/*
- * (C) Gražvydas "notaz" Ignotas, 2010-2011
+ * (C) Gražvydas "notaz" Ignotas, 2010-2015
*
* This work is licensed under the terms of any of these licenses
* (at your option):
* See the COPYING file in the top-level directory.
*/
+#define _GNU_SOURCE 1
#include <stdio.h>
#include <string.h>
#include <errno.h>
+#ifndef NO_DYLIB
#include <dlfcn.h>
+#endif
#include <zlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
+#include <dirent.h>
#include "main.h"
#include "menu.h"
#include "plugin_lib.h"
#include "plat.h"
#include "pcnt.h"
+#include "cspace.h"
#include "libpicofe/plat.h"
#include "libpicofe/input.h"
#include "libpicofe/linux/in_evdev.h"
#include "libpicofe/plat.h"
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/cdrom.h"
+#include "../libpcsxcore/cdrom-async.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
-#include "../libpcsxcore/psemu_plugin_defs.h"
+#include "../libpcsxcore/ppf.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
-#include "../plugins/dfinput/main.h"
-#include "../plugins/gpulib/cspace.h"
+#include "../plugins/dfsound/spu_config.h"
+#include "psemu_plugin_defs.h"
+#include "compiler_features.h"
+#include "arm_features.h"
#include "revision.h"
#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
+#if defined(__linux__) && (!defined(__SIZEOF_POINTER__) || __SIZEOF_POINTER__ == 4)
+#define STAT stat64
+#else
+#define STAT stat
+#endif
#define array_size(x) (sizeof(x) / sizeof(x[0]))
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
+ MA_OPT_SPU_THREAD,
MA_OPT_DISP_OPTS,
MA_OPT_VARSCALER,
MA_OPT_VARSCALER_C,
MA_OPT_HWFILTER,
MA_OPT_SWFILTER,
MA_OPT_GAMMA,
+ MA_OPT_VOUT_MODE,
+ MA_OPT_VOUT_FULL,
+ MA_OPT_SCANLINES,
+ MA_OPT_SCANLINE_LEVEL,
+ MA_OPT_CENTERING,
+ MA_OPT_OVERSCAN,
+ MA_OPT_VSYNC,
} menu_id;
static int last_vout_w, last_vout_h, last_vout_bpp;
-static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
-static char rom_fname_reload[MAXPATHLEN];
+static int cpu_clock, cpu_clock_st, volume_boost;
+static int frameskip = 1; // 0 - auto, 1 - off
static char last_selected_fname[MAXPATHLEN];
static int config_save_counter, region, in_type_sel1, in_type_sel2;
static int psx_clock;
-static int memcard1_sel, memcard2_sel;
+static int memcard1_sel = -1, memcard2_sel = -1;
+static int cd_buf_count;
+extern int g_autostateld_opt;
+static int menu_iopts[8];
int g_opts, g_scaler, g_gamma = 100;
+int scanlines, scanline_level = 20;
int soft_scaling, analog_deadzone; // for Caanoo
-int filter, soft_filter;
+int soft_filter;
+int in_evdev_allow_abs_only attr_weak; // FIXME
-#ifdef __ARM_ARCH_7A__
-#define DEFAULT_PSX_CLOCK 57
+#ifndef HAVE_PRE_ARMV7
+#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
#define DEFAULT_PSX_CLOCK_S "57"
#else
#define DEFAULT_PSX_CLOCK 50
#define DEFAULT_PSX_CLOCK_S "50"
#endif
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-extern int iXAPitch;
-extern int iVolume;
-
-static const char *bioses[24];
+static const char *bioses[32];
static const char *gpu_plugins[16];
static const char *spu_plugins[16];
static const char *memcards[32];
static int bios_sel, gpu_plugsel, spu_plugsel;
#ifndef UI_FEATURES_H
-#define MENU_BIOS_PATH "bios/"
-#define MENU_SHOW_VARSCALER 0
+#define MENU_SHOW_VOUTMODE 1
#define MENU_SHOW_SCALER2 0
#define MENU_SHOW_NUBS_BTNS 0
#define MENU_SHOW_VIBRATION 0
#define MENU_SHOW_DEADZONE 0
#define MENU_SHOW_MINIMIZE 0
+#define MENU_SHOW_FULLSCREEN 1
#define MENU_SHOW_VOLUME 0
#endif
+#ifndef MENU_SHOW_VARSCALER
+#define MENU_SHOW_VARSCALER 0
+#endif
+#ifndef MENU_SHOW_VARSCALER_C
+#define MENU_SHOW_VARSCALER_C 0
+#endif
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
-void emu_make_path(char *buff, const char *end, int size)
-{
- int pos, end_len;
-
- end_len = strlen(end);
- pos = plat_get_root_dir(buff, size);
- strncpy(buff + pos, end, size - pos);
- buff[size - 1] = 0;
- if (pos + end_len > size - 1)
- printf("Warning: path truncated: %s\n", buff);
-}
-
static int emu_check_save_file(int slot, int *time)
{
char fname[MAXPATHLEN];
return ret;
}
+static void rm_namelist_entry(struct dirent **namelist,
+ int count, const char *name)
+{
+ int i;
+
+ for (i = 1; i < count; i++) {
+ if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
+ continue;
+
+ if (strcmp(name, namelist[i]->d_name) == 0) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ break;
+ }
+ }
+}
+
+static int optional_cdimg_filter(struct dirent **namelist, int count,
+ const char *basedir)
+{
+ const char *ext, *p;
+ char buf[256], buf2[257];
+ int i, d, ret, good_cue;
+ struct STAT statf;
+ FILE *f;
+
+ if (count <= 1)
+ return count;
+
+ for (i = 1; i < count; i++) {
+ if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
+ continue;
+
+ ext = strrchr(namelist[i]->d_name, '.');
+ if (ext == NULL) {
+ // should not happen but whatever
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+ ext++;
+
+ // first find .cue files and remove files they reference
+ if (strcasecmp(ext, "cue") == 0)
+ {
+ snprintf(buf, sizeof(buf), "%s/%s", basedir,
+ namelist[i]->d_name);
+
+ f = fopen(buf, "r");
+ if (f == NULL) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+
+ good_cue = 0;
+ while (fgets(buf, sizeof(buf), f)) {
+ ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
+ if (ret != 1)
+ ret = sscanf(buf, " FILE %256s", buf2);
+ if (ret != 1)
+ continue;
+
+ p = strrchr(buf2, '/');
+ if (p == NULL)
+ p = strrchr(buf2, '\\');
+ if (p != NULL)
+ p++;
+ else
+ p = buf2;
+
+ snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
+ ret = STAT(buf, &statf);
+ if (ret == 0) {
+ rm_namelist_entry(namelist, count, p);
+ good_cue = 1;
+ }
+ }
+ fclose(f);
+
+ if (!good_cue) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ }
+ continue;
+ }
+
+ p = strcasestr(namelist[i]->d_name, "track");
+ if (p != NULL) {
+ ret = strtoul(p + 5, NULL, 10);
+ if (ret > 1) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+ }
+ }
+
+ // compact namelist
+ for (i = d = 1; i < count; i++)
+ if (namelist[i] != NULL)
+ namelist[d++] = namelist[i];
+
+ return d;
+}
+
// propagate menu settings to the emu vars
static void menu_sync_config(void)
{
Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
- cycle_multiplier = 10000 / psx_clock;
+ Config.cycle_multiplier = 10000 / psx_clock;
switch (in_type_sel1) {
- case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
- case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
- default: in_type1 = PSE_PAD_TYPE_STANDARD;
+ case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[0] = PSE_PAD_TYPE_GUNCON; break;
+ case 3: in_type[0] = PSE_PAD_TYPE_GUN; break;
+ case 4: in_type[0] = PSE_PAD_TYPE_NONE; break;
+ default: in_type[0] = PSE_PAD_TYPE_STANDARD;
}
switch (in_type_sel2) {
- case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
- case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
- default: in_type2 = PSE_PAD_TYPE_STANDARD;
+ case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[1] = PSE_PAD_TYPE_GUNCON; break;
+ case 3: in_type[1] = PSE_PAD_TYPE_GUN; break;
+ case 4: in_type[1] = PSE_PAD_TYPE_NONE; break;
+ default: in_type[1] = PSE_PAD_TYPE_STANDARD;
}
if (in_evdev_allow_abs_only != allow_abs_only_old) {
in_probe();
allow_abs_only_old = in_evdev_allow_abs_only;
}
- iVolume = 768 + 128 * volume_boost;
+ spu_config.iVolume = 768 + 128 * volume_boost;
pl_rearmed_cbs.frameskip = frameskip - 1;
pl_timing_prepare(Config.PsxType);
}
g_opts = 0;
g_scaler = SCALE_4_3;
+ g_gamma = 100;
volume_boost = 0;
- frameskip = 0;
+ frameskip = 1; // 1 - off
analog_deadzone = 50;
soft_scaling = 1;
soft_filter = 0;
+ scanlines = 0;
+ scanline_level = 20;
+ plat_target.vout_fullscreen = 0;
psx_clock = DEFAULT_PSX_CLOCK;
region = 0;
CE_CONFIG_STR(Spu),
// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
- CE_CONFIG_VAL(Sio),
CE_CONFIG_VAL(Mdec),
CE_CONFIG_VAL(Cdda),
CE_CONFIG_VAL(Debug),
CE_CONFIG_VAL(PsxOut),
- CE_CONFIG_VAL(SpuIrq),
- CE_CONFIG_VAL(RCntFix),
- CE_CONFIG_VAL(VSyncWA),
+ CE_CONFIG_VAL(icache_emulation),
+ CE_CONFIG_VAL(DisableStalls),
CE_CONFIG_VAL(Cpu),
- CE_CONFIG_VAL(CdrReschedule),
+ CE_CONFIG_VAL(GpuListWalking),
+ CE_CONFIG_VAL(FractionalFramerate),
+ CE_CONFIG_VAL(PreciseExceptions),
+ CE_CONFIG_VAL(TurboCD),
+ CE_CONFIG_VAL(SlowBoot),
CE_INTVAL(region),
- CE_INTVAL_V(g_scaler, 2),
+ CE_INTVAL_V(g_scaler, 3),
+ CE_INTVAL(g_gamma),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL(g_layer_w),
CE_INTVAL(g_layer_h),
- CE_INTVAL(filter),
CE_INTVAL(soft_filter),
+ CE_INTVAL(scanlines),
+ CE_INTVAL(scanline_level),
+ CE_INTVAL(plat_target.vout_method),
+ CE_INTVAL(plat_target.hwfilter),
+ CE_INTVAL(plat_target.vout_fullscreen),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
CE_INTVAL(in_type_sel1),
CE_INTVAL(in_type_sel2),
CE_INTVAL(analog_deadzone),
+ CE_INTVAL(memcard1_sel),
+ CE_INTVAL(memcard2_sel),
+ CE_INTVAL(g_autostateld_opt),
+ CE_INTVAL(cd_buf_count),
+ CE_INTVAL_N("adev0_axis0", in_adev_axis[0][0]),
+ CE_INTVAL_N("adev0_axis1", in_adev_axis[0][1]),
+ CE_INTVAL_N("adev1_axis0", in_adev_axis[1][0]),
+ CE_INTVAL_N("adev1_axis1", in_adev_axis[1][1]),
CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
- CE_INTVAL_V(frameskip, 3),
- CE_INTVAL_P(gpu_peops.iUseDither),
+ CE_INTVAL_V(frameskip, 4),
+ CE_INTVAL_PV(dithering, 2),
CE_INTVAL_P(gpu_peops.dwActFixes),
- CE_INTVAL_P(gpu_unai.lineskip),
- CE_INTVAL_P(gpu_unai.abe_hack),
- CE_INTVAL_P(gpu_unai.no_light),
- CE_INTVAL_P(gpu_unai.no_blend),
+ CE_INTVAL_P(gpu_unai.old_renderer),
+ CE_INTVAL_P(gpu_unai.ilace_force),
+ CE_INTVAL_P(gpu_unai.lighting),
+ CE_INTVAL_P(gpu_unai.fast_lighting),
+ CE_INTVAL_P(gpu_unai.blending),
+ CE_INTVAL_P(gpu_unai.scale_hires),
CE_INTVAL_P(gpu_neon.allow_interlace),
CE_INTVAL_P(gpu_neon.enhancement_enable),
CE_INTVAL_P(gpu_neon.enhancement_no_main),
+ CE_INTVAL_PV(gpu_neon.enhancement_tex_adj, 2),
CE_INTVAL_P(gpu_peopsgl.bDrawDither),
CE_INTVAL_P(gpu_peopsgl.iFilterType),
CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
CE_INTVAL_P(gpu_peopsgl.iVRamSize),
CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
CE_INTVAL_P(gpu_peopsgl.dwActFixes),
- CE_INTVAL_V(iUseReverb, 3),
- CE_INTVAL_V(iXAPitch, 3),
- CE_INTVAL_V(iUseInterpolation, 3),
+ CE_INTVAL_P(screen_centering_type),
+ CE_INTVAL_P(screen_centering_x),
+ CE_INTVAL_P(screen_centering_y),
+ CE_INTVAL_P(screen_centering_h_adj),
+ CE_INTVAL_P(show_overscan),
+ CE_INTVAL(spu_config.iUseReverb),
+ CE_INTVAL(spu_config.iXAPitch),
+ CE_INTVAL(spu_config.iUseInterpolation),
+ CE_INTVAL(spu_config.iTempo),
+ CE_INTVAL(spu_config.iUseThread),
CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
CE_INTVAL(psx_clock),
- CE_INTVAL(new_dynarec_hacks),
+ CE_INTVAL(ndrc_g.hacks),
CE_INTVAL(in_enable_vibration),
};
static void make_cfg_fname(char *buf, size_t size, int is_game)
{
- if (is_game)
- snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
+ char id_buf[64];
+ if (is_game) {
+ snprintf(id_buf, sizeof(id_buf), "%.32s-%.9s.cfg",
+ get_cd_label(), CdromId);
+ emu_make_path(buf, size, CFG_DIR, id_buf);
+ }
else
- snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ emu_make_path(buf, size, PCSX_DOT_DIR, cfgfile_basename);
}
static void keys_write_all(FILE *f);
static char *mystrip(char *str);
+static void write_u32_value(FILE *f, u32 v)
+{
+ if (v > 7)
+ fprintf(f, "0x");
+ fprintf(f, "%x\n", v);
+}
+
static int menu_write_config(int is_game)
{
char cfgfile[MAXPATHLEN];
return -1;
}
+ cd_buf_count = cdra_get_buf_count();
+
for (i = 0; i < ARRAY_SIZE(config_data); i++) {
fprintf(f, "%s = ", config_data[i].name);
switch (config_data[i].len) {
fprintf(f, "%s\n", (char *)config_data[i].val);
break;
case 1:
- fprintf(f, "%x\n", *(u8 *)config_data[i].val);
+ write_u32_value(f, *(u8 *)config_data[i].val);
break;
case 2:
- fprintf(f, "%x\n", *(u16 *)config_data[i].val);
+ write_u32_value(f, *(u16 *)config_data[i].val);
break;
case 4:
- fprintf(f, "%x\n", *(u32 *)config_data[i].val);
+ write_u32_value(f, *(u32 *)config_data[i].val);
break;
default:
printf("menu_write_config: unhandled len %d for %s\n",
static int menu_do_last_cd_img(int is_get)
{
+ static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
char path[256];
+ struct STAT st;
FILE *f;
- int ret;
+ int i, ret = -1;
- snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
+ emu_make_path(path, sizeof(path), PCSX_DOT_DIR, "lastcdimg.txt");
f = fopen(path, is_get ? "r" : "w");
- if (f == NULL)
- return -1;
+ if (f == NULL) {
+ ret = -1;
+ goto out;
+ }
if (is_get) {
ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
fprintf(f, "%s\n", last_selected_fname);
fclose(f);
+out:
+ if (is_get) {
+ for (i = 0; last_selected_fname[0] == 0
+ || STAT(last_selected_fname, &st) != 0; i++)
+ {
+ if (i >= ARRAY_SIZE(defaults))
+ break;
+ strcpy(last_selected_fname, defaults[i]);
+ }
+ }
+
return 0;
}
static void keys_load_all(const char *cfg);
-static int menu_load_config(int is_game)
+int menu_load_config(int is_game)
{
char cfgfile[MAXPATHLEN];
int i, ret = -1;
}
keys_load_all(cfg);
+ cdra_set_buf_count(cd_buf_count);
ret = 0;
fail_read:
free(cfg);
if (strcmp(Config.Spu, spu_plugins[i]) == 0)
{ spu_plugsel = i; break; }
+ // memcard selections
+ char mcd1_old[sizeof(Config.Mcd1)];
+ char mcd2_old[sizeof(Config.Mcd2)];
+ strcpy(mcd1_old, Config.Mcd1);
+ strcpy(mcd2_old, Config.Mcd2);
+
+ if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
+ if (memcard1_sel == 0)
+ strcpy(Config.Mcd1, "none");
+ else if (memcards[memcard1_sel] != NULL)
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
+ MEMCARD_DIR, memcards[memcard1_sel]);
+ }
+ if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
+ if (memcard2_sel == 0)
+ strcpy(Config.Mcd2, "none");
+ else if (memcards[memcard2_sel] != NULL)
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
+ MEMCARD_DIR, memcards[memcard2_sel]);
+ }
+ if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+
return ret;
}
+static const char *filter_exts[] = {
+ "bin", "img", "mdf", "iso", "cue", "z",
+ #ifdef HAVE_CHD
+ "chd",
+ #endif
+ "bz", "znx", "pbp", "cbn", "ppf", NULL
+};
+
// rrrr rggg gggb bbbb
static unsigned short fname2color(const char *fname)
{
- static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
- ".bz", ".znx", ".pbp", ".cbn" };
- static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
- ".table", ".index", ".sbi" };
+ static const char *other_exts[] = {
+ "ccd", "toc", "mds", "sub", "table", "index", "sbi"
+ };
const char *ext = strrchr(fname, '.');
int i;
if (ext == NULL)
return 0xffff;
- for (i = 0; i < array_size(cdimg_exts); i++)
- if (strcasecmp(ext, cdimg_exts[i]) == 0)
+ ext++;
+ for (i = 0; filter_exts[i] != NULL; i++)
+ if (strcasecmp(ext, filter_exts[i]) == 0)
return 0x7bff;
for (i = 0; i < array_size(other_exts); i++)
if (strcasecmp(ext, other_exts[i]) == 0)
static void draw_savestate_bg(int slot);
-static const char *filter_exts[] = {
- ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
-};
-
#define MENU_ALIGN_LEFT
-#ifdef __ARM_ARCH_7A__ // assume hires device
+#ifndef HAVE_PRE_ARMV7 // assume hires device
#define MENU_X2 1
#else
#define MENU_X2 0
if (f == NULL)
return;
- if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
- fprintf(stderr, "gzseek failed\n");
+ if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
+ fprintf(stderr, "gzseek failed: %d\n", ret);
gzclose(f);
return;
}
x = gpu->ulControl[5] & 0x3ff;
y = (gpu->ulControl[5] >> 10) & 0x1ff;
- s = (u16 *)gpu->psxVRam + y * 1024 + x;
w = psx_widths[(gpu->ulStatus >> 16) & 7];
tmp = gpu->ulControl[7];
h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
if (gpu->ulStatus & 0x80000) // doubleheight
h *= 2;
+ if (h <= 0 || h > 512)
+ goto out;
+ if (y > 512 - 64)
+ y = 0;
+ if (y + h > 512)
+ h = 512 - y;
+ s = (u16 *)gpu->psxVRam + y * 1024 + x;
x = max(0, g_menuscreen_w - w) & ~3;
y = max(0, g_menuscreen_h / 2 - h / 2);
// darken this so that menu text is visible
if (g_menuscreen_w - w < 320)
- menu_darken_bg(d, d, w * 2, 0);
+ menu_darken_bg(d, d, w, 0);
}
out:
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
{ "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
-#ifdef __ARM_ARCH_7A__
+#ifndef HAVE_PRE_ARMV7
{ "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
#endif
{ "Fast Forward ", 1 << SACTION_FAST_FORWARD },
#if MENU_SHOW_MINIMIZE
{ "Minimize ", 1 << SACTION_MINIMIZE },
+#endif
+#if MENU_SHOW_FULLSCREEN
+ { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
#endif
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
{ "Volume Up ", 1 << SACTION_VOLUME_UP },
{ "Volume Down ", 1 << SACTION_VOLUME_DOWN },
#endif
+ { "Analog toggle ", 1 << SACTION_ANALOG_TOGGLE },
{ NULL, 0 }
};
len = size - 1;
strncpy(d, s, len);
d[len] = 0;
-
- mystrip(d);
}
static void keys_write_all(FILE *f)
while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
p += 10;
+ // don't strip 'dev' because there are weird devices
+ // with names with space at the end
get_line(dev, sizeof(dev), p);
+
dev_id = in_config_parse_dev(dev);
if (dev_id < 0) {
printf("input: can't handle dev: %s\n", dev);
static int key_config_loop_wrap(int id, int keys)
{
+ int d;
+
+ for (d = 0; d < IN_MAX_DEVS; d++)
+ in_set_config_int(d, IN_CFG_ANALOG_MAP_ULDR, 0);
switch (id) {
case MA_CTRL_PLAYER1:
key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
default:
break;
}
+ for (d = 0; d < IN_MAX_DEVS; d++)
+ in_set_config_int(d, IN_CFG_ANALOG_MAP_ULDR, 1);
+
return 0;
}
"Standard (SCPH-1080)",
"Analog (SCPH-1150)",
"GunCon",
+ "Konami Gun",
+ "None",
NULL
};
static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
// ------------ gfx options menu ------------
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = {
+ "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen",
+#if MENU_SHOW_VARSCALER_C
+ "custom",
+#endif
+ NULL
+};
static const char *men_soft_filter[] = { "None",
-#ifdef __ARM_NEON__
+#ifdef HAVE_NEON32
"scale2x", "eagle2x",
#endif
NULL };
static const char *men_dummy[] = { NULL };
+static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
+static const char *men_overscan[] = { "OFF", "Auto", "Hack", NULL };
+static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
+ "int. 4:3 - uses integer if possible, else fractional";
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
+#ifdef HAVE_NEON32
+static const char *men_scanlines[] = { "OFF", "1", "2", "3", NULL };
+static const char h_scanline_l[] = "Scanline brightness, 0-100%";
+#endif
static int menu_loop_cscaler(int id, int keys)
{
+ void *saved_layer = NULL;
+ size_t saved_layer_size = 0;
+ int was_layer_clipped = 0;
unsigned int inp;
+ if (!pl_vout_buf)
+ return -1;
+
g_scaler = SCALE_CUSTOM;
+ saved_layer_size = last_vout_w * last_vout_h * last_vout_bpp / 8;
+ saved_layer = malloc(saved_layer_size);
+ if (saved_layer)
+ memcpy(saved_layer, pl_vout_buf, saved_layer_size);
plat_gvideo_open(Config.PsxType);
+ menu_draw_begin(0, 1);
+ memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
+ menu_draw_end();
+
for (;;)
{
- menu_draw_begin(0, 1);
- memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
- text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
- text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
- menu_draw_end();
+ if (saved_layer && last_vout_bpp == 16) {
+ int top_x = max(0, -g_layer_x * last_vout_w / 800) + 1;
+ int top_y = max(0, -g_layer_y * last_vout_h / 480) + 1;
+ char text[128];
+ memcpy(pl_vout_buf, saved_layer, saved_layer_size);
+ snprintf(text, sizeof(text), "%d,%d %dx%d",
+ g_layer_x, g_layer_y, g_layer_w, g_layer_h);
+ basic_text_out16_nf(pl_vout_buf, last_vout_w,
+ top_x, top_y, text);
+ basic_text_out16_nf(pl_vout_buf, last_vout_w, 2,
+ last_vout_h - 20, "d-pad: resize, R+d-pad: move");
+ pl_vout_buf = plat_gvideo_flip();
+ }
inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
|PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
break;
if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
- if (g_layer_x < 0) g_layer_x = 0;
- if (g_layer_x > 640) g_layer_x = 640;
- if (g_layer_y < 0) g_layer_y = 0;
- if (g_layer_y > 420) g_layer_y = 420;
- if (g_layer_w < 160) g_layer_w = 160;
- if (g_layer_h < 60) g_layer_h = 60;
- if (g_layer_x + g_layer_w > 800)
- g_layer_w = 800 - g_layer_x;
- if (g_layer_y + g_layer_h > 480)
- g_layer_h = 480 - g_layer_y;
+ int layer_clipped = 0;
+ g_layer_x = max(-320, min(g_layer_x, 640));
+ g_layer_y = max(-240, min(g_layer_y, 400));
+ g_layer_w = max(160, g_layer_w);
+ g_layer_h = max( 60, g_layer_h);
+ if (g_layer_x < 0 || g_layer_x + g_layer_w > 800)
+ layer_clipped = 1;
+ if (g_layer_w > 800+400)
+ g_layer_w = 800+400;
+ if (g_layer_y < 0 || g_layer_y + g_layer_h > 480)
+ layer_clipped = 1;
+ if (g_layer_h > 480+360)
+ g_layer_h = 480+360;
// resize the layer
plat_gvideo_open(Config.PsxType);
+ if (layer_clipped || was_layer_clipped)
+ pl_vout_buf = plat_gvideo_set_mode(&last_vout_w,
+ &last_vout_h, &last_vout_bpp);
+ was_layer_clipped = layer_clipped;
}
}
plat_gvideo_close();
+ free(saved_layer);
return 0;
}
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
+ mee_enum ("PSX Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
+ mee_enum ("Show overscan", MA_OPT_OVERSCAN, pl_rearmed_cbs.show_overscan, men_overscan),
+ mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
+ mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
+ mee_onoff ("Fullscreen mode", MA_OPT_VOUT_FULL, plat_target.vout_fullscreen, 1),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
- mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
+ mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
+#ifdef HAVE_NEON32
+ mee_enum ("Scanlines", MA_OPT_SCANLINES, scanlines, men_scanlines),
+ mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
+#endif
mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
-// mee_onoff ("Vsync", 0, vsync, 1),
+ mee_onoff ("OpenGL Vsync", MA_OPT_VSYNC, g_opts, OPT_VSYNC),
mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
mee_end,
};
// ------------ bios/plugins ------------
-#ifdef __ARM_NEON__
-
-static const char h_gpu_neon[] =
- "Configure built-in NEON GPU plugin";
static const char h_gpu_neon_enhanced[] =
- "Renders in double resolution at the cost of lower performance\n"
+ "Renders in double resolution at perf. cost\n"
"(not available for high resolution games)";
static const char h_gpu_neon_enhanced_hack[] =
"Speed hack for above option (glitches some games)";
+static const char h_gpu_neon_enhanced_texadj[] =
+ "Solves some Enh. res. texture issues, some perf hit";
static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
static menu_entry e_menu_plugin_gpu_neon[] =
{
- mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
- mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+ mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
+ mee_onoff_h ("Enh. res. texture adjust", 0, pl_rearmed_cbs.gpu_neon.enhancement_tex_adj, 1, h_gpu_neon_enhanced_texadj),
+ mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
mee_end,
};
-static int menu_loop_plugin_gpu_neon(int id, int keys)
-{
- static int sel = 0;
- me_loop(e_menu_plugin_gpu_neon, &sel);
- return 0;
-}
-
-#endif
-
static menu_entry e_menu_plugin_gpu_unai[] =
{
- mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
- mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
- mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
- mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+ mee_onoff ("Old renderer", 0, pl_rearmed_cbs.gpu_unai.old_renderer, 1),
+ mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1),
+ mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1),
+ mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1),
+ mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1),
mee_end,
};
-static int menu_loop_plugin_gpu_unai(int id, int keys)
-{
- int sel = 0;
- me_loop(e_menu_plugin_gpu_unai, &sel);
- return 0;
-}
-
-static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
//static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_2[] = "Black screens in Lunar";
static menu_entry e_menu_plugin_gpu_peops[] =
{
- mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
mee_end,
};
-static int menu_loop_plugin_gpu_peops(int id, int keys)
-{
- static int sel = 0;
- me_loop(e_menu_plugin_gpu_peops, &sel);
- return 0;
-}
-
static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
"Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
mee_end,
};
-static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
-{
- static int sel = 0;
- me_loop(e_menu_plugin_gpu_peopsgl, &sel);
- return 0;
-}
-
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_volboost[] = "Large values cause distortion";
+static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
+ "This is inaccurate and breaks games";
static menu_entry e_menu_plugin_spu[] =
{
mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
- mee_onoff ("Reverb", 0, iUseReverb, 2),
- mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
- mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
+ mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
+ mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
+ //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
+ mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
mee_end,
};
return 0;
}
+static const char *men_gpu_dithering[] = { "OFF", "ON", "Force", NULL };
+
static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
"savestates and can't be changed there. Must save\n"
"config and reload the game for change to take effect";
static const char h_plugin_gpu[] =
-#ifdef __ARM_NEON__
+#if defined(BUILTIN_GPU_NEON)
"builtin_gpu is the NEON GPU, very fast and accurate\n"
+#elif defined(BUILTIN_GPU_PEOPS)
+ "builtin_gpu is the P.E.Op.S GPU, slow but accurate\n"
+#elif defined(BUILTIN_GPU_UNAI)
+ "builtin_gpu is the Unai GPU, very fast\n"
+#endif
+#ifndef NO_DYLIB
+#if !defined(BUILTIN_GPU_NEON) && defined(GPU_NEON)
+ "gpu_neon is Exophase's NEON GPU, fast and accurate\n"
#endif
+#ifndef BUILTIN_GPU_PEOPS
"gpu_peops is Pete's soft GPU, slow but accurate\n"
- "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
+#endif
+#ifndef BUILTIN_GPU_UNAI
+ "gpu_unai is the GPU renderer from PCSX4ALL\n"
+#endif
+#ifdef HAVE_GLES
"gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
- "must save config and reload the game if changed";
-static const char h_plugin_spu[] = "spunull effectively disables sound\n"
- "must save config and reload the game if changed";
-static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
-static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
-static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
+#endif
+ "must save config and reload the game if changed"
+#endif
+ ;
+static const char h_plugin_spu[] = ""
+#ifndef NO_DYLIB
+ "spunull effectively disables sound\n"
+ "must save config and reload the game if changed"
+#endif
+;
+// static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+// static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
+// static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)";
static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
+static int menu_loop_pluginsel_options(int id, int keys)
+{
+ static int sel = 0;
+ if (strcmp(gpu_plugins[gpu_plugsel], "gpu_peops.so") == 0)
+ me_loop(e_menu_plugin_gpu_peops, &sel);
+ else if (strcmp(gpu_plugins[gpu_plugsel], "gpu_unai.so") == 0)
+ me_loop(e_menu_plugin_gpu_unai, &sel);
+ else if (strcmp(gpu_plugins[gpu_plugsel], "gpu_gles.so") == 0)
+ me_loop(e_menu_plugin_gpu_peopsgl, &sel);
+ else if (strcmp(gpu_plugins[gpu_plugsel], "gpu_neon.so") == 0)
+ me_loop(e_menu_plugin_gpu_neon, &sel);
+ else
+#if defined(BUILTIN_GPU_NEON)
+ me_loop(e_menu_plugin_gpu_neon, &sel);
+#elif defined(BUILTIN_GPU_PEOPS)
+ me_loop(e_menu_plugin_gpu_peops, &sel);
+#elif defined(BUILTIN_GPU_UNAI)
+ me_loop(e_menu_plugin_gpu_unai, &sel);
+#endif
+ return 0;
+}
+
static menu_entry e_menu_plugin_options[] =
{
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
+ mee_enum ("GPU Dithering", 0, pl_rearmed_cbs.dithering, men_gpu_dithering),
mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
-#ifdef __ARM_NEON__
- mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
-#endif
- mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
- mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
- mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
+ mee_handler ("Configure selected GPU plugin", menu_loop_pluginsel_options),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
// ------------ adv options menu ------------
-static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
- "(lower value - less work for the emu, may be faster)";
+#ifndef DRC_DISABLE
+static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
static const char h_cfg_gteunn[] = "May cause graphical glitches";
static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
+#endif
+static const char h_cfg_stalls[] = "Will cause some games to run too fast";
static menu_entry e_menu_speed_hacks[] =
{
- mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
- mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
- mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
- mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
+#ifndef DRC_DISABLE
+ mee_onoff_h ("Disable compat hacks", 0, ndrc_g.hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
+ mee_onoff_h ("Disable SMC checks", 0, ndrc_g.hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
+ mee_onoff_h ("Assume GTE regs unneeded", 0, ndrc_g.hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
+ mee_onoff_h ("Disable GTE flags", 0, ndrc_g.hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
+#endif
+ mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
mee_end,
};
static int menu_loop_speed_hacks(int id, int keys)
{
static int sel = 0;
+ menu_iopts[0] = Config.DisableStalls;
me_loop(e_menu_speed_hacks, &sel);
+ Config.DisableStalls = menu_iopts[0];
return 0;
}
-static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
+static const char *men_autooo[] = { "Auto", "Off", "On", NULL };
+
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(green: normal, red: fmod, blue: noise)";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
-static const char h_cfg_sio[] = "You should not need this, breaks games";
-static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
-static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
- "(timing hack, breaks other games)";
-static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
- "(timing hack, breaks other games)";
-static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
+#ifndef DRC_DISABLE
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
-static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
- "must reload game for any change to take effect";
+#endif
+static const char h_cfg_shacks[] = "Breaks games but may give better performance";
+static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
+ "and exceptions (slow, interpreter only, keep off)";
+static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
+ "causes a performance hit";
+static const char h_cfg_ffps[] = "Instead of 50/60fps for PAL/NTSC use ~49.75/59.81\n"
+ "Closer to real hw but doesn't match modern displays.";
+static const char h_cfg_tcd[] = "Greatly reduce CD load times. Breaks some games.";
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(adjust this if the game is too slow/too fast/hangs)";
+
+enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL, AMO_FFPS, AMO_TCD };
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
- mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
- mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
- mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
- mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
- //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
- mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
- mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
- mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
+ mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
+ mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
+ mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
+ mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
+ mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_autooo, h_cfg_gpul),
+ mee_enum_h ("Fractional framerate", 0, menu_iopts[AMO_FFPS], men_autooo, h_cfg_ffps),
+ mee_onoff_h ("Turbo CD-ROM ", 0, menu_iopts[AMO_TCD], 1, h_cfg_tcd),
+#ifdef USE_ASYNC_CDROM
+ mee_range ("CD-ROM read-ahead", 0, cd_buf_count, 0, 1024),
+#endif
+#if !defined(DRC_DISABLE) || defined(LIGHTREC)
+ mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
+#endif
+ mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
static int menu_loop_adv_options(int id, int keys)
{
static int sel = 0;
+ static struct {
+ boolean *opt;
+ int *mopt;
+ } opts[] = {
+ { &Config.Xa, &menu_iopts[AMO_XA] },
+ { &Config.Cdda, &menu_iopts[AMO_CDDA] },
+ { &Config.icache_emulation, &menu_iopts[AMO_IC] },
+ { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
+ { &Config.Cpu, &menu_iopts[AMO_CPU] },
+ { &Config.TurboCD, &menu_iopts[AMO_TCD] },
+ };
+ int i;
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].mopt = *opts[i].opt;
+ menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
+ menu_iopts[AMO_FFPS] = Config.FractionalFramerate + 1;
+
me_loop(e_menu_adv_options, &sel);
+
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].opt = *opts[i].mopt;
+ Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
+ Config.FractionalFramerate = menu_iopts[AMO_FFPS] - 1;
+ cdra_set_buf_count(cd_buf_count);
+
return 0;
}
static const char h_restore_def[] = "Switches back to default / recommended\n"
"configuration";
static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
+static const char h_sputhr[] = "Warning: has some known bugs\n";
static menu_entry e_menu_options[] =
{
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
+#ifdef C64X_DSP
+ mee_onoff_h ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
+#else
+ mee_onoff_h ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1, h_sputhr),
+#endif
mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
static int menu_loop_options(int id, int keys)
{
static int sel = 0;
- int i;
- i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
- e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
+ me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
me_loop(e_menu_options, &sel);
static void handle_memcard_sel(void)
{
- Config.Mcd1[0] = 0;
+ strcpy(Config.Mcd1, "none");
if (memcard1_sel != 0)
- snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
- Config.Mcd2[0] = 0;
+ emu_make_path(Config.Mcd1, sizeof(Config.Mcd1), MEMCARD_DIR, memcards[memcard1_sel]);
+ strcpy(Config.Mcd2, "none");
if (memcard2_sel != 0)
- snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
+ emu_make_path(Config.Mcd2, sizeof(Config.Mcd2), MEMCARD_DIR, memcards[memcard2_sel]);
LoadMcds(Config.Mcd1, Config.Mcd2);
draw_mc_bg();
}
int inp;
static const char msg[] =
"You don't seem to have copied any BIOS\n"
- "files to\n"
- MENU_BIOS_PATH "\n\n"
+ "files to\n%s\n\n"
"While many games work fine with fake\n"
"(HLE) BIOS, others (like MGS and FF8)\n"
"Press %s or %s to continue";
char tmp_msg[sizeof(msg) + 64];
- snprintf(tmp_msg, sizeof(tmp_msg), msg,
+ snprintf(tmp_msg, sizeof(tmp_msg), msg, Config.BiosDir,
in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
while (1)
{
// ------------ main menu ------------
static menu_entry e_menu_main[];
-void OnFile_Exit();
static void draw_frame_main(void)
{
"(C) 2005-2009 PCSX-df Team\n"
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
"ARM recompiler (C) 2009-2011 Ari64\n"
-#ifdef __ARM_NEON__
"ARM NEON GPU (c) 2011-2012 Exophase\n"
-#endif
"PEOpS GPU and SPU by Pete Bernert\n"
" and the P.E.Op.S. team\n"
"PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010-2012 notaz\n";
+ " frontend (C) 2010-2015 notaz\n";
static int reset_game(void)
{
- // sanity check
- if (bios_sel == 0 && !Config.HLE)
- return -1;
-
ClosePlugins();
OpenPlugins();
SysReset();
- if (CheckCdrom() != -1) {
- LoadCdrom();
+ if (Config.HLE) {
+ if (LoadCdrom() == -1)
+ return -1;
}
return 0;
}
set_cd_image(cdimg);
LoadPlugins();
pcnt_hook_plugins();
- NetOpened = 0;
if (OpenPlugins() == -1) {
menu_update_msg("failed to open plugins");
return -1;
static int run_bios(void)
{
+ boolean origSlowBoot = Config.SlowBoot;
+
if (bios_sel == 0)
return -1;
ready_to_go = 0;
if (reload_plugins(NULL) != 0)
return -1;
+ Config.SlowBoot = 1;
SysReset();
+ Config.SlowBoot = origSlowBoot;
ready_to_go = 1;
return 0;
static int run_exe(void)
{
+ const char *exts[] = { "exe", NULL };
const char *fname;
- fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
if (fname == NULL)
return -1;
static int run_cd_image(const char *fname)
{
+ int autoload_state = g_autostateld_opt;
+ size_t fname_len = strlen(fname);
+ const char *ppfname = NULL;
+ char fname2[256];
+
+ // simle ppf handling, like game.chd.ppf
+ if (4 < fname_len && fname_len < sizeof(fname2)
+ && strcasecmp(fname + fname_len - 4, ".ppf") == 0) {
+ memcpy(fname2, fname, fname_len - 4);
+ fname2[fname_len - 4] = 0;
+ ppfname = fname;
+ fname = fname2;
+ }
+
ready_to_go = 0;
reload_plugins(fname);
menu_update_msg("unsupported/invalid CD image");
return -1;
}
+ if (ppfname)
+ BuildPPFCache(ppfname);
SysReset();
emu_on_new_cd(1);
ready_to_go = 1;
+ if (autoload_state) {
+ unsigned int newest = 0;
+ int time = 0, slot, newest_slot = -1;
+
+ for (slot = 0; slot < 10; slot++) {
+ if (emu_check_save_file(slot, &time)) {
+ if ((unsigned int)time > newest) {
+ newest = time;
+ newest_slot = slot;
+ }
+ }
+ }
+
+ if (newest_slot >= 0) {
+ lprintf("autoload slot %d\n", newest_slot);
+ emu_load_state(newest_slot);
+ }
+ else {
+ lprintf("no save to autoload.\n");
+ }
+ }
+
return 0;
}
int prev_gpu, prev_spu;
const char *fname;
- fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), filter_exts,
+ optional_cdimg_filter);
if (fname == NULL)
return -1;
printf("selected file: %s\n", fname);
- new_dynarec_clear_full();
+ ndrc_clear_full();
if (run_cd_image(fname) != 0)
return -1;
return -1;
}
- strcpy(last_selected_fname, rom_fname_reload);
+ strcpy(last_selected_fname, fname);
menu_do_last_cd_img(0);
return 0;
}
static int swap_cd_image(void)
{
- char *fname;
+ const char *fname;
- fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), filter_exts,
+ optional_cdimg_filter);
if (fname == NULL)
return -1;
menu_update_msg("failed to load cdr plugin");
return -1;
}
- if (CDR_open() < 0) {
+ if (cdra_open() < 0) {
menu_update_msg("failed to open cdr plugin");
return -1;
}
SetCdOpenCaseTime(time(NULL) + 2);
LidInterrupt();
- strcpy(last_selected_fname, rom_fname_reload);
+ strcpy(last_selected_fname, fname);
return 0;
}
CdromId[0] = '\0';
CdromLabel[0] = '\0';
- CDR_close();
- if (CDR_open() < 0) {
+ cdra_close();
+ if (cdra_open() < 0) {
menu_update_msg("failed to open cdr plugin");
return -1;
}
static void load_pcsx_cht(void)
{
- char path[256];
- char *fname;
+ static const char *exts[] = { "cht", NULL };
+ const char *fname;
+ char msg[64];
- path[0] = 0;
- fname = menu_loop_romsel(path, sizeof(path));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
if (fname == NULL)
return;
if (NumCheats == 0 && NumCodes == 0)
menu_update_msg("failed to load cheats");
else {
- snprintf(path, sizeof(path), "%d cheat(s) loaded", NumCheats + NumCodes);
- menu_update_msg(path);
+ snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
+ menu_update_msg(msg);
}
me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
}
in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
break;
case MA_MAIN_EXIT:
- OnFile_Exit();
- break;
+ emu_core_ask_exit();
+ return 1;
default:
lprintf("%s: something unknown selected\n", __FUNCTION__);
break;
do {
me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
- } while (!ready_to_go);
+ } while (!ready_to_go && !g_emu_want_quit);
/* wait until menu, ok, back is released */
while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
char fname[MAXPATHLEN];
struct dirent *ent;
int bios_i, gpu_i, spu_i, mc_i;
- char *p;
DIR *dir;
bioses[0] = "HLE";
dir = opendir(fname);
if (dir == NULL) {
perror("scan_bios_plugins bios opendir");
+#ifndef NO_DYLIB
goto do_plugins;
+#else
+ goto do_memcards;
+#endif
}
while (1) {
continue;
snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
- if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
+ if (stat(fname, &st) != 0
+ || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
printf("bad BIOS file: %s\n", ent->d_name);
continue;
}
closedir(dir);
+#ifndef NO_DYLIB
do_plugins:
snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
dir = opendir(fname);
while (1) {
void *h, *tmp;
+ char *p;
errno = 0;
ent = readdir(dir);
}
closedir(dir);
+#endif
do_memcards:
- dir = opendir("." MEMCARD_DIR);
+ emu_make_path(fname, sizeof(fname), MEMCARD_DIR, NULL);
+ dir = opendir(fname);
if (dir == NULL) {
perror("scan_bios_plugins memcards opendir");
return;
if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
continue;
- snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
+ emu_make_path(fname, sizeof(fname), MEMCARD_DIR, ent->d_name);
if (stat(fname, &st) != 0) {
printf("bad memcard file: %s\n", ent->d_name);
continue;
char buff[MAXPATHLEN];
int i;
- strcpy(last_selected_fname, "/media");
-
cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
scan_bios_plugins();
exit(1);
}
- emu_make_path(buff, "skin/background.png", sizeof(buff));
+ emu_make_data_path(buff, "skin/background.png", sizeof(buff));
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
i = plat_target.cpu_clock_set != NULL
&& plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
- me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
+
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
+ e_menu_gfx_options[i].data = plat_target.vout_methods;
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
+ plat_target.vout_methods != NULL);
+
+#ifndef SDL_OVERLAY_2X
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_FULL);
+ e_menu_gfx_options[i].data = plat_target.vout_methods;
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_FULL, 0);
+#endif
i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
e_menu_gfx_options[i].data = plat_target.hwfilters;
- me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
- plat_target.hwfilters != NULL);
-
- me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
- plat_target.gamma_set != NULL);
+ me_enable(e_menu_gfx_options, MA_OPT_HWFILTER, plat_target.hwfilters != NULL);
+ if (plat_target.hwfilters && !strcmp(plat_target.hwfilters[0], "linear"))
+ e_menu_gfx_options[i].name = "OpenGL filter";
+ else
+ me_enable(e_menu_gfx_options, MA_OPT_VSYNC, 0);
-#ifndef __ARM_ARCH_7A__
+ me_enable(e_menu_gfx_options, MA_OPT_GAMMA, plat_target.gamma_set != NULL);
+#ifndef HAVE_NEON32
me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
#endif
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
- me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER_C);
me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
plat_video_menu_leave();
+ #if !defined(DRC_DISABLE) || defined(LIGHTREC)
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
- if (psxCpu != prev_cpu)
- // note that this does not really reset, just clears drc caches
- psxCpu->Reset();
-
- // core doesn't care about Config.Cdda changes,
- // so handle them manually here
- if (Config.Cdda)
- CDR_stop();
+ #else
+ psxCpu = &psxInt;
+ #endif
+ if (psxCpu != prev_cpu) {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
+ prev_cpu->Shutdown();
+ psxCpu->Init();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
+ }
menu_sync_config();
+ psxCpu->ApplyConfig();
+
if (cpu_clock > 0)
plat_target_cpu_clock_set(cpu_clock);
if (ret)
fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
}
-
- dfinput_activate();
}
void menu_update_msg(const char *msg)