frontend: add renderer toggle option
[pcsx_rearmed.git] / frontend / menu.c
index 7d360d5..f0fd17c 100644 (file)
@@ -288,6 +288,8 @@ static const struct {
        CE_INTVAL_P(gpu_unai.no_light),
        CE_INTVAL_P(gpu_unai.no_blend),
        CE_INTVAL_P(gpu_neon.allow_interlace),
+       CE_INTVAL_P(gpu_neon.enhancement_enable),
+       CE_INTVAL_P(gpu_neon.enhancement_no_main),
        CE_INTVAL_P(gpu_peopsgl.bDrawDither),
        CE_INTVAL_P(gpu_peopsgl.iFilterType),
        CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
@@ -364,7 +366,7 @@ static int menu_write_config(int is_game)
                        break;
                default:
                        printf("menu_write_config: unhandled len %d for %s\n",
-                                config_data[i].len, config_data[i].name);
+                                (int)config_data[i].len, config_data[i].name);
                        break;
                }
        }
@@ -479,7 +481,7 @@ static int menu_load_config(int is_game)
                        break;
                default:
                        printf("menu_load_config: unhandled len %d for %s\n",
-                                config_data[i].len, config_data[i].name);
+                                (int)config_data[i].len, config_data[i].name);
                        break;
                }
        }
@@ -661,6 +663,7 @@ me_bind_action emuctrl_actions[] =
        { "Next Save Slot   ", 1 << SACTION_NEXT_SSLOT },
        { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
        { "Take Screenshot  ", 1 << SACTION_SCREENSHOT },
+       { "Toggle Renderer  ", 1 << SACTION_TOGGLE_RENDERER },
        { "Enter Menu       ", 1 << SACTION_ENTER_MENU },
 #ifdef __ARM_ARCH_7A__ /* XXX */
        { "Minimize         ", 1 << SACTION_MINIMIZE },
@@ -1119,17 +1122,21 @@ void menu_set_filter_list(void *filters)
 #ifdef __ARM_NEON__
 
 static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin";
+static const char h_gpu_neon_enhanced[] = "Renders in double resolution at the cost of lower performance";
+static const char h_gpu_neon_enhanced_hack[] = "Speed hack for above option (glitches some games)";
 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
 
 static menu_entry e_menu_plugin_gpu_neon[] =
 {
        mee_enum      ("Enable interlace mode",      0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
+       mee_onoff_h   ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+       mee_onoff_h   ("Enhanced res. speed hack",   0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
        mee_end,
 };
 
 static int menu_loop_plugin_gpu_neon(int id, int keys)
 {
-       int sel = 0;
+       static int sel = 0;
        me_loop(e_menu_plugin_gpu_neon, &sel);
        return 0;
 }