frontend: split 4:3 scaling options
[pcsx_rearmed.git] / frontend / menu.c
index f07c737..69bcd59 100644 (file)
@@ -65,6 +65,7 @@ typedef enum
 enum {
        SCALE_1_1,
        SCALE_4_3,
+       SCALE_4_3v2,
        SCALE_FULLSCREEN,
        SCALE_CUSTOM,
 };
@@ -178,6 +179,9 @@ static void menu_set_defconfig(void)
        pl_rearmed_cbs.frameskip = 0;
        pl_rearmed_cbs.gpu_peops.iUseDither = 0;
        pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+       pl_rearmed_cbs.gpu_unai.abe_hack =
+       pl_rearmed_cbs.gpu_unai.no_light =
+       pl_rearmed_cbs.gpu_unai.no_blend = 0;
 
        iUseReverb = 2;
        iUseInterpolation = 1;
@@ -228,7 +232,7 @@ static const struct {
        CE_CONFIG_VAL(Cpu),
        CE_CONFIG_VAL(CdrReschedule),
        CE_INTVAL(region),
-       CE_INTVAL(scaling),
+       CE_INTVAL_V(scaling, 2),
        CE_INTVAL(g_layer_x),
        CE_INTVAL(g_layer_y),
        CE_INTVAL(g_layer_w),
@@ -242,6 +246,9 @@ static const struct {
        CE_INTVAL_P(frameskip),
        CE_INTVAL_P(gpu_peops.iUseDither),
        CE_INTVAL_P(gpu_peops.dwActFixes),
+       CE_INTVAL_P(gpu_unai.abe_hack),
+       CE_INTVAL_P(gpu_unai.no_light),
+       CE_INTVAL_P(gpu_unai.no_blend),
        CE_INTVAL(iUseReverb),
        CE_INTVAL(iXAPitch),
        CE_INTVAL_V(iUseInterpolation, 2),
@@ -997,7 +1004,7 @@ static int menu_loop_keyconfig(int id, int keys)
 
 // ------------ gfx options menu ------------
 
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
 static const char h_cscaler[]   = "Displays the scaler layer, you can resize it\n"
                                  "using d-pad or move it using R+d-pad";
 static const char *men_dummy[] = { NULL };
@@ -1072,6 +1079,21 @@ static int menu_loop_gfx_options(int id, int keys)
 
 // ------------ bios/plugins ------------
 
+static menu_entry e_menu_plugin_gpu_unai[] =
+{
+       mee_onoff     ("Abe's Odyssey hack",         0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
+       mee_onoff     ("Disable lighting",           0, pl_rearmed_cbs.gpu_unai.no_light, 1),
+       mee_onoff     ("Disable blending",           0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+       mee_end,
+};
+
+static int menu_loop_plugin_gpu_unai(int id, int keys)
+{
+       int sel = 0;
+       me_loop(e_menu_plugin_gpu_unai, &sel);
+       return 0;
+}
+
 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
 static const char h_gpu_0[]            = "Needed for Chrono Cross";
 static const char h_gpu_1[]            = "Capcom fighting games";
@@ -1083,7 +1105,7 @@ static const char h_gpu_8[]            = "Needed by Dark Forces";
 static const char h_gpu_9[]            = "better g-colors, worse textures";
 static const char h_gpu_10[]           = "Toggle busy flags after drawing";
 
-static menu_entry e_menu_plugin_gpu[] =
+static menu_entry e_menu_plugin_gpu_peops[] =
 {
        mee_enum      ("Dithering",                  0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
        mee_onoff_h   ("Odd/even bit hack",          0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
@@ -1098,10 +1120,10 @@ static menu_entry e_menu_plugin_gpu[] =
        mee_end,
 };
 
-static int menu_loop_plugin_gpu(int id, int keys)
+static int menu_loop_plugin_gpu_peops(int id, int keys)
 {
        static int sel = 0;
-       me_loop(e_menu_plugin_gpu, &sel);
+       me_loop(e_menu_plugin_gpu_peops, &sel);
        return 0;
 }
 
@@ -1133,7 +1155,8 @@ static const char h_bios[]       = "HLE is simulated BIOS. BIOS selection is sav
                                   "the game for change to take effect";
 static const char h_plugin_xpu[] = "Must save config and reload the game\n"
                                   "for plugin change to take effect";
-static const char h_gpu[]        = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_peops[]  = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_unai[]   = "Configure Unai/PCSX4ALL Team GPU plugin";
 static const char h_spu[]        = "Configure built-in P.E.Op.S. Sound Driver V1.7";
 
 static menu_entry e_menu_plugin_options[] =
@@ -1141,7 +1164,8 @@ static menu_entry e_menu_plugin_options[] =
        mee_enum_h    ("BIOS",                          0, bios_sel, bioses, h_bios),
        mee_enum_h    ("GPU plugin",                    0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
        mee_enum_h    ("SPU plugin",                    0, spu_plugsel, spu_plugins, h_plugin_xpu),
-       mee_handler_h ("Configure gpu_peops plugin",    menu_loop_plugin_gpu, h_gpu),
+       mee_handler_h ("Configure gpu_peops plugin",    menu_loop_plugin_gpu_peops, h_gpu_peops),
+       mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
        mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
        mee_end,
 };
@@ -1934,14 +1958,53 @@ void menu_init(void)
 
 void menu_notify_mode_change(int w, int h, int bpp)
 {
+       float mult;
+       int imult;
+
        last_psx_w = w;
        last_psx_h = h;
        last_psx_bpp = bpp;
 
-       if (scaling == SCALE_1_1) {
-               g_layer_x = 800/2 - w/2;  g_layer_y = 480/2 - h/2;
+       switch (scaling) {
+       case SCALE_1_1:
                g_layer_w = w; g_layer_h = h;
+               break;
+
+       case SCALE_4_3:
+               mult = 240.0f / (float)h * 4.0f / 3.0f;
+               if (h > 256)
+                       mult *= 2.0f;
+               g_layer_w = mult * (float)g_menuscreen_h;
+               g_layer_h = g_menuscreen_h;
+               printf("  -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+               break;
+
+       case SCALE_4_3v2:
+               // 4:3 that prefers integer scaling
+               imult = g_menuscreen_h / h;
+               g_layer_w = w * imult;
+               g_layer_h = h * imult;
+               mult = (float)g_layer_w / (float)g_layer_h;
+               if (mult < 1.25f || mult > 1.666f)
+                       g_layer_w = 4.0f/3.0f * (float)g_layer_h;
+               printf("  -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+               break;
+
+       case SCALE_FULLSCREEN:
+               g_layer_w = g_menuscreen_w;
+               g_layer_h = g_menuscreen_h;
+               break;
+
+       default:
+               break;
        }
+
+       g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
+       g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
+       if (g_layer_x < 0) g_layer_x = 0;
+       if (g_layer_y < 0) g_layer_y = 0;
+       if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
+       if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
 }
 
 static void menu_leave_emu(void)
@@ -1977,21 +2040,7 @@ void menu_prepare_emu(void)
 
        plat_video_menu_leave();
 
-       switch (scaling) {
-       case SCALE_1_1:
-               menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
-               break;
-       case SCALE_4_3:
-               g_layer_x = 80;  g_layer_y = 0;
-               g_layer_w = 640; g_layer_h = 480;
-               break;
-       case SCALE_FULLSCREEN:
-               g_layer_x = 0;   g_layer_y = 0;
-               g_layer_w = 800; g_layer_h = 480;
-               break;
-       case SCALE_CUSTOM:
-               break;
-       }
+       menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
 
        psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
        if (psxCpu != prev_cpu)