cdrom: change pause timing again
[pcsx_rearmed.git] / frontend / plugin.c
index 1980ef5..b3ad3bd 100644 (file)
 #include "plugin.h"
 #include "psemu_plugin_defs.h"
 #include "../libpcsxcore/system.h"
+#include "../libpcsxcore/psxcommon.h"
 #include "../plugins/cdrcimg/cdrcimg.h"
 
-static int dummy_func() {
-       return 0;
-}
+// this can't be __stdcall like it was in PSEmu API as too many functions are mixed up
+#undef CALLBACK
+#define CALLBACK
+
+/* CDR */
+struct CdrStat;
+static long CALLBACK CDRinit(void) { return 0; }
+static long CALLBACK CDRshutdown(void) { return 0; }
+static long CALLBACK CDRopen(void) { return 0; }
+static long CALLBACK CDRclose(void) { return 0; }
+static long CALLBACK CDRgetTN(unsigned char *_) { return 0; }
+static long CALLBACK CDRgetTD(unsigned char _, unsigned char *__) { return 0; }
+static boolean CALLBACK CDRreadTrack(unsigned char *_) { return FALSE; }
+static unsigned char * CALLBACK CDRgetBuffer(void) { return NULL; }
+static unsigned char * CALLBACK CDRgetBufferSub(int sector) { return NULL; }
+static long CALLBACK CDRconfigure(void) { return 0; }
+static long CALLBACK CDRtest(void) { return 0; }
+static void CALLBACK CDRabout(void) { return; }
+static long CALLBACK CDRplay(unsigned char *_) { return 0; }
+static long CALLBACK CDRstop(void) { return 0; }
+static long CALLBACK CDRsetfilename(char *_) { return 0; }
+static long CALLBACK CDRgetStatus(struct CdrStat *_) { return 0; }
+static char * CALLBACK CDRgetDriveLetter(void) { return NULL; }
+static long CALLBACK CDRreadCDDA(unsigned char _, unsigned char __, unsigned char ___, unsigned char *____) { return 0; }
+static long CALLBACK CDRgetTE(unsigned char _, unsigned char *__, unsigned char *___, unsigned char *____) { return 0; }
+static long CALLBACK CDRprefetch(unsigned char m, unsigned char s, unsigned char f) { return 1; }
+
+/* GPU */
+static void CALLBACK GPUdisplayText(char *_) { return; }
 
 /* SPU */
-extern long SPUopen(void);
-extern long SPUinit(void);
-extern long SPUshutdown(void);
-extern long SPUclose(void);
-extern void SPUplaySample(unsigned char);
-extern void SPUwriteRegister(unsigned long, unsigned short);
-extern unsigned short SPUreadRegister(unsigned long);
-extern void SPUwriteDMA(unsigned short);
-extern unsigned short SPUreadDMA(void);
-extern void SPUwriteDMAMem(unsigned short *, int);
-extern void SPUreadDMAMem(unsigned short *, int);
-extern void SPUplayADPCMchannel(void *);
-extern void SPUregisterCallback(void (*cb)(void));
-extern void SPUregisterScheduleCb(void (*cb)(unsigned int));
-extern long SPUconfigure(void);
-extern long SPUtest(void);
-extern void SPUabout(void);
-extern long SPUfreeze(unsigned int, void *);
-extern void SPUasync(unsigned int);
-extern int  SPUplayCDDAchannel(short *, int);
+#include "../plugins/dfsound/spu.h"
 
 /* PAD */
-static long PADreadPort1(PadDataS *pad)
-{
-       pad->controllerType = in_type1;
-       pad->buttonStatus = ~in_keystate;
-       if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) {
-               pad->leftJoyX = in_a1[0];
-               pad->leftJoyY = in_a1[1];
-               pad->rightJoyX = in_a2[0];
-               pad->rightJoyY = in_a2[1];
+static long CALLBACK PADinit(long _) { return 0; }
+static long CALLBACK PADopen(unsigned long *_) { return 0; }
+static long CALLBACK PADshutdown(void) { return 0; }
+static long CALLBACK PADclose(void) { return 0; }
+static void CALLBACK PADsetSensitive(int _) { return; }
+
+static long CALLBACK PADreadPort1(PadDataS *pad) {
+       int pad_index = pad->requestPadIndex;
+
+       pad->controllerType = in_type[pad_index];
+       pad->buttonStatus = ~in_keystate[pad_index];
+
+       pad->portMultitap = multitap1;
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON || in_type[pad_index] == PSE_PAD_TYPE_GUN)
+       {
+               pad->leftJoyX = in_analog_left[pad_index][0];
+               pad->leftJoyY = in_analog_left[pad_index][1];
+               pad->rightJoyX = in_analog_right[pad_index][0];
+               pad->rightJoyY = in_analog_right[pad_index][1];
+
+               pad->absoluteX = in_analog_left[pad_index][0];
+               pad->absoluteY = in_analog_left[pad_index][1];
+       }
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
+       {
+               pad->moveX = in_mouse[pad_index][0];
+               pad->moveY = in_mouse[pad_index][1];
        }
+
        return 0;
 }
 
-static long PADreadPort2(PadDataS *pad)
-{
-       pad->controllerType = in_type2;
-       pad->buttonStatus = ~in_keystate >> 16;
+static long CALLBACK PADreadPort2(PadDataS *pad) {
+       int pad_index = pad->requestPadIndex;
+
+       pad->controllerType = in_type[pad_index];
+       pad->buttonStatus = ~in_keystate[pad_index];
+
+       pad->portMultitap = multitap2;
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON || in_type[pad_index] == PSE_PAD_TYPE_GUNCON || in_type[pad_index] == PSE_PAD_TYPE_GUN)
+       {
+               pad->leftJoyX = in_analog_left[pad_index][0];
+               pad->leftJoyY = in_analog_left[pad_index][1];
+               pad->rightJoyX = in_analog_right[pad_index][0];
+               pad->rightJoyY = in_analog_right[pad_index][1];
+
+               pad->absoluteX = in_analog_left[pad_index][0];
+               pad->absoluteY = in_analog_left[pad_index][1];
+       }
+
+       if (in_type[pad_index] == PSE_PAD_TYPE_MOUSE)
+       {
+               pad->moveX = in_mouse[pad_index][0];
+               pad->moveY = in_mouse[pad_index][1];
+       }
+
        return 0;
 }
 
@@ -73,22 +123,18 @@ extern void GPUwriteDataMem(uint32_t *, int);
 extern uint32_t GPUreadStatus(void);
 extern uint32_t GPUreadData(void);
 extern void GPUreadDataMem(uint32_t *, int);
-extern long GPUdmaChain(uint32_t *,uint32_t);
+extern long GPUdmaChain(uint32_t *, uint32_t, uint32_t *, int32_t *);
 extern void GPUupdateLace(void);
 extern long GPUfreeze(uint32_t, void *);
 extern void GPUvBlank(int, int);
+extern void GPUgetScreenInfo(int *y, int *base_hres);
 extern void GPUrearmedCallbacks(const struct rearmed_cbs *cbs);
 
 
-#define DUMMY(id, name) \
-       { id, #name, dummy_func }
-
 #define DIRECT(id, name) \
        { id, #name, name }
 
-#define DUMMY_GPU(name)  DUMMY(PLUGIN_GPU, name)
-#define DUMMY_CDR(name)  DUMMY(PLUGIN_CDR, name)
-#define DUMMY_PAD(name)  DUMMY(PLUGIN_PAD, name)
+#define DIRECT_CDR(name) DIRECT(PLUGIN_CDR, name)
 #define DIRECT_SPU(name) DIRECT(PLUGIN_SPU, name)
 #define DIRECT_GPU(name) DIRECT(PLUGIN_GPU, name)
 #define DIRECT_PAD(name) DIRECT(PLUGIN_PAD, name)
@@ -99,38 +145,33 @@ static const struct {
        void *func;
 } plugin_funcs[] = {
        /* CDR */
-       DUMMY_CDR(CDRinit),
-       DUMMY_CDR(CDRshutdown),
-       DUMMY_CDR(CDRopen),
-       DUMMY_CDR(CDRclose),
-       DUMMY_CDR(CDRtest),
-       DUMMY_CDR(CDRgetTN),
-       DUMMY_CDR(CDRgetTD),
-       DUMMY_CDR(CDRreadTrack),
-       DUMMY_CDR(CDRgetBuffer),
-       DUMMY_CDR(CDRgetBufferSub),
-       DUMMY_CDR(CDRplay),
-       DUMMY_CDR(CDRstop),
-       DUMMY_CDR(CDRgetStatus),
-       DUMMY_CDR(CDRgetDriveLetter),
-       DUMMY_CDR(CDRconfigure),
-       DUMMY_CDR(CDRabout),
-       DUMMY_CDR(CDRsetfilename),
-       DUMMY_CDR(CDRreadCDDA),
-       DUMMY_CDR(CDRgetTE),
+       DIRECT_CDR(CDRinit),
+       DIRECT_CDR(CDRshutdown),
+       DIRECT_CDR(CDRopen),
+       DIRECT_CDR(CDRclose),
+       DIRECT_CDR(CDRtest),
+       DIRECT_CDR(CDRgetTN),
+       DIRECT_CDR(CDRgetTD),
+       DIRECT_CDR(CDRreadTrack),
+       DIRECT_CDR(CDRgetBuffer),
+       DIRECT_CDR(CDRgetBufferSub),
+       DIRECT_CDR(CDRplay),
+       DIRECT_CDR(CDRstop),
+       DIRECT_CDR(CDRgetStatus),
+       DIRECT_CDR(CDRgetDriveLetter),
+       DIRECT_CDR(CDRconfigure),
+       DIRECT_CDR(CDRabout),
+       DIRECT_CDR(CDRsetfilename),
+       DIRECT_CDR(CDRreadCDDA),
+       DIRECT_CDR(CDRgetTE),
+       DIRECT_CDR(CDRprefetch),
        /* SPU */
-       DIRECT_SPU(SPUconfigure),
-       DIRECT_SPU(SPUabout),
        DIRECT_SPU(SPUinit),
        DIRECT_SPU(SPUshutdown),
-       DIRECT_SPU(SPUtest),
        DIRECT_SPU(SPUopen),
        DIRECT_SPU(SPUclose),
-//     DIRECT_SPU(SPUplaySample), // unused?
        DIRECT_SPU(SPUwriteRegister),
        DIRECT_SPU(SPUreadRegister),
-       DIRECT_SPU(SPUwriteDMA),
-       DIRECT_SPU(SPUreadDMA),
        DIRECT_SPU(SPUwriteDMAMem),
        DIRECT_SPU(SPUreadDMAMem),
        DIRECT_SPU(SPUplayADPCMchannel),
@@ -139,22 +180,23 @@ static const struct {
        DIRECT_SPU(SPUregisterScheduleCb),
        DIRECT_SPU(SPUasync),
        DIRECT_SPU(SPUplayCDDAchannel),
+       DIRECT_SPU(SPUsetCDvol),
        /* PAD */
-       DUMMY_PAD(PADinit),
-       DUMMY_PAD(PADshutdown),
-       DUMMY_PAD(PADopen),
-       DUMMY_PAD(PADclose),
-       DUMMY_PAD(PADsetSensitive),
+       DIRECT_PAD(PADinit),
+       DIRECT_PAD(PADshutdown),
+       DIRECT_PAD(PADopen),
+       DIRECT_PAD(PADclose),
+       DIRECT_PAD(PADsetSensitive),
        DIRECT_PAD(PADreadPort1),
        DIRECT_PAD(PADreadPort2),
 /*
-       DUMMY_PAD(PADquery),
-       DUMMY_PAD(PADconfigure),
-       DUMMY_PAD(PADtest),
-       DUMMY_PAD(PADabout),
-       DUMMY_PAD(PADkeypressed),
-       DUMMY_PAD(PADstartPoll),
-       DUMMY_PAD(PADpoll),
+       DIRECT_PAD(PADquery),
+       DIRECT_PAD(PADconfigure),
+       DIRECT_PAD(PADtest),
+       DIRECT_PAD(PADabout),
+       DIRECT_PAD(PADkeypressed),
+       DIRECT_PAD(PADstartPoll),
+       DIRECT_PAD(PADpoll),
 */
        /* GPU */
        DIRECT_GPU(GPUupdateLace),
@@ -171,19 +213,17 @@ static const struct {
        DIRECT_GPU(GPUdmaChain),
        DIRECT_GPU(GPUfreeze),
        DIRECT_GPU(GPUvBlank),
+       DIRECT_GPU(GPUgetScreenInfo),
        DIRECT_GPU(GPUrearmedCallbacks),
 
-       DUMMY_GPU(GPUdisplayText),
+       DIRECT_GPU(GPUdisplayText),
 /*
        DIRECT_GPU(GPUkeypressed),
        DIRECT_GPU(GPUmakeSnapshot),
        DIRECT_GPU(GPUconfigure),
-       DIRECT_GPU(GPUtest),
-       DIRECT_GPU(GPUabout),
        DIRECT_GPU(GPUgetScreenPic),
        DIRECT_GPU(GPUshowScreenPic),
 */
-//     DIRECT_GPU(GPUclearDynarec),
 };
 
 void *plugin_link(enum builtint_plugins_e id, const char *sym)
@@ -212,6 +252,9 @@ void plugin_call_rearmed_cbs(void)
        extern void *hGPUDriver;
        void (*rearmed_set_cbs)(const struct rearmed_cbs *cbs);
 
+       pl_rearmed_cbs.screen_centering_type_default =
+               Config.hacks.gpu_centering ? C_INGAME : C_AUTO;
+
        rearmed_set_cbs = SysLoadSym(hGPUDriver, "GPUrearmedCallbacks");
        if (rearmed_set_cbs != NULL)
                rearmed_set_cbs(&pl_rearmed_cbs);
@@ -256,15 +299,13 @@ pc_hook_func              (GPU_readDataMem, (uint32_t *a0, int a1), (a0, a1), PC
 pc_hook_func_ret(long,     GPU_dmaChain, (uint32_t *a0, int32_t a1), (a0, a1), PCNT_GPU)
 pc_hook_func              (GPU_updateLace, (void), (), PCNT_GPU)
 
-pc_hook_func              (SPU_writeRegister, (unsigned long a0, unsigned short a1), (a0, a1), PCNT_SPU)
-pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0), (a0), PCNT_SPU)
-pc_hook_func              (SPU_writeDMA, (unsigned short a0), (a0), PCNT_SPU)
-pc_hook_func_ret(unsigned short,SPU_readDMA, (void), (), PCNT_SPU)
-pc_hook_func              (SPU_writeDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU)
-pc_hook_func              (SPU_readDMAMem, (unsigned short *a0, int a1), (a0, a1), PCNT_SPU)
-pc_hook_func              (SPU_playADPCMchannel, (void *a0), (a0), PCNT_SPU)
-pc_hook_func              (SPU_async, (unsigned int a0), (a0), PCNT_SPU)
-pc_hook_func_ret(int,      SPU_playCDDAchannel, (short *a0, int a1), (a0, a1), PCNT_SPU)
+pc_hook_func              (SPU_writeRegister, (unsigned long a0, unsigned short a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
+pc_hook_func_ret(unsigned short,SPU_readRegister, (unsigned long a0, , unsigned int a1), (a0, a1), PCNT_SPU)
+pc_hook_func              (SPU_writeDMAMem, (unsigned short *a0, int a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
+pc_hook_func              (SPU_readDMAMem, (unsigned short *a0, int a1, uint32_t a2), (a0, a1, a2), PCNT_SPU)
+pc_hook_func              (SPU_playADPCMchannel, (void *a0, unsigned int a1, int a2), (a0, a1, a2), PCNT_SPU)
+pc_hook_func              (SPU_async, (uint32_t a0, uint32_t a1), (a0, a1), PCNT_SPU)
+pc_hook_func_ret(int,      SPU_playCDDAchannel, (short *a0, int a1, unsigned int a2, int a3), (a0, a1, a2, a3), PCNT_SPU)
 
 #define hook_it(name) { \
        o_##name = name; \
@@ -285,8 +326,6 @@ void pcnt_hook_plugins(void)
        hook_it(GPU_updateLace);
        hook_it(SPU_writeRegister);
        hook_it(SPU_readRegister);
-       hook_it(SPU_writeDMA);
-       hook_it(SPU_readDMA);
        hook_it(SPU_writeDMAMem);
        hook_it(SPU_readDMAMem);
        hook_it(SPU_playADPCMchannel);