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frontend/pollux: care about bpp when calculating offset
[pcsx_rearmed.git]
/
frontend
/
plat_pollux.c
diff --git
a/frontend/plat_pollux.c
b/frontend/plat_pollux.c
index
57031d8
..
589049c
100644
(file)
--- a/
frontend/plat_pollux.c
+++ b/
frontend/plat_pollux.c
@@
-440,7
+440,7
@@
void *plat_gvideo_set_mode(int *w_, int *h_, int *bpp_)
}
fb_offset_y = 240/2 - h / 2;
- psx_offset_x = poff_w;
+ psx_offset_x = poff_w
* psx_bpp/8 / 2
;
psx_offset_y = poff_h;
psx_src_width = w;
psx_src_height = h;