cdrom: change pause timing again
[pcsx_rearmed.git] / frontend / menu.c
index a494c00..58efd21 100644 (file)
@@ -9,6 +9,11 @@
  */
 
 #define _GNU_SOURCE 1
+#ifdef __FreeBSD__
+#define STAT stat
+#else
+#define STAT stat64
+#endif
 #include <stdio.h>
 #include <string.h>
 #include <errno.h>
@@ -36,7 +41,6 @@
 #include "../libpcsxcore/cdriso.h"
 #include "../libpcsxcore/cheat.h"
 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
-#include "../plugins/dfinput/externals.h"
 #include "../plugins/dfsound/spu_config.h"
 #include "psemu_plugin_defs.h"
 #include "arm_features.h"
@@ -87,10 +91,12 @@ typedef enum
        MA_OPT_VOUT_MODE,
        MA_OPT_SCANLINES,
        MA_OPT_SCANLINE_LEVEL,
+       MA_OPT_CENTERING,
 } menu_id;
 
 static int last_vout_w, last_vout_h, last_vout_bpp;
-static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
+static int cpu_clock, cpu_clock_st, volume_boost;
+static int frameskip = 1; // 0 - auto, 1 - off
 static char last_selected_fname[MAXPATHLEN];
 static int config_save_counter, region, in_type_sel1, in_type_sel2;
 static int psx_clock;
@@ -110,7 +116,7 @@ int soft_filter;
 #define DEFAULT_PSX_CLOCK_S "50"
 #endif
 
-static const char *bioses[24];
+static const char *bioses[32];
 static const char *gpu_plugins[16];
 static const char *spu_plugins[16];
 static const char *memcards[32];
@@ -211,9 +217,9 @@ static int optional_cdimg_filter(struct dirent **namelist, int count,
        const char *basedir)
 {
        const char *ext, *p;
-       char buf[256], buf2[256];
+       char buf[256], buf2[257];
        int i, d, ret, good_cue;
-       struct stat64 statf;
+       struct STAT statf;
        FILE *f;
 
        if (count <= 1)
@@ -262,7 +268,7 @@ static int optional_cdimg_filter(struct dirent **namelist, int count,
                                        p = buf2;
 
                                snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
-                               ret = stat64(buf, &statf);
+                               ret = STAT(buf, &statf);
                                if (ret == 0) {
                                        rm_namelist_entry(namelist, count, p);
                                        good_cue = 1;
@@ -306,17 +312,21 @@ static void menu_sync_config(void)
                Config.PsxAuto = 0;
                Config.PsxType = region - 1;
        }
-       cycle_multiplier = 10000 / psx_clock;
+       Config.cycle_multiplier = 10000 / psx_clock;
 
        switch (in_type_sel1) {
-       case 1:  in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
-       case 2:  in_type1 = PSE_PAD_TYPE_GUNCON;    break;
-       default: in_type1 = PSE_PAD_TYPE_STANDARD;
+       case 1:  in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
+       case 2:  in_type[0] = PSE_PAD_TYPE_GUNCON;    break;
+       case 3:  in_type[0] = PSE_PAD_TYPE_GUN;       break;
+       case 4:  in_type[0] = PSE_PAD_TYPE_NONE;      break;
+       default: in_type[0] = PSE_PAD_TYPE_STANDARD;
        }
        switch (in_type_sel2) {
-       case 1:  in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
-       case 2:  in_type2 = PSE_PAD_TYPE_GUNCON;    break;
-       default: in_type2 = PSE_PAD_TYPE_STANDARD;
+       case 1:  in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
+       case 2:  in_type[1] = PSE_PAD_TYPE_GUNCON;    break;
+       case 3:  in_type[1] = PSE_PAD_TYPE_GUN;       break;
+       case 4:  in_type[1] = PSE_PAD_TYPE_NONE;      break;
+       default: in_type[1] = PSE_PAD_TYPE_STANDARD;
        }
        if (in_evdev_allow_abs_only != allow_abs_only_old) {
                in_probe();
@@ -336,7 +346,7 @@ static void menu_set_defconfig(void)
        g_scaler = SCALE_4_3;
        g_gamma = 100;
        volume_boost = 0;
-       frameskip = 0;
+       frameskip = 1; // 1 - off
        analog_deadzone = 50;
        soft_scaling = 1;
        soft_filter = 0;
@@ -397,6 +407,9 @@ static const struct {
        CE_CONFIG_VAL(icache_emulation),
        CE_CONFIG_VAL(DisableStalls),
        CE_CONFIG_VAL(Cpu),
+       CE_CONFIG_VAL(GpuListWalking),
+       CE_CONFIG_VAL(FractionalFramerate),
+       CE_CONFIG_VAL(PreciseExceptions),
        CE_INTVAL(region),
        CE_INTVAL_V(g_scaler, 3),
        CE_INTVAL(g_gamma),
@@ -421,23 +434,24 @@ static const struct {
        CE_INTVAL(g_autostateld_opt),
        CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
        CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
-       CE_INTVAL_V(frameskip, 3),
+       CE_INTVAL_V(frameskip, 4),
        CE_INTVAL_P(gpu_peops.iUseDither),
        CE_INTVAL_P(gpu_peops.dwActFixes),
-       CE_INTVAL_P(gpu_unai.lineskip),
-       CE_INTVAL_P(gpu_unai.abe_hack),
-       CE_INTVAL_P(gpu_unai.no_light),
-       CE_INTVAL_P(gpu_unai.no_blend),
-       CE_INTVAL_P(gpu_senquack.ilace_force),
-       CE_INTVAL_P(gpu_senquack.pixel_skip),
-       CE_INTVAL_P(gpu_senquack.lighting),
-       CE_INTVAL_P(gpu_senquack.fast_lighting),
-       CE_INTVAL_P(gpu_senquack.blending),
-       CE_INTVAL_P(gpu_senquack.dithering),
-       CE_INTVAL_P(gpu_senquack.scale_hires),
+       CE_INTVAL_P(gpu_unai_old.lineskip),
+       CE_INTVAL_P(gpu_unai_old.abe_hack),
+       CE_INTVAL_P(gpu_unai_old.no_light),
+       CE_INTVAL_P(gpu_unai_old.no_blend),
+       CE_INTVAL_P(gpu_unai.ilace_force),
+       CE_INTVAL_P(gpu_unai.pixel_skip),
+       CE_INTVAL_P(gpu_unai.lighting),
+       CE_INTVAL_P(gpu_unai.fast_lighting),
+       CE_INTVAL_P(gpu_unai.blending),
+       CE_INTVAL_P(gpu_unai.dithering),
+       CE_INTVAL_P(gpu_unai.scale_hires),
        CE_INTVAL_P(gpu_neon.allow_interlace),
        CE_INTVAL_P(gpu_neon.enhancement_enable),
        CE_INTVAL_P(gpu_neon.enhancement_no_main),
+       CE_INTVAL_P(gpu_neon.enhancement_tex_adj),
        CE_INTVAL_P(gpu_peopsgl.bDrawDither),
        CE_INTVAL_P(gpu_peopsgl.iFilterType),
        CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
@@ -448,6 +462,9 @@ static const struct {
        CE_INTVAL_P(gpu_peopsgl.iVRamSize),
        CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
        CE_INTVAL_P(gpu_peopsgl.dwActFixes),
+       CE_INTVAL_P(screen_centering_type),
+       CE_INTVAL_P(screen_centering_x),
+       CE_INTVAL_P(screen_centering_y),
        CE_INTVAL(spu_config.iUseReverb),
        CE_INTVAL(spu_config.iXAPitch),
        CE_INTVAL(spu_config.iUseInterpolation),
@@ -486,6 +503,13 @@ static void make_cfg_fname(char *buf, size_t size, int is_game)
 static void keys_write_all(FILE *f);
 static char *mystrip(char *str);
 
+static void write_u32_value(FILE *f, u32 v)
+{
+       if (v > 7)
+               fprintf(f, "0x");
+       fprintf(f, "%x\n", v);
+}
+
 static int menu_write_config(int is_game)
 {
        char cfgfile[MAXPATHLEN];
@@ -508,13 +532,13 @@ static int menu_write_config(int is_game)
                        fprintf(f, "%s\n", (char *)config_data[i].val);
                        break;
                case 1:
-                       fprintf(f, "%x\n", *(u8 *)config_data[i].val);
+                       write_u32_value(f, *(u8 *)config_data[i].val);
                        break;
                case 2:
-                       fprintf(f, "%x\n", *(u16 *)config_data[i].val);
+                       write_u32_value(f, *(u16 *)config_data[i].val);
                        break;
                case 4:
-                       fprintf(f, "%x\n", *(u32 *)config_data[i].val);
+                       write_u32_value(f, *(u32 *)config_data[i].val);
                        break;
                default:
                        printf("menu_write_config: unhandled len %d for %s\n",
@@ -533,7 +557,7 @@ static int menu_do_last_cd_img(int is_get)
 {
        static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
        char path[256];
-       struct stat64 st;
+       struct STAT st;
        FILE *f;
        int i, ret = -1;
 
@@ -556,7 +580,7 @@ static int menu_do_last_cd_img(int is_get)
 out:
        if (is_get) {
                for (i = 0; last_selected_fname[0] == 0
-                      || stat64(last_selected_fname, &st) != 0; i++)
+                      || STAT(last_selected_fname, &st) != 0; i++)
                {
                        if (i >= ARRAY_SIZE(defaults))
                                break;
@@ -581,7 +605,7 @@ static void parse_str_val(char *cval, const char *src)
 
 static void keys_load_all(const char *cfg);
 
-static int menu_load_config(int is_game)
+int menu_load_config(int is_game)
 {
        char cfgfile[MAXPATHLEN];
        int i, ret = -1;
@@ -881,6 +905,7 @@ me_bind_action emuctrl_actions[] =
        { "Volume Up        ", 1 << SACTION_VOLUME_UP },
        { "Volume Down      ", 1 << SACTION_VOLUME_DOWN },
 #endif
+       { "Analog toggle    ", 1 << SACTION_ANALOG_TOGGLE },
        { NULL,                0 }
 };
 
@@ -1197,6 +1222,8 @@ static const char *men_in_type_sel[] = {
        "Standard (SCPH-1080)",
        "Analog (SCPH-1150)",
        "GunCon",
+       "Konami Gun",
+       "None",
        NULL
 };
 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
@@ -1250,6 +1277,7 @@ static const char *men_soft_filter[] = { "None",
 #endif
        NULL };
 static const char *men_dummy[] = { NULL };
+static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
 static const char h_scaler[]    = "int. 2x  - scales w. or h. 2x if it fits on screen\n"
                                  "int. 4:3 - uses integer if possible, else fractional";
 static const char h_cscaler[]   = "Displays the scaler layer, you can resize it\n"
@@ -1257,24 +1285,47 @@ static const char h_cscaler[]   = "Displays the scaler layer, you can resize it\
 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
 static const char h_gamma[]     = "Gamma/brightness adjustment (default 100)";
 #ifdef __ARM_NEON__
+static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
 static const char h_scanline_l[]  = "Scanline brightness, 0-100%";
 #endif
 
 static int menu_loop_cscaler(int id, int keys)
 {
+       void *saved_layer = NULL;
+       size_t saved_layer_size = 0;
+       int was_layer_clipped = 0;
        unsigned int inp;
 
+       if (!pl_vout_buf)
+               return -1;
+
        g_scaler = SCALE_CUSTOM;
+       saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
+       saved_layer = malloc(saved_layer_size);
+       if (saved_layer)
+               memcpy(saved_layer, pl_vout_buf, saved_layer_size);
 
        plat_gvideo_open(Config.PsxType);
 
+       menu_draw_begin(0, 1);
+       memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
+       menu_draw_end();
+
        for (;;)
        {
-               menu_draw_begin(0, 1);
-               memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
-               text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
-               text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
-               menu_draw_end();
+               if (saved_layer && last_vout_bpp == 16) {
+                       int top_x = max(0, -g_layer_x * last_vout_w / 800) + 1;
+                       int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
+                       char text[128];
+                       memcpy(pl_vout_buf, saved_layer, saved_layer_size);
+                       snprintf(text, sizeof(text), "%d,%d %dx%d",
+                               g_layer_x, g_layer_y, g_layer_w, g_layer_h);
+                       basic_text_out16_nf(pl_vout_buf, last_vout_w,
+                               top_x, top_y, text);
+                       basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
+                               last_vout_h - 20, "d-pad: resize, R+d-pad: move");
+                       pl_vout_buf = plat_gvideo_flip();
+               }
 
                inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
                                |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
@@ -1292,35 +1343,44 @@ static int menu_loop_cscaler(int id, int keys)
                        break;
 
                if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
-                       if (g_layer_x < 0)   g_layer_x = 0;
-                       if (g_layer_x > 640) g_layer_x = 640;
-                       if (g_layer_y < 0)   g_layer_y = 0;
-                       if (g_layer_y > 420) g_layer_y = 420;
-                       if (g_layer_w < 160) g_layer_w = 160;
-                       if (g_layer_h < 60)  g_layer_h = 60;
-                       if (g_layer_x + g_layer_w > 800)
-                               g_layer_w = 800 - g_layer_x;
-                       if (g_layer_y + g_layer_h > 480)
-                               g_layer_h = 480 - g_layer_y;
+                       int layer_clipped = 0;
+                       g_layer_x = max(-320, min(g_layer_x, 640));
+                       g_layer_y = max(-240, min(g_layer_y, 400));
+                       g_layer_w = max(160, g_layer_w);
+                       g_layer_h = max( 60, g_layer_h);
+                       if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
+                               layer_clipped = 1;
+                       if (g_layer_w > 800+400)
+                               g_layer_w = 800+400;
+                       if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
+                               layer_clipped = 1;
+                       if (g_layer_h > 480+360)
+                               g_layer_h = 480+360;
                        // resize the layer
                        plat_gvideo_open(Config.PsxType);
+                       if (layer_clipped || was_layer_clipped)
+                               pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
+                                       &last_vout_h, &last_vout_bpp);
+                       was_layer_clipped = layer_clipped;
                }
        }
 
        plat_gvideo_close();
+       free(saved_layer);
 
        return 0;
 }
 
 static menu_entry e_menu_gfx_options[] =
 {
+       mee_enum      ("Screen centering",         MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
        mee_enum_h    ("Scaler",                   MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
        mee_enum      ("Video output mode",        MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
        mee_onoff     ("Software Scaling",         MA_OPT_SCALER2, soft_scaling, 1),
        mee_enum      ("Hardware Filter",          MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
        mee_enum_h    ("Software Filter",          MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
 #ifdef __ARM_NEON__
-       mee_onoff     ("Scanlines",                MA_OPT_SCANLINES, scanlines, 1),
+       mee_enum      ("Scanlines",                MA_OPT_SCANLINES, scanlines, men_scanlines),
        mee_range_h   ("Scanline brightness",      MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
 #endif
        mee_range_h   ("Gamma adjustment",         MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
@@ -1354,8 +1414,9 @@ static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
 static menu_entry e_menu_plugin_gpu_neon[] =
 {
        mee_enum      ("Enable interlace mode",      0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
-       mee_onoff_h   ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+       mee_onoff_h   ("Enhanced resolution",        0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
        mee_onoff_h   ("Enhanced res. speed hack",   0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
+       mee_onoff     ("Enh. res. texture adjust",   0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1),
        mee_end,
 };
 
@@ -1368,37 +1429,37 @@ static int menu_loop_plugin_gpu_neon(int id, int keys)
 
 #endif
 
-static menu_entry e_menu_plugin_gpu_unai[] =
+static menu_entry e_menu_plugin_gpu_unai_old[] =
 {
-       mee_onoff     ("Skip every 2nd line",        0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
-       mee_onoff     ("Abe's Odyssey hack",         0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
-       mee_onoff     ("Disable lighting",           0, pl_rearmed_cbs.gpu_unai.no_light, 1),
-       mee_onoff     ("Disable blending",           0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+       mee_onoff     ("Skip every 2nd line",        0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
+       mee_onoff     ("Abe's Odyssey hack",         0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
+       mee_onoff     ("Disable lighting",           0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
+       mee_onoff     ("Disable blending",           0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
        mee_end,
 };
 
-static int menu_loop_plugin_gpu_unai(int id, int keys)
+static int menu_loop_plugin_gpu_unai_old(int id, int keys)
 {
        int sel = 0;
-       me_loop(e_menu_plugin_gpu_unai, &sel);
+       me_loop(e_menu_plugin_gpu_unai_old, &sel);
        return 0;
 }
 
-static menu_entry e_menu_plugin_gpu_senquack[] =
+static menu_entry e_menu_plugin_gpu_unai[] =
 {
-       mee_onoff     ("Interlace",                  0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
-       mee_onoff     ("Dithering",                  0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
-       mee_onoff     ("Lighting",                   0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
-       mee_onoff     ("Fast lighting",              0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
-       mee_onoff     ("Blending",                   0, pl_rearmed_cbs.gpu_senquack.blending, 1),
-       mee_onoff     ("Pixel skip",                 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
+       mee_onoff     ("Interlace",                  0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
+       mee_onoff     ("Dithering",                  0, pl_rearmed_cbs.gpu_unai.dithering, 1),
+       mee_onoff     ("Lighting",                   0, pl_rearmed_cbs.gpu_unai.lighting, 1),
+       mee_onoff     ("Fast lighting",              0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
+       mee_onoff     ("Blending",                   0, pl_rearmed_cbs.gpu_unai.blending, 1),
+       mee_onoff     ("Pixel skip",                 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1),
        mee_end,
 };
 
-static int menu_loop_plugin_gpu_senquack(int id, int keys)
+static int menu_loop_plugin_gpu_unai(int id, int keys)
 {
        int sel = 0;
-       me_loop(e_menu_plugin_gpu_senquack, &sel);
+       me_loop(e_menu_plugin_gpu_unai, &sel);
        return 0;
 }
 
@@ -1503,16 +1564,16 @@ static const char h_plugin_gpu[] =
                                   "builtin_gpu is the NEON GPU, very fast and accurate\n"
 #endif
                                   "gpu_peops is Pete's soft GPU, slow but accurate\n"
-                                  "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
-                                  "gpu_senquack is more accurate but slower\n"
+                                  "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
+                                  "gpu_unai is newer, more accurate but slower\n"
                                   "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
                                   "must save config and reload the game if changed";
 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
                                   "must save config and reload the game if changed";
 static const char h_gpu_peops[]  = "Configure P.E.Op.S. SoftGL Driver V1.17";
 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
-static const char h_gpu_unai[]   = "Configure Unai/PCSX4ALL Team GPU plugin";
-static const char h_gpu_senquack[]   = "Configure Unai/PCSX4ALL Senquack plugin";
+static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
+static const char h_gpu_unai[]   = "Configure Unai/PCSX4ALL Team plugin (new)";
 static const char h_spu[]        = "Configure built-in P.E.Op.S. Sound Driver V1.7";
 
 static menu_entry e_menu_plugin_options[] =
@@ -1524,8 +1585,8 @@ static menu_entry e_menu_plugin_options[] =
        mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
 #endif
        mee_handler_h ("Configure gpu_peops plugin",    menu_loop_plugin_gpu_peops, h_gpu_peops),
+       mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
        mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
-       mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
        mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
        mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
        mee_end,
@@ -1550,8 +1611,6 @@ static int menu_loop_plugin_options(int id, int keys)
 // ------------ adv options menu ------------
 
 #ifndef DRC_DISABLE
-static const char h_cfg_psxclk[]  = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
-                                   "(lower value - less work for the emu, may be faster)";
 static const char h_cfg_noch[]    = "Disables game-specific compatibility hacks";
 static const char h_cfg_nosmc[]   = "Will cause crashes when loading, break memcards";
 static const char h_cfg_gteunn[]  = "May cause graphical glitches";
@@ -1562,7 +1621,6 @@ static const char h_cfg_stalls[]  = "Will cause some games to run too fast";
 static menu_entry e_menu_speed_hacks[] =
 {
 #ifndef DRC_DISABLE
-       mee_range_h   ("PSX CPU clock, %%",        0, psx_clock, 1, 500, h_cfg_psxclk),
        mee_onoff_h   ("Disable compat hacks",     0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
        mee_onoff_h   ("Disable SMC checks",       0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
        mee_onoff_h   ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
@@ -1581,6 +1639,8 @@ static int menu_loop_speed_hacks(int id, int keys)
        return 0;
 }
 
+static const char *men_autooo[]  = { "Auto", "Off", "On", NULL };
+
 static const char h_cfg_cpul[]   = "Shows CPU usage in %";
 static const char h_cfg_spu[]    = "Shows active SPU channels\n"
                                   "(green: normal, red: fmod, blue: noise)";
@@ -1594,8 +1654,16 @@ static const char h_cfg_nodrc[]  = "Disable dynamic recompiler and use interpret
 #endif
 static const char h_cfg_shacks[] = "Breaks games but may give better performance";
 static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_exc[]    = "Emulate some PSX's debug hw like breakpoints\n"
+                                  "and exceptions (slow, interpreter only, keep off)";
+static const char h_cfg_gpul[]   = "Try enabling this if the game misses some graphics\n"
+                                  "causes a performance hit";
+static const char h_cfg_ffps[]   = "Instead of 50/60fps for PAL/NTSC use ~49.75/59.81\n"
+                                  "Closer to real hw but doesn't match modern displays.";
+static const char h_cfg_psxclk[]  = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+                                   "(adjust this if the game is too slow/too fast/hangs)";
 
-enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU };
+enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL, AMO_FFPS };
 
 static menu_entry e_menu_adv_options[] =
 {
@@ -1605,9 +1673,13 @@ static menu_entry e_menu_adv_options[] =
        mee_onoff_h   ("Disable XA Decoding",    0, menu_iopts[AMO_XA],   1, h_cfg_xa),
        mee_onoff_h   ("Disable CD Audio",       0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
        mee_onoff_h   ("ICache emulation",       0, menu_iopts[AMO_IC],   1, h_cfg_icache),
+       mee_onoff_h   ("BP exception emulation", 0, menu_iopts[AMO_BP],   1, h_cfg_exc),
+       mee_enum_h    ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_autooo, h_cfg_gpul),
+       mee_enum_h    ("Fractional framerate",   0, menu_iopts[AMO_FFPS], men_autooo, h_cfg_ffps),
 #if !defined(DRC_DISABLE) || defined(LIGHTREC)
        mee_onoff_h   ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU],  1, h_cfg_nodrc),
 #endif
+       mee_range_h   ("PSX CPU clock, %",       0, psx_clock, 1, 500, h_cfg_psxclk),
        mee_handler_h ("[Speed hacks]",             menu_loop_speed_hacks, h_cfg_shacks),
        mee_end,
 };
@@ -1622,14 +1694,22 @@ static int menu_loop_adv_options(int id, int keys)
                { &Config.Xa,      &menu_iopts[AMO_XA] },
                { &Config.Cdda,    &menu_iopts[AMO_CDDA] },
                { &Config.icache_emulation, &menu_iopts[AMO_IC] },
+               { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
                { &Config.Cpu,     &menu_iopts[AMO_CPU] },
        };
        int i;
        for (i = 0; i < ARRAY_SIZE(opts); i++)
                *opts[i].mopt = *opts[i].opt;
+       menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
+       menu_iopts[AMO_FFPS] = Config.FractionalFramerate + 1;
+
        me_loop(e_menu_adv_options, &sel);
+
        for (i = 0; i < ARRAY_SIZE(opts); i++)
                *opts[i].opt = *opts[i].mopt;
+       Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
+       Config.FractionalFramerate = menu_iopts[AMO_FFPS] - 1;
+
        return 0;
 }
 
@@ -1652,6 +1732,7 @@ static const char h_confirm_save[]    = "Ask for confirmation when overwriting s
 static const char h_restore_def[]     = "Switches back to default / recommended\n"
                                        "configuration";
 static const char h_frameskip[]       = "Warning: frameskip sometimes causes glitches\n";
+static const char h_sputhr[]          = "Warning: has some known bugs\n";
 
 static menu_entry e_menu_options[] =
 {
@@ -1662,9 +1743,9 @@ static menu_entry e_menu_options[] =
        mee_enum      ("Region",                   0, region, men_region),
        mee_range     ("CPU clock",                MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
 #ifdef C64X_DSP
-       mee_onoff     ("Use C64x DSP for sound",   MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+       mee_onoff_h   ("Use C64x DSP for sound",   MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
 #else
-       mee_onoff     ("Threaded SPU",             MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+       mee_onoff_h   ("Threaded SPU",             MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
 #endif
        mee_handler_id("[Display]",                MA_OPT_DISP_OPTS, menu_loop_gfx_options),
        mee_handler   ("[BIOS/Plugins]",           menu_loop_plugin_options),
@@ -1993,15 +2074,12 @@ static const char credits_text[] =
 
 static int reset_game(void)
 {
-       // sanity check
-       if (bios_sel == 0 && !Config.HLE)
-               return -1;
-
        ClosePlugins();
        OpenPlugins();
        SysReset();
-       if (CheckCdrom() != -1) {
-               LoadCdrom();
+       if (Config.HLE) {
+               if (LoadCdrom() == -1)
+                       return -1;
        }
        return 0;
 }
@@ -2031,13 +2109,17 @@ static int reload_plugins(const char *cdimg)
 
 static int run_bios(void)
 {
+       boolean origSlowBoot = Config.SlowBoot;
+
        if (bios_sel == 0)
                return -1;
 
        ready_to_go = 0;
        if (reload_plugins(NULL) != 0)
                return -1;
+       Config.SlowBoot = 1;
        SysReset();
+       Config.SlowBoot = origSlowBoot;
 
        ready_to_go = 1;
        return 0;
@@ -2423,7 +2505,8 @@ static void scan_bios_plugins(void)
                        continue;
 
                snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
-               if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
+               if (stat(fname, &st) != 0
+                   || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
                        printf("bad BIOS file: %s\n", ent->d_name);
                        continue;
                }
@@ -2560,7 +2643,7 @@ void menu_init(void)
 
        i = plat_target.cpu_clock_set != NULL
                && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
-       me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
+       me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
 
        i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
        e_menu_gfx_options[i].data = plat_target.vout_methods;
@@ -2641,12 +2724,14 @@ void menu_prepare_emu(void)
        psxCpu = &psxInt;
        #endif
        if (psxCpu != prev_cpu) {
+               prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
                prev_cpu->Shutdown();
                psxCpu->Init();
-               // note that this does not really reset, just clears drc caches
                psxCpu->Reset();
+               psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
        }
 
+       menu_sync_config();
        psxCpu->ApplyConfig();
 
        // core doesn't care about Config.Cdda changes,
@@ -2654,7 +2739,6 @@ void menu_prepare_emu(void)
        if (Config.Cdda)
                CDR_stop();
 
-       menu_sync_config();
        if (cpu_clock > 0)
                plat_target_cpu_clock_set(cpu_clock);
 
@@ -2666,8 +2750,6 @@ void menu_prepare_emu(void)
                if (ret)
                        fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
        }
-
-       dfinput_activate();
 }
 
 void menu_update_msg(const char *msg)