frontend: add 2x scaling option
[pcsx_rearmed.git] / frontend / plugin_lib.c
index a3dcbab..64f96a0 100644 (file)
@@ -180,6 +180,14 @@ static void update_layer_size(int w, int h)
                g_layer_w = w; g_layer_h = h;
                break;
 
+       case SCALE_2_2:
+               g_layer_w = w; g_layer_h = h;
+               if (w * 2 <= g_menuscreen_w)
+                       g_layer_w = w * 2;
+               if (h * 2 <= g_menuscreen_h)
+                       g_layer_h = h * 2;
+               break;
+
        case SCALE_4_3v2:
                if (h > g_menuscreen_h || (240 < h && h <= 360))
                        goto fractional_4_3;
@@ -582,9 +590,7 @@ static void update_input(void)
        in_keystate = actions[IN_BINDTYPE_PLAYER12];
 }
 #else /* MAEMO */
-static void update_input(void)
-{
-}
+extern void update_input(void);
 #endif
 
 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)