int fskip_advice;
unsigned int *gpu_frame_count;
unsigned int *gpu_hcnt;
+ struct {
+ int allow_interlace; // 0 off, 1 on, 2 guess
+ } gpu_neon;
struct {
int iUseDither;
int dwActFixes;
int lineskip;
} gpu_unai;
struct {
- int allow_interlace; // 0 off, 1 on, 2 guess
- } gpu_neon;
+ int dwActFixes;
+ int bDrawDither, iFilterType, iFrameTexType;
+ int iUseMask, bOpaquePass, bAdvancedBlend, bUseFastMdec;
+ int iVRamSize, iTexGarbageCollection;
+ } gpu_peopsgl;
};
extern struct rearmed_cbs pl_rearmed_cbs;