frontend: support ingame actions (state load and such)
[pcsx_rearmed.git] / frontend / plugin_lib.c
index a2fb495..975fc0a 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * (C) notaz, 2010
+ * (C) notaz, 2010-2011
  *
  * This work is licensed under the terms of the GNU GPLv2 or later.
  * See the COPYING file in the top-level directory.
@@ -23,6 +23,7 @@
 #include "common/input.h"
 #include "omap.h"
 #include "menu.h"
+#include "main.h"
 #include "pcnt.h"
 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
 #include "../libpcsxcore/psemu_plugin_defs.h"
@@ -58,6 +59,12 @@ static int get_cpu_ticks(void)
        return ret;
 }
 
+static void print_hud(void)
+{
+       if (pl_fbdev_bpp == 16)
+               pl_text_out16(2, pl_fbdev_h - 10, "%s", hud_msg);
+}
+
 static void print_fps(void)
 {
        if (pl_fbdev_bpp == 16)
@@ -98,8 +105,11 @@ void *pl_fbdev_flip(void)
        flip_cnt++;
 
        if (pl_fbdev_buf != NULL) {
-               if (g_opts & OPT_SHOWFPS)
+               if (hud_msg[0] != 0)
+                       print_hud();
+               else if (g_opts & OPT_SHOWFPS)
                        print_fps();
+
                if (g_opts & OPT_SHOWCPU)
                        print_cpu_usage();
        }
@@ -124,12 +134,20 @@ void pl_fbdev_close(void)
 static void update_input(void)
 {
        int actions[IN_BINDTYPE_COUNT] = { 0, };
+       unsigned int emu_act;
 
        in_update(actions);
        if (in_type == PSE_PAD_TYPE_ANALOGPAD)
                in_update_analogs();
-       if (actions[IN_BINDTYPE_EMU] & PEV_MENU)
-               stop = 1;
+       emu_act = actions[IN_BINDTYPE_EMU];
+       if (emu_act) {
+               int which = 0;
+               for (; !(emu_act & 1); emu_act >>= 1, which++)
+                       ;
+               emu_act = which;
+       }
+       emu_set_action(emu_act);
+
        in_keystate = actions[IN_BINDTYPE_PLAYER12];
 
 #ifdef X11
@@ -179,6 +197,12 @@ void pl_frame_limit(void)
                tv_old = now;
                if (g_opts & OPT_SHOWCPU)
                        tick_per_sec = get_cpu_ticks();
+
+               if (hud_new_msg > 0) {
+                       hud_new_msg--;
+                       if (hud_new_msg == 0)
+                               hud_msg[0] = 0;
+               }
        }
 #ifdef PCNT
        static int ya_vsync_count;