#include "psxdma.h"
cdrStruct cdr;
+static unsigned char *pTransfer;
/* CD-ROM magic numbers */
#define CdlSync 0
static struct CdrStat stat;
-static unsigned int msf2sec(char *msf) {
+static unsigned int msf2sec(u8 *msf) {
return ((msf[0] * 60 + msf[1]) * 75) + msf[2];
}
-static void sec2msf(unsigned int s, char *msf) {
+static void sec2msf(unsigned int s, u8 *msf) {
msf[0] = s / 75 / 60;
s = s - msf[0] * 75 * 60;
msf[1] = s / 75;
struct SubQ *subq = (struct SubQ *)CDR_getBufferSub();
int track_changed = 0;
if (subq != NULL ) {
+ // update subq
+ ReadTrack( cdr.SetSectorPlay );
+
#ifdef CDR_LOG
CDR_LOG( "CDDA SUB - %X:%X:%X\n",
subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] );
Tomb Raider 1 ($7)
*/
- if( cdr.CurTrack < btoi( subq->TrackNumber ) )
+ // .. + 1 is probably wrong, but deals with corrupted subq + good checksum
+ // (how does real thing handle those?)
+ if( cdr.CurTrack + 1 == btoi( subq->TrackNumber ) )
track_changed = 1;
} else {
Create_Fake_Subq();
StopCdda();
}
- if (cdr.Mode & MODE_REPORT) {
+ else if (cdr.Mode & MODE_REPORT) {
if (subq != NULL) {
#ifdef CDR_LOG
CDR_LOG( "REPPLAY SUB - %X:%X:%X\n",
subq->AbsoluteAddress[0], subq->AbsoluteAddress[1], subq->AbsoluteAddress[2] );
#endif
- cdr.CurTrack = btoi( subq->TrackNumber );
+ // breaks when .sub doesn't have index 0 for some reason (bad rip?)
+ //cdr.CurTrack = btoi( subq->TrackNumber );
if (subq->AbsoluteAddress[2] & 0xf)
return;
cdr.SetSectorPlay[2] = cdr.ResultTD[0];
// reset data
- Set_Track();
+ //Set_Track();
Find_CurTrack();
ReadTrack( cdr.SetSectorPlay );
subq = (struct SubQ *)CDR_getBufferSub();
if (subq != NULL) {
+ if( cdr.Play && (cdr.Mode & MODE_CDDA) && !(cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)) )
+ // update subq
+ ReadTrack( cdr.SetSectorPlay );
+
cdr.Result[0] = subq->TrackNumber;
cdr.Result[1] = subq->IndexNumber;
memcpy(cdr.Result + 2, subq->TrackRelativeAddress, 3);
}
void cdrWrite1(unsigned char rt) {
- char set_loc[3];
+ u8 set_loc[3];
int i;
#ifdef CDR_LOG
if (cdr.Readed == 0) {
ret = 0;
} else {
- ret = *cdr.pTransfer++;
+ ret = *pTransfer++;
}
#ifdef CDR_LOG
if (rt == 0x80 && !(cdr.Ctrl & 0x3) && cdr.Readed == 0) {
cdr.Readed = 1;
- cdr.pTransfer = cdr.Transfer;
+ pTransfer = cdr.Transfer;
switch (cdr.Mode & 0x30) {
case MODE_SIZE_2328:
case 0x00:
- cdr.pTransfer += 12;
+ pTransfer += 12;
break;
case MODE_SIZE_2340:
- cdr.pTransfer += 0;
+ pTransfer += 0;
break;
default:
- CdlPlay
- Spams DMA3 and gets buffer overrun
*/
- size = CD_FRAMESIZE_RAW - (cdr.pTransfer - cdr.Transfer);
+ size = CD_FRAMESIZE_RAW - (pTransfer - cdr.Transfer);
if (size > cdsize)
size = cdsize;
if (size > 0)
{
- memcpy(ptr, cdr.pTransfer, size);
+ memcpy(ptr, pTransfer, size);
}
psxCpu->Clear(madr, cdsize / 4);
- cdr.pTransfer += cdsize;
+ pTransfer += cdsize;
// burst vs normal
cdr.CurTrack = 1;
cdr.File = 1;
cdr.Channel = 1;
+ pTransfer = cdr.Transfer;
// BIOS player - default values
cdr.AttenuatorLeft[0] = 0x80;
}
int cdrFreeze(gzFile f, int Mode) {
- uintptr_t tmp;
-
+ u32 tmp;
if( Mode == 0 ) {
StopCdda();
gzfreeze(&cdr, sizeof(cdr));
if (Mode == 1)
- tmp = cdr.pTransfer - cdr.Transfer;
+ tmp = pTransfer - cdr.Transfer;
gzfreeze(&tmp, sizeof(tmp));
if (Mode == 0) {
- cdr.pTransfer = cdr.Transfer + tmp;
+ pTransfer = cdr.Transfer + tmp;
if (cdr.Play && !Config.Cdda)
CDR_play(cdr.SetSectorPlay);