_menu_main2[];
+
 static int menu_loop_plugin_options(int id, int keys)
 {
        static int sel = 0;
-       me_loop(e_menu_plugin_options, &sel, NULL);
+       me_loop(e_menu_plugin_options, &sel);
 
-       // sync plugins
+       // sync BIOS/plugins
+       snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
        snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
        snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
+       me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
 
        return 0;
 }
 
 // ------------ adv options menu ------------
 
-static const char h_cfg_cpul[]   = "Shows CPU usage in %%";
-static const char h_cfg_fl[]     = "Keeps the game from running too fast";
+static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
+static const char h_cfg_cpul[]   = "Shows CPU usage in %";
+static const char h_cfg_spu[]    = "Shows active SPU channels\n"
+                                  "(green: normal, red: fmod, blue: noise)";
+static const char h_cfg_fl[]     = "Frame Limiter keeps the game from running too fast";
 static const char h_cfg_xa[]     = "Disables XA sound, which can sometimes improve performance";
 static const char h_cfg_cdda[]   = "Disable CD Audio for a performance boost\n"
                                   "(proper .cue/.bin dump is needed otherwise)";
-static const char h_cfg_sio[]    = "This should be enabled for certain memcards/gamepads";
-static const char h_cfg_spuirq[] = "Compatibility tweak; should probably be left off";
-static const char h_cfg_rcnt1[]  = "Parasite Eve 2, Vandal Hearts 1/2 Fix";
-static const char h_cfg_rcnt2[]  = "InuYasha Sengoku Battle Fix";
+static const char h_cfg_sio[]    = "You should not need this, breaks games";
+static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
+static const char h_cfg_rcnt1[]  = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
+                                  "(timing hack, breaks other games)";
+static const char h_cfg_rcnt2[]  = "InuYasha Sengoku Battle Fix\n"
+                                  "(timing hack, breaks other games)";
+static const char h_cfg_cdrr[]   = "Compatibility tweak (fixes Team Buddies, maybe more)\n"
+                                  "(CD timing hack, breaks FMVs)";
+static const char h_cfg_nodrc[]  = "Disable dynamic recompiler and use interpreter\n"
+                                  "Might be useful to overcome some dynarec bugs";
 
 static menu_entry e_menu_adv_options[] =
 {
        mee_onoff_h   ("Show CPU load",          0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
-       mee_onoff_h   ("Frame Limiter",          0, UseFrameLimit, 1, h_cfg_fl),
+       mee_onoff_h   ("Show SPU channels",      0, g_opts, OPT_SHOWSPU, h_cfg_spu),
+       mee_onoff_h   ("Disable Frame Limiter",  0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
        mee_onoff_h   ("Disable XA Decoding",    0, Config.Xa, 1, h_cfg_xa),
        mee_onoff_h   ("Disable CD Audio",       0, Config.Cdda, 1, h_cfg_cdda),
        mee_onoff_h   ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
        mee_onoff_h   ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
        mee_onoff_h   ("Rootcounter hack",       0, Config.RCntFix, 1, h_cfg_rcnt1),
        mee_onoff_h   ("Rootcounter hack 2",     0, Config.VSyncWA, 1, h_cfg_rcnt2),
+       mee_enum_h    ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
+       mee_onoff_h   ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
        mee_end,
 };
 
 static int menu_loop_adv_options(int id, int keys)
 {
        static int sel = 0;
-       me_loop(e_menu_adv_options, &sel, NULL);
+       me_loop(e_menu_adv_options, &sel);
        return 0;
 }
 
@@ -819,7 +1239,7 @@ static int mh_restore_defaults(int id, int keys)
        return 1;
 }
 
-static const char *men_region[]       = { "NTSC", "PAL", NULL };
+static const char *men_region[]       = { "Auto", "NTSC", "PAL", NULL };
 /*
 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
 static const char h_confirm_save[]    = "Ask for confirmation when overwriting save,\n"
@@ -827,14 +1247,15 @@ static const char h_confirm_save[]    = "Ask for confirmation when overwriting s
 */
 static const char h_restore_def[]     = "Switches back to default / recommended\n"
                                        "configuration";
+static const char h_frameskip[]       = "Warning: frameskip sometimes causes glitches\n";
 
 static menu_entry e_menu_options[] =
 {
 //     mee_range     ("Save slot",                0, state_slot, 0, 9),
 //     mee_enum_h    ("Confirm savestate",        0, dummy, men_confirm_save, h_confirm_save),
-       mee_onoff     ("Frameskip",                0, UseFrameSkip, 1),
+       mee_onoff_h   ("Frameskip",                0, pl_rearmed_cbs.frameskip, 1, h_frameskip),
        mee_onoff     ("Show FPS",                 0, g_opts, OPT_SHOWFPS),
-       mee_enum      ("Region",                   0, Config.PsxType, men_region),
+       mee_enum      ("Region",                   0, region, men_region),
        mee_range     ("CPU clock",                MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
        mee_handler   ("[Display]",                menu_loop_gfx_options),
        mee_handler   ("[BIOS/Plugins]",           menu_loop_plugin_options),
@@ -852,33 +1273,192 @@ static int menu_loop_options(int id, int keys)
 
        i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
        e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
-       me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go);
+       me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
 
-       me_loop(e_menu_options, &sel, NULL);
+       me_loop(e_menu_options, &sel);
 
        return 0;
 }
 
 // ------------ debug menu ------------
 
-static void draw_frame_debug(void)
+static void draw_frame_debug(GPUFreeze_t *gpuf)
 {
+       int w = min(g_menuscreen_w, 1024);
+       int h = min(g_menuscreen_h, 512);
+       u16 *d = g_menuscreen_ptr;
+       u16 *s = (u16 *)gpuf->psxVRam;
+       char buff[64];
+       int ty = 1;
+
+       gpuf->ulFreezeVersion = 1;
+       if (GPU_freeze != NULL)
+               GPU_freeze(1, gpuf);
+
+       for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+               bgr555_to_rgb565(d, s, w * 2);
+
        smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+       snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
+       smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
+       snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
+       smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
 }
 
 static void debug_menu_loop(void)
 {
+       GPUFreeze_t *gpuf;
        int inp;
 
+       gpuf = malloc(sizeof(*gpuf));
+       if (gpuf == NULL)
+               return;
+
        while (1)
        {
-               menu_draw_begin(1);
-               draw_frame_debug();
+               menu_draw_begin(0);
+               draw_frame_debug(gpuf);
                menu_draw_end();
 
                inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
                                        PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
                if (inp & PBTN_MBACK)
+                       break;
+       }
+
+       free(gpuf);
+}
+
+// --------- memcard manager ---------
+
+static void draw_mc_icon(int dx, int dy, const u16 *s)
+{
+       u16 *d;
+       int x, y, l, p;
+       
+       d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
+
+       for (y = 0; y < 16; y++, s += 16) {
+               for (l = 0; l < 2; l++, d += g_menuscreen_w) {
+                       for (x = 0; x < 16; x++) {
+                               p = s[x];
+                               d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
+                                       | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
+                       }
+               }
+       }
+}
+
+static void draw_mc_bg(void)
+{
+       McdBlock *blocks1, *blocks2;
+       int maxicons = 15;
+       int i, y, row2;
+
+       blocks1 = malloc(15 * sizeof(blocks1[0]));
+       blocks2 = malloc(15 * sizeof(blocks1[0]));
+       if (blocks1 == NULL || blocks2 == NULL)
+               goto out;
+
+       for (i = 0; i < 15; i++) {
+               GetMcdBlockInfo(1, i + 1, &blocks1[i]);
+               GetMcdBlockInfo(2, i + 1, &blocks2[i]);
+       }
+
+       menu_draw_begin(1);
+
+       memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+       y = g_menuscreen_h / 2 - 15 * 32 / 2;
+       if (y < 0) {
+               // doesn't fit..
+               y = 0;
+               maxicons = g_menuscreen_h / 32;
+       }
+
+       row2 = g_menuscreen_w / 2;
+       for (i = 0; i < maxicons; i++) {
+               draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
+               smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
+
+               draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
+               smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
+       }
+
+       menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
+
+       menu_draw_end();
+out:
+       free(blocks1);
+       free(blocks2);
+}
+
+static void handle_memcard_sel(void)
+{
+       Config.Mcd1[0] = 0;
+       if (memcard1_sel != 0)
+               snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
+       Config.Mcd2[0] = 0;
+       if (memcard2_sel != 0)
+               snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
+       LoadMcds(Config.Mcd1, Config.Mcd2);
+       draw_mc_bg();
+}
+
+static menu_entry e_memcard_options[] =
+{
+       mee_enum("Memory card 1", 0, memcard1_sel, memcards),
+       mee_enum("Memory card 2", 0, memcard2_sel, memcards),
+       mee_end,
+};
+
+static int menu_loop_memcards(int id, int keys)
+{
+       static int sel = 0;
+       char *p;
+       int i;
+
+       memcard1_sel = memcard2_sel = 0;
+       p = strrchr(Config.Mcd1, '/');
+       if (p != NULL)
+               for (i = 0; memcards[i] != NULL; i++)
+                       if (strcmp(p + 1, memcards[i]) == 0)
+                               { memcard1_sel = i; break; }
+       p = strrchr(Config.Mcd2, '/');
+       if (p != NULL)
+               for (i = 0; memcards[i] != NULL; i++)
+                       if (strcmp(p + 1, memcards[i]) == 0)
+                               { memcard2_sel = i; break; }
+
+       me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
+
+       memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+       return 0;
+}
+
+// --------- main menu help ----------
+
+static void menu_bios_warn(void)
+{
+       int inp;
+       static const char msg[] =
+               "You don't seem to have copied any BIOS files to\n"
+               "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
+               "While many games work fine with fake (HLE) BIOS,\n"
+               "others (like MGS and FF8) require BIOS to work.\n"
+               "After copying the file, you'll also need to\n"
+               "select it in the emu's options->[BIOS/Plugins]\n\n"
+               "The file is usually named SCPH1001.BIN, but\n"
+               "other not compressed files can be used too.\n\n"
+               "Press (B) or (X) to continue";
+
+       while (1)
+       {
+               draw_menu_message(msg, NULL);
+
+               inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
+               if (inp & (PBTN_MBACK|PBTN_MOK))
                        return;
        }
 }
@@ -887,33 +1467,113 @@ static void debug_menu_loop(void)
 
 void OnFile_Exit();
 
-const char *plat_get_credits(void)
+static void draw_frame_main(void)
 {
-       return  "PCSX-ReARMed\n\n"
-               "(C) 1999-2003 PCSX Team\n"
-               "(C) 2005-2009 PCSX-df Team\n"
-               "(C) 2009-2010 PCSX-Reloaded Team\n\n"
-               "GPU and SPU code by Pete Bernert\n"
-               "  and the P.E.Op.S. team\n"
-               "ARM recompiler (C) 2009-2010 Ari64\n\n"
-               "integration, optimization and\n"
-               "  frontend (C) 2010 notaz\n";
+       if (CdromId[0] != 0) {
+               char buff[64];
+               snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
+                        get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
+                        Config.HLE ? "HLE" : "BIOS");
+               smalltext_out16(4, 1, buff, 0x105f);
+       }
 }
 
-static int run_cd_image(const char *fname)
+static void draw_frame_credits(void)
 {
-       extern void set_cd_image(const char *fname);
-       ready_to_go = 0;
-       pl_fbdev_buf = NULL;
+       smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+}
+
+static const char credits_text[] = 
+       "PCSX-ReARMed\n\n"
+       "(C) 1999-2003 PCSX Team\n"
+       "(C) 2005-2009 PCSX-df Team\n"
+       "(C) 2009-2011 PCSX-Reloaded Team\n\n"
+       "GPU and SPU code by Pete Bernert\n"
+       "  and the P.E.Op.S. team\n"
+       "ARM recompiler (C) 2009-2011 Ari64\n"
+       "PCSX4ALL plugins by PCSX4ALL team\n"
+       "  Chui, Franxis, Unai\n\n"
+       "integration, optimization and\n"
+       "  frontend (C) 2010-2011 notaz\n";
+
+static int reset_game(void)
+{
+       // sanity check
+       if (bios_sel == 0 && !Config.HLE)
+               return -1;
 
        ClosePlugins();
-       set_cd_image(fname);
+       OpenPlugins();
+       SysReset();
+       if (CheckCdrom() != -1) {
+               LoadCdrom();
+       }
+       return 0;
+}
+
+static int reload_plugins(const char *cdimg)
+{
+       pl_vout_buf = NULL;
+
+       ClosePlugins();
+
+       set_cd_image(cdimg);
        LoadPlugins();
+       pcnt_hook_plugins();
        NetOpened = 0;
        if (OpenPlugins() == -1) {
                me_update_msg("failed to open plugins");
                return -1;
        }
+       plugin_call_rearmed_cbs();
+
+       CdromId[0] = '\0';
+       CdromLabel[0] = '\0';
+
+       return 0;
+}
+
+static int run_bios(void)
+{
+       if (bios_sel == 0)
+               return -1;
+
+       ready_to_go = 0;
+       if (reload_plugins(NULL) != 0)
+               return -1;
+       SysReset();
+
+       ready_to_go = 1;
+       return 0;
+}
+
+static int run_exe(void)
+{
+       const char *fname;
+
+       fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+       if (fname == NULL)
+               return -1;
+
+       ready_to_go = 0;
+       if (reload_plugins(NULL) != 0)
+               return -1;
+
+       SysReset();
+       if (Load(fname) != 0) {
+               me_update_msg("exe load failed, bad file?");
+               printf("meh\n");
+               return -1;
+       }
+
+       ready_to_go = 1;
+       return 0;
+}
+
+static int run_cd_image(const char *fname)
+{
+       ready_to_go = 0;
+       reload_plugins(fname);
 
        if (CheckCdrom() == -1) {
                // Only check the CD if we are starting the console with a CD
@@ -938,7 +1598,7 @@ static int run_cd_image(const char *fname)
 static int romsel_run(void)
 {
        int prev_gpu, prev_spu;
-       char *fname;
+       const char *fname;
 
        fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
        if (fname == NULL)
@@ -946,6 +1606,8 @@ static int romsel_run(void)
 
        printf("selected file: %s\n", fname);
 
+       new_dynarec_clear_full();
+
        if (run_cd_image(fname) != 0)
                return -1;
 
@@ -966,6 +1628,36 @@ static int romsel_run(void)
        return 0;
 }
 
+static int swap_cd_image(void)
+{
+       char *fname;
+
+       fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+       if (fname == NULL)
+               return -1;
+
+       printf("selected file: %s\n", fname);
+
+       CdromId[0] = '\0';
+       CdromLabel[0] = '\0';
+
+       set_cd_image(fname);
+       if (ReloadCdromPlugin() < 0) {
+               me_update_msg("failed to load cdr plugin");
+               return -1;
+       }
+       if (CDR_open() < 0) {
+               me_update_msg("failed to open cdr plugin");
+               return -1;
+       }
+
+       SetCdOpenCaseTime(time(NULL) + 2);
+       LidInterrupt();
+
+       strcpy(last_selected_fname, rom_fname_reload);
+       return 0;
+}
+
 static int main_menu_handler(int id, int keys)
 {
        switch (id)
@@ -983,22 +1675,27 @@ static int main_menu_handler(int id, int keys)
                        return menu_loop_savestate(1);
                break;
        case MA_MAIN_RESET_GAME:
-               if (ready_to_go) {
-                       ClosePlugins();
-                       OpenPlugins();
-                       SysReset();
-                       if (CheckCdrom() != -1) {
-                               LoadCdrom();
-                       }
+               if (ready_to_go && reset_game() == 0)
                        return 1;
-               }
                break;
        case MA_MAIN_LOAD_ROM:
                if (romsel_run() == 0)
                        return 1;
                break;
+       case MA_MAIN_SWAP_CD:
+               if (swap_cd_image() == 0)
+                       return 1;
+               break;
+       case MA_MAIN_RUN_BIOS:
+               if (run_bios() == 0)
+                       return 1;
+               break;
+       case MA_MAIN_RUN_EXE:
+               if (run_exe() == 0)
+                       return 1;
+               break;
        case MA_MAIN_CREDITS:
-               draw_menu_credits(draw_frame_debug);
+               draw_menu_message(credits_text, draw_frame_credits);
                in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
                break;
        case MA_MAIN_EXIT:
@@ -1012,6 +1709,27 @@ static int main_menu_handler(int id, int keys)
        return 0;
 }
 
+static menu_entry e_menu_main2[] =
+{
+       mee_handler_id("Change CD image",    MA_MAIN_SWAP_CD,     main_menu_handler),
+       mee_handler_id("Run BIOS",           MA_MAIN_RUN_BIOS,    main_menu_handler),
+       mee_handler_id("Run EXE",            MA_MAIN_RUN_EXE,     main_menu_handler),
+       mee_handler   ("Memcard manager",    menu_loop_memcards),
+       mee_end,
+};
+
+static int main_menu2_handler(int id, int keys)
+{
+       static int sel = 0;
+
+       me_enable(e_menu_main2, MA_MAIN_SWAP_CD,  ready_to_go);
+       me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
+
+       return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
+}
+
+static const char h_extra[] = "Change CD, manage memcards..\n";
+
 static menu_entry e_menu_main[] =
 {
        mee_label     (""),
@@ -1023,6 +1741,7 @@ static menu_entry e_menu_main[] =
        mee_handler_id("Load CD image",      MA_MAIN_LOAD_ROM,    main_menu_handler),
        mee_handler   ("Options",            menu_loop_options),
        mee_handler   ("Controls",           menu_loop_keyconfig),
+       mee_handler_h ("Extra stuff",        main_menu2_handler,  h_extra),
        mee_handler_id("Credits",            MA_MAIN_CREDITS,     main_menu_handler),
        mee_handler_id("Exit",               MA_MAIN_EXIT,        main_menu_handler),
        mee_end,
@@ -1038,16 +1757,20 @@ void menu_loop(void)
 
        menu_leave_emu();
 
+       if (bioses[1] == NULL && !warned_about_bios) {
+               menu_bios_warn();
+               warned_about_bios = 1;
+       }
+
        me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
-       me_enable(e_menu_main, MA_MAIN_SAVE_STATE,  ready_to_go);
-       me_enable(e_menu_main, MA_MAIN_LOAD_STATE,  ready_to_go);
+       me_enable(e_menu_main, MA_MAIN_SAVE_STATE,  ready_to_go && CdromId[0]);
+       me_enable(e_menu_main, MA_MAIN_LOAD_STATE,  ready_to_go && CdromId[0]);
        me_enable(e_menu_main, MA_MAIN_RESET_GAME,  ready_to_go);
 
-//     menu_enter(ready_to_go);
        in_set_config_int(0, IN_CFG_BLOCKING, 1);
 
        do {
-               me_loop(e_menu_main, &sel, NULL);
+               me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
        } while (!ready_to_go);
 
        /* wait until menu, ok, back is released */
@@ -1059,23 +1782,70 @@ void menu_loop(void)
        menu_prepare_emu();
 }
 
-static void scan_plugins(void)
+static int qsort_strcmp(const void *p1, const void *p2)
+{
+       char * const *s1 = (char * const *)p1;
+       char * const *s2 = (char * const *)p2;
+       return strcasecmp(*s1, *s2);
+}
+
+static void scan_bios_plugins(void)
 {
        char fname[MAXPATHLEN];
        struct dirent *ent;
-       int gpu_i, spu_i;
+       int bios_i, gpu_i, spu_i, mc_i;
        char *p;
        DIR *dir;
 
+       bioses[0] = "HLE";
        gpu_plugins[0] = "builtin_gpu";
        spu_plugins[0] = "builtin_spu";
-       gpu_i = spu_i = 1;
+       memcards[0] = "(none)";
+       bios_i = gpu_i = spu_i = mc_i = 1;
+
+       snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
+       dir = opendir(fname);
+       if (dir == NULL) {
+               perror("scan_bios_plugins bios opendir");
+               goto do_plugins;
+       }
+
+       while (1) {
+               struct stat st;
+
+               errno = 0;
+               ent = readdir(dir);
+               if (ent == NULL) {
+                       if (errno != 0)
+                               perror("readdir");
+                       break;
+               }
 
+               if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+                       continue;
+
+               snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
+               if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
+                       printf("bad BIOS file: %s\n", ent->d_name);
+                       continue;
+               }
+
+               if (bios_i < ARRAY_SIZE(bioses) - 1) {
+                       bioses[bios_i++] = strdup(ent->d_name);
+                       continue;
+               }
+
+               printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
+       }
+
+       closedir(dir);
+
+do_plugins:
        snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
        dir = opendir(fname);
        if (dir == NULL) {
-               perror("scan_plugins opendir");
-               return;
+               perror("scan_bios_plugins plugins opendir");
+               goto do_memcards;
        }
 
        while (1) {
@@ -1121,6 +1891,46 @@ static void scan_plugins(void)
        }
 
        closedir(dir);
+
+do_memcards:
+       dir = opendir("." MEMCARD_DIR);
+       if (dir == NULL) {
+               perror("scan_bios_plugins memcards opendir");
+               return;
+       }
+
+       while (1) {
+               struct stat st;
+
+               errno = 0;
+               ent = readdir(dir);
+               if (ent == NULL) {
+                       if (errno != 0)
+                               perror("readdir");
+                       break;
+               }
+
+               if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+                       continue;
+
+               snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
+               if (stat(fname, &st) != 0) {
+                       printf("bad memcard file: %s\n", ent->d_name);
+                       continue;
+               }
+
+               if (mc_i < ARRAY_SIZE(memcards) - 1) {
+                       memcards[mc_i++] = strdup(ent->d_name);
+                       continue;
+               }
+
+               printf("too many memcards, dropping \"%s\"\n", ent->d_name);
+       }
+
+       if (mc_i > 2)
+               qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
+
+       closedir(dir);
 }
 
 void menu_init(void)
@@ -1129,7 +1939,7 @@ void menu_init(void)
 
        strcpy(last_selected_fname, "/media");
 
-       scan_plugins();
+       scan_bios_plugins();
        pnd_menu_init();
        menu_init_common();
 
@@ -1148,14 +1958,53 @@ void menu_init(void)
 
 void menu_notify_mode_change(int w, int h, int bpp)
 {
+       float mult;
+       int imult;
+
        last_psx_w = w;
        last_psx_h = h;
        last_psx_bpp = bpp;
 
-       if (scaling == SCALE_1_1) {
-               g_layer_x = 800/2 - w/2;  g_layer_y = 480/2 - h/2;
+       switch (scaling) {
+       case SCALE_1_1:
                g_layer_w = w; g_layer_h = h;
+               break;
+
+       case SCALE_4_3:
+               mult = 240.0f / (float)h * 4.0f / 3.0f;
+               if (h > 256)
+                       mult *= 2.0f;
+               g_layer_w = mult * (float)g_menuscreen_h;
+               g_layer_h = g_menuscreen_h;
+               printf("  -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+               break;
+
+       case SCALE_4_3v2:
+               // 4:3 that prefers integer scaling
+               imult = g_menuscreen_h / h;
+               g_layer_w = w * imult;
+               g_layer_h = h * imult;
+               mult = (float)g_layer_w / (float)g_layer_h;
+               if (mult < 1.25f || mult > 1.666f)
+                       g_layer_w = 4.0f/3.0f * (float)g_layer_h;
+               printf("  -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+               break;
+
+       case SCALE_FULLSCREEN:
+               g_layer_w = g_menuscreen_w;
+               g_layer_h = g_menuscreen_h;
+               break;
+
+       default:
+               break;
        }
+
+       g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
+       g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
+       if (g_layer_x < 0) g_layer_x = 0;
+       if (g_layer_y < 0) g_layer_y = 0;
+       if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
+       if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
 }
 
 static void menu_leave_emu(void)
@@ -1167,61 +2016,57 @@ static void menu_leave_emu(void)
        }
 
        memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
-       if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
+       if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
                int x = max(0, g_menuscreen_w - last_psx_w);
                int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
                int w = min(g_menuscreen_w, last_psx_w);
                int h = min(g_menuscreen_h, last_psx_h);
                u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
-               u16 *s = pl_fbdev_buf;
+               u16 *s = pl_vout_buf;
 
                for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
                        menu_darken_bg(d, s, w, 0);
        }
 
+       if (ready_to_go)
+               cpu_clock = get_cpu_clock();
+
        plat_video_menu_enter(ready_to_go);
 }
 
 void menu_prepare_emu(void)
 {
+       R3000Acpu *prev_cpu = psxCpu;
+
        plat_video_menu_leave();
 
-       switch (scaling) {
-       case SCALE_1_1:
-               menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
-               break;
-       case SCALE_4_3:
-               g_layer_x = 80;  g_layer_y = 0;
-               g_layer_w = 640; g_layer_h = 480;
-               break;
-       case SCALE_FULLSCREEN:
-               g_layer_x = 0;   g_layer_y = 0;
-               g_layer_w = 800; g_layer_h = 480;
-               break;
-       case SCALE_CUSTOM:
-               break;
-       }
-       apply_filter(filter);
-       apply_cpu_clock();
-       stop = 0;
+       menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
+
+       psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
+       if (psxCpu != prev_cpu)
+               // note that this does not really reset, just clears drc caches
+               psxCpu->Reset();
 
        // core doesn't care about Config.Cdda changes,
        // so handle them manually here
        if (Config.Cdda)
                CDR_stop();
 
-       // HACK to set up the frame limiter if softgpu is not used..
-       if (gpu_plugsel != 0) {
-               fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
-               dwFrameRateTicks = (100000*100 / (unsigned long)(fFrameRateHz*100));
-       }
+       menu_sync_config();
+       apply_lcdrate(Config.PsxType);
+       apply_filter(filter);
+       apply_cpu_clock();
+
+       // push config to GPU plugin
+       plugin_call_rearmed_cbs();
 
        if (GPU_open != NULL) {
-               extern unsigned long gpuDisp;
                int ret = GPU_open(&gpuDisp, "PCSX", NULL);
                if (ret)
                        fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
        }
+
+       dfinput_activate();
 }
 
 void me_update_msg(const char *msg)