add guncon support
[pcsx_rearmed.git] / frontend / plugin_lib.c
index 5cf1ff4..bde4f9c 100644 (file)
 #include "menu.h"
 #include "main.h"
 #include "pcnt.h"
+#include "pl_gun_ts.h"
 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
 #include "../libpcsxcore/psemu_plugin_defs.h"
 
 void *pl_fbdev_buf;
 int pl_frame_interval;
-int in_type, in_keystate, in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
+int in_type1, in_type2;
+int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
+int in_keystate, in_state_gun;
+static void *ts;
 static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
 static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
 static float vsps_cur;
-static int plugin_skip_advice;
-// P.E.Op.S.
-extern int UseFrameSkip;
-extern float fps_skip;
+static int vsync_usec_time;
 
-static int get_cpu_ticks(void)
+
+static __attribute__((noinline)) int get_cpu_ticks(void)
 {
        static unsigned long last_utime;
        static int fd;
@@ -77,6 +79,35 @@ static void print_cpu_usage(void)
                pl_text_out16(pl_fbdev_w - 28, pl_fbdev_h - 10, "%3d", tick_per_sec);
 }
 
+// draw 192x8 status of 24 sound channels
+static __attribute__((noinline)) void draw_active_chans(void)
+{
+       extern void spu_get_debug_info(int *chans_out, int *fmod_chans_out, int *noise_chans_out); // hack
+       int live_chans, fmod_chans, noise_chans;
+
+       static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
+       unsigned short *dest = (unsigned short *)pl_fbdev_buf +
+               pl_fbdev_w * (pl_fbdev_h - 10) + pl_fbdev_w / 2 - 192/2;
+       unsigned short *d, p;
+       int c, x, y;
+
+       if (pl_fbdev_bpp != 16)
+               return;
+
+       spu_get_debug_info(&live_chans, &fmod_chans, &noise_chans);
+
+       for (c = 0; c < 24; c++) {
+               d = dest + c * 8;
+               p = !(live_chans & (1<<c)) ? 0 :
+                    (fmod_chans & (1<<c)) ? 0xf000 :
+                    (noise_chans & (1<<c)) ? 0x001f :
+                    colors[c & 1];
+               for (y = 0; y < 8; y++, d += pl_fbdev_w)
+                       for (x = 0; x < 8; x++)
+                               d[x] = p;
+       }
+}
+
 void *pl_fbdev_set_mode(int w, int h, int bpp)
 {
        void *ret;
@@ -105,6 +136,9 @@ void *pl_fbdev_flip(void)
        flip_cnt++;
 
        if (pl_fbdev_buf != NULL) {
+               if (g_opts & OPT_SHOWSPU)
+                       draw_active_chans();
+
                if (hud_msg[0] != 0)
                        print_hud();
                else if (g_opts & OPT_SHOWFPS)
@@ -121,8 +155,18 @@ void *pl_fbdev_flip(void)
 
 int pl_fbdev_open(void)
 {
+       struct timeval now;
+
        pl_fbdev_buf = vout_fbdev_flip(layer_fb);
        omap_enable_layer(1);
+
+       // try to align redraws to vsync
+       vout_fbdev_wait_vsync(layer_fb);
+       gettimeofday(&now, 0);
+       vsync_usec_time = now.tv_usec;
+       while (vsync_usec_time >= pl_frame_interval)
+               vsync_usec_time -= pl_frame_interval;
+
        return 0;
 }
 
@@ -131,15 +175,27 @@ void pl_fbdev_close(void)
        omap_enable_layer(0);
 }
 
+void *pl_prepare_screenshot(int *w, int *h, int *bpp)
+{
+       *w = pl_fbdev_w;
+       *h = pl_fbdev_h;
+       *bpp = pl_fbdev_bpp;
+
+       return pl_fbdev_buf;
+}
+
 static void update_input(void)
 {
        int actions[IN_BINDTYPE_COUNT] = { 0, };
        unsigned int emu_act;
 
        in_update(actions);
-       if (in_type == PSE_PAD_TYPE_ANALOGPAD)
+       if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
                in_update_analogs();
        emu_act = actions[IN_BINDTYPE_EMU];
+       in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
+
+       emu_act &= ~SACTION_GUN_MASK;
        if (emu_act) {
                int which = 0;
                for (; !(emu_act & 1); emu_act >>= 1, which++)
@@ -151,11 +207,21 @@ static void update_input(void)
        in_keystate = actions[IN_BINDTYPE_PLAYER12];
 
 #ifdef X11
-       extern int x11_update_keys(void);
-       in_keystate |= x11_update_keys();
+       extern int x11_update_keys(unsigned int *action);
+       in_keystate |= x11_update_keys(&emu_act);
+       emu_set_action(emu_act);
 #endif
 }
 
+void pl_update_gun(int *xn, int *xres, int *y, int *in)
+{
+       if (ts)
+               pl_gun_ts_update(ts, xn, y, in);
+
+       *xres = pl_fbdev_w;
+       *y = *y * pl_fbdev_h >> 10;
+}
+
 #define MAX_LAG_FRAMES 3
 
 #define tvdiff(tv, tv_old) \
@@ -175,7 +241,7 @@ void pl_frame_limit(void)
        static struct timeval tv_old, tv_expect;
        static int vsync_cnt_prev;
        struct timeval now;
-       int diff;
+       int diff, usadj;
 
        vsync_cnt++;
 
@@ -218,6 +284,11 @@ void pl_frame_limit(void)
                //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, pl_frame_interval);
                tv_expect = now;
                diff = 0;
+               // try to align with vsync
+               usadj = vsync_usec_time;
+               while (usadj < tv_expect.tv_usec - pl_frame_interval)
+                       usadj += pl_frame_interval;
+               tv_expect.tv_usec = usadj;
        }
 
        if (!(g_opts & OPT_NO_FRAMELIM) && diff > pl_frame_interval) {
@@ -226,16 +297,11 @@ void pl_frame_limit(void)
                usleep(diff - pl_frame_interval / 2);
        }
 
-       if (UseFrameSkip) {
-               if (diff < -pl_frame_interval) {
-                       // P.E.Op.S. makes skip decision based on this
-                       fps_skip = 1.0f;
-                       plugin_skip_advice = 1;
-               }
-               else if (diff >= 0) {
-                       fps_skip = 100.0f;
-                       plugin_skip_advice = 0;
-               }
+       if (pl_rearmed_cbs.frameskip) {
+               if (diff < -pl_frame_interval)
+                       pl_rearmed_cbs.fskip_advice = 1;
+               else if (diff >= 0)
+                       pl_rearmed_cbs.fskip_advice = 0;
        }
 
        pcnt_start(PCNT_ALL);
@@ -285,13 +351,12 @@ static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
        *h = g_layer_h;
 }
 
-const struct rearmed_cbs pl_rearmed_cbs = {
+struct rearmed_cbs pl_rearmed_cbs = {
        pl_get_layer_pos,
        pl_fbdev_open,
        pl_fbdev_set_mode,
        pl_fbdev_flip,
        pl_fbdev_close,
-       &plugin_skip_advice,
 };
 
 /* watchdog */
@@ -348,3 +413,7 @@ void pl_start_watchdog(void)
                fprintf(stderr, "could not start watchdog: %d\n", ret);
 }
 
+void pl_init(void)
+{
+       ts = pl_gun_ts_init();
+}