int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
int in_keystate, in_state_gun;
int pl_flip_cnt;
-static void *ts;
+void *tsdev;
void *pl_vout_buf;
static int pl_vout_w, pl_vout_h, pl_vout_bpp;
static int vsync_cnt, flips_per_sec, tick_per_sec;
void pl_update_gun(int *xn, int *xres, int *y, int *in)
{
- if (ts)
- pl_gun_ts_update(ts, xn, y, in);
+ if (tsdev)
+ pl_gun_ts_update(tsdev, xn, y, in);
*xres = pl_vout_w;
*y = *y * pl_vout_h >> 10;
pl_vout_w = pl_vout_h = 256;
pl_vout_bpp = 16;
- ts = pl_gun_ts_init();
+ tsdev = pl_gun_ts_init();
}