physical cdrom readahead
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
index 872cc0c..5da24c8 100644 (file)
@@ -68,7 +68,7 @@ static struct {
        } subq;
        unsigned char TrackChanged;
        unsigned char ReportDelay;
-       unsigned char unused3;
+       unsigned char PhysCdPropagations;
        unsigned short sectorsRead;
        unsigned int  freeze_ver;
 
@@ -660,6 +660,14 @@ static void msfiSub(u8 *msfi, u32 count)
 
 void cdrPlayReadInterrupt(void)
 {
+       int hit = CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
+       if (!hit && cdr.PhysCdPropagations++ < 222) {
+               // this propagates real cdrom delays to the emulated game
+               CDRPLAYREAD_INT(cdReadTime / 2, 0);
+               return;
+       }
+       cdr.PhysCdPropagations = 0;
+
        cdr.LastReadSeekCycles = psxRegs.cycle;
 
        if (cdr.Reading) {
@@ -694,6 +702,7 @@ void cdrPlayReadInterrupt(void)
        }
 
        msfiAdd(cdr.SetSectorPlay, 1);
+       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
 
        // update for CdlGetlocP/autopause
        generate_subq(cdr.SetSectorPlay);
@@ -1109,6 +1118,8 @@ void cdrInterrupt(void) {
                        seekTime = cdrSeekTime(cdr.SetSector);
                        memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
                        cdr.DriveState = DRIVESTATE_SEEK;
+                       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1],
+                                       cdr.SetSectorPlay[2]);
                        /*
                        Crusaders of Might and Magic = 0.5x-4x
                        - fix cutscene speech start
@@ -1246,6 +1257,8 @@ void cdrInterrupt(void) {
                        cdr.SubqForwardSectors = 1;
                        cdr.sectorsRead = 0;
                        cdr.DriveState = DRIVESTATE_SEEK;
+                       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1],
+                                       cdr.SetSectorPlay[2]);
 
                        cycles = (cdr.Mode & MODE_SPEED) ? cdReadTime : cdReadTime * 2;
                        cycles += seekTime;
@@ -1423,6 +1436,7 @@ static void cdrReadInterrupt(void)
                cdrReadInterruptSetResult(cdr.StatP);
 
        msfiAdd(cdr.SetSectorPlay, 1);
+       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
 
        CDRPLAYREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 0);
 }