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frontend: clean up some hacks
[pcsx_rearmed.git]
/
frontend
/
menu.c
diff --git
a/frontend/menu.c
b/frontend/menu.c
index
27ba825
..
989c6ec
100644
(file)
--- a/
frontend/menu.c
+++ b/
frontend/menu.c
@@
-22,7
+22,6
@@
#include "config.h"
#include "plugin.h"
#include "plugin_lib.h"
#include "config.h"
#include "plugin.h"
#include "plugin_lib.h"
-#include "omap.h"
#include "plat.h"
#include "pcnt.h"
#include "common/plat.h"
#include "plat.h"
#include "pcnt.h"
#include "common/plat.h"
@@
-1147,7
+1146,7
@@
static int menu_loop_cscaler(int id, int keys)
scaling = SCALE_CUSTOM;
scaling = SCALE_CUSTOM;
-
omap_enable_layer(1
);
+
plat_gvideo_open(
);
for (;;)
{
for (;;)
{
@@
-1182,11
+1181,12
@@
static int menu_loop_cscaler(int id, int keys)
g_layer_w = 800 - g_layer_x;
if (g_layer_y + g_layer_h > 480)
g_layer_h = 480 - g_layer_y;
g_layer_w = 800 - g_layer_x;
if (g_layer_y + g_layer_h > 480)
g_layer_h = 480 - g_layer_y;
- omap_enable_layer(1);
+ // resize the layer
+ plat_gvideo_open();
}
}
}
}
-
omap_enable_layer(0
);
+
plat_gvideo_close(
);
return 0;
}
return 0;
}
@@
-2258,6
+2258,7
@@
void menu_init(void)
#endif
}
#endif
}
+// XXX: should really menu code cotrol the layer size?
void menu_notify_mode_change(int w, int h, int bpp)
{
float mult;
void menu_notify_mode_change(int w, int h, int bpp)
{
float mult;