#include "menu.h"
#include "main.h"
#include "pcnt.h"
+#include "pl_gun_ts.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
void *pl_fbdev_buf;
int pl_frame_interval;
-int in_type, in_keystate, in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
+int in_type1, in_type2;
+int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
+int in_keystate, in_state_gun;
+static void *ts;
static int pl_fbdev_w, pl_fbdev_h, pl_fbdev_bpp;
static int flip_cnt, vsync_cnt, flips_per_sec, tick_per_sec;
static float vsps_cur;
static int vsync_usec_time;
-static int get_cpu_ticks(void)
+
+static __attribute__((noinline)) int get_cpu_ticks(void)
{
static unsigned long last_utime;
static int fd;
unsigned int emu_act;
in_update(actions);
- if (in_type == PSE_PAD_TYPE_ANALOGPAD)
+ if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
in_update_analogs();
emu_act = actions[IN_BINDTYPE_EMU];
+ in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
+
+ emu_act &= ~SACTION_GUN_MASK;
if (emu_act) {
int which = 0;
for (; !(emu_act & 1); emu_act >>= 1, which++)
#endif
}
+void pl_update_gun(int *xn, int *xres, int *y, int *in)
+{
+ if (ts)
+ pl_gun_ts_update(ts, xn, y, in);
+
+ *xres = pl_fbdev_w;
+ *y = *y * pl_fbdev_h >> 10;
+}
+
#define MAX_LAG_FRAMES 3
#define tvdiff(tv, tv_old) \
fprintf(stderr, "could not start watchdog: %d\n", ret);
}
+void pl_init(void)
+{
+ ts = pl_gun_ts_init();
+}