cdrom: don't reschedule irqs
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
index 84b05a4..3c016df 100644 (file)
 //#define CDR_LOG_CMD_IRQ
 
 static struct {
-       unsigned char OCUP;
-       unsigned char Reg1Mode;
+       // unused members maintain savesate compatibility
+       unsigned char unused0;
+       unsigned char unused1;
        unsigned char Reg2;
-       unsigned char CmdProcess;
+       unsigned char unused2;
        unsigned char Ctrl;
        unsigned char Stat;
 
@@ -62,7 +63,7 @@ static struct {
                unsigned char Absolute[3];
        } subq;
        unsigned char TrackChanged;
-       unsigned char pad1[3];
+       unsigned char unused3[3];
        unsigned int  freeze_ver;
 
        unsigned char Prev[4];
@@ -94,18 +95,19 @@ static struct {
 
        xa_decode_t Xa;
 
-       int Init;
+       u32 unused4;
 
-       u16 Irq;
-       u8 IrqRepeated;
-       u32 eCycle;
+       u16 CmdInProgress;
+       u8 Irq1Pending;
+       u8 unused5;
+       u32 unused6;
 
-       u8 pad2;
+       u8 unused7;
 
        u8 DriveState;
        u8 FastForward;
        u8 FastBackward;
-       u8 pad;
+       u8 unused8;
 
        u8 AttenuatorLeftToLeft, AttenuatorLeftToRight;
        u8 AttenuatorRightToRight, AttenuatorRightToLeft;
@@ -242,11 +244,15 @@ static void sec2msf(unsigned int s, u8 *msf) {
 }
 
 // cdrPlaySeekReadInterrupt
-#define CDRPLAYSEEKREAD_INT(eCycle) { \
+#define CDRPLAYSEEKREAD_INT(eCycle, isFirst) { \
+       u32 e_ = eCycle; \
        psxRegs.interrupt |= (1 << PSXINT_CDREAD); \
-       psxRegs.intCycle[PSXINT_CDREAD].cycle = eCycle; \
-       psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
-       new_dyna_set_event(PSXINT_CDREAD, eCycle); \
+       if (isFirst) \
+               psxRegs.intCycle[PSXINT_CDREAD].sCycle = psxRegs.cycle; \
+       else \
+               psxRegs.intCycle[PSXINT_CDREAD].sCycle += psxRegs.intCycle[PSXINT_CDREAD].cycle; \
+       psxRegs.intCycle[PSXINT_CDREAD].cycle = e_; \
+       new_dyna_set_event_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \
 }
 
 // cdrLidSeekInterrupt
@@ -286,6 +292,7 @@ static void setIrq(int log_cmd)
                psxHu32ref(0x1070) |= SWAP32((u32)0x4);
 
 #ifdef CDR_LOG_CMD_IRQ
+       if (cdr.Stat)
        {
                int i;
                SysPrintf("CDR IRQ=%d cmd %02x stat %02x: ",
@@ -477,23 +484,6 @@ static void ReadTrack(const u8 *time) {
                cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
 }
 
-static void AddIrqQueue(unsigned short irq, unsigned long ecycle) {
-       if (cdr.Irq != 0) {
-               if (irq == cdr.Irq || irq + 0x100 == cdr.Irq) {
-                       cdr.IrqRepeated = 1;
-                       CDR_INT(ecycle);
-                       return;
-               }
-
-               CDR_LOG_I("cdr: override cmd %02x -> %02x\n", cdr.Irq, irq);
-       }
-
-       cdr.Irq = irq;
-       cdr.eCycle = ecycle;
-
-       CDR_INT(ecycle);
-}
-
 static void cdrPlayInterrupt_Autopause()
 {
        u32 abs_lev_max = 0;
@@ -588,17 +578,15 @@ void cdrPlaySeekReadInterrupt(void)
        if (!cdr.Play && (cdr.StatP & STATUS_SEEK)) {
                if (cdr.Stat) {
                        CDR_LOG_I("cdrom: seek stat hack\n");
-                       CDRPLAYSEEKREAD_INT(0x1000);
+                       CDRPLAYSEEKREAD_INT(0x1000, 1);
                        return;
                }
                SetResultSize(1);
                cdr.StatP |= STATUS_ROTATING;
                SetPlaySeekRead(cdr.StatP, 0);
                cdr.Result[0] = cdr.StatP;
-               if (cdr.Irq == 0) {
-                       cdr.Stat = Complete;
-                       setIrq(0x202);
-               }
+               cdr.Stat = Complete;
+               setIrq(0x202);
 
                Find_CurTrack(cdr.SetSectorPlay);
                ReadTrack(cdr.SetSectorPlay);
@@ -621,13 +609,13 @@ void cdrPlaySeekReadInterrupt(void)
                CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
        }
 
-       if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
+       if (!cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
                cdrPlayInterrupt_Autopause();
 
-       if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) {
+       if (!cdr.Muted && !Config.Cdda) {
                cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
-               if (SPU_playCDDAchannel)
-                       SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW);
+               SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW, psxRegs.cycle, cdr.FirstSector);
+               cdr.FirstSector = 0;
        }
 
        cdr.SetSectorPlay[2]++;
@@ -640,26 +628,25 @@ void cdrPlaySeekReadInterrupt(void)
                }
        }
 
-       CDRPLAYSEEKREAD_INT(cdReadTime);
-
        // update for CdlGetlocP/autopause
        generate_subq(cdr.SetSectorPlay);
+
+       CDRPLAYSEEKREAD_INT(cdReadTime, 0);
 }
 
 void cdrInterrupt(void) {
-       u16 Irq = cdr.Irq;
        int no_busy_error = 0;
        int start_rotating = 0;
        int error = 0;
-       int delay;
        unsigned int seekTime = 0;
+       u32 second_resp_time = 0;
+       u8 ParamC;
        u8 set_loc[3];
+       u16 Cmd;
        int i;
 
-       // Reschedule IRQ
        if (cdr.Stat) {
-               CDR_LOG_I("cdrom: stat hack: %02x %x\n", cdr.Irq, cdr.Stat);
-               CDR_INT(0x1000);
+               CDR_LOG_I("cdrom: cmd %02x with irqstat %x\n", cdr.CmdInProgress, cdr.Stat);
                return;
        }
 
@@ -670,17 +657,16 @@ void cdrInterrupt(void) {
        cdr.Result[0] = cdr.StatP;
        cdr.Stat = Acknowledge;
 
-       if (cdr.IrqRepeated) {
-               cdr.IrqRepeated = 0;
-               if (cdr.eCycle > psxRegs.cycle) {
-                       CDR_INT(cdr.eCycle);
-                       goto finish;
-               }
-       }
+       Cmd = cdr.CmdInProgress;
+       cdr.CmdInProgress = 0;
+       ParamC = cdr.ParamC;
 
-       cdr.Irq = 0;
+       if (Cmd < 0x100) {
+               cdr.Cmd = 0;
+               cdr.ParamC = 0;
+       }
 
-       switch (Irq) {
+       switch (Cmd) {
                case CdlNop:
                        if (cdr.DriveState != DRIVESTATE_LID_OPEN)
                                cdr.StatP &= ~STATUS_SHELLOPEN;
@@ -718,7 +704,7 @@ void cdrInterrupt(void) {
                        // BIOS CD Player
                        // - Pause player, hit Track 01/02/../xx (Setloc issued!!)
 
-                       if (cdr.ParamC != 0 && cdr.Param[0] != 0) {
+                       if (ParamC != 0 && cdr.Param[0] != 0) {
                                int track = btoi( cdr.Param[0] );
 
                                if (track <= cdr.ResultTN[1])
@@ -756,6 +742,7 @@ void cdrInterrupt(void) {
                        Find_CurTrack(cdr.SetSectorPlay);
                        ReadTrack(cdr.SetSectorPlay);
                        cdr.TrackChanged = FALSE;
+                       cdr.FirstSector = 1;
 
                        if (!Config.Cdda)
                                CDR_play(cdr.SetSectorPlay);
@@ -765,7 +752,7 @@ void cdrInterrupt(void) {
                        // BIOS player - set flag again
                        cdr.Play = TRUE;
 
-                       CDRPLAYSEEKREAD_INT(cdReadTime + seekTime);
+                       CDRPLAYSEEKREAD_INT(cdReadTime + seekTime, 1);
                        start_rotating = 1;
                        break;
 
@@ -791,7 +778,7 @@ void cdrInterrupt(void) {
                                error = ERROR_INVALIDARG;
                                goto set_error;
                        }
-                       AddIrqQueue(CdlStandby + 0x100, cdReadTime * 125 / 2);
+                       second_resp_time = cdReadTime * 125 / 2;
                        start_rotating = 1;
                        break;
 
@@ -814,12 +801,11 @@ void cdrInterrupt(void) {
                        SetPlaySeekRead(cdr.StatP, 0);
                        cdr.StatP &= ~STATUS_ROTATING;
 
-                       delay = 0x800;
+                       second_resp_time = 0x800;
                        if (cdr.DriveState == DRIVESTATE_STANDBY)
-                               delay = cdReadTime * 30 / 2;
+                               second_resp_time = cdReadTime * 30 / 2;
 
                        cdr.DriveState = DRIVESTATE_STOPPED;
-                       AddIrqQueue(CdlStop + 0x100, delay);
                        break;
 
                case CdlStop + 0x100:
@@ -846,13 +832,12 @@ void cdrInterrupt(void) {
                         * */
                        if (!(cdr.StatP & (STATUS_PLAY | STATUS_READ)))
                        {
-                               delay = 7000;
+                               second_resp_time = 7000;
                        }
                        else
                        {
-                               delay = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * (1000000));
+                               second_resp_time = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * 1000000);
                        }
-                       AddIrqQueue(CdlPause + 0x100, delay);
                        SetPlaySeekRead(cdr.StatP, 0);
                        cdr.Ctrl |= 0x80;
                        break;
@@ -867,7 +852,7 @@ void cdrInterrupt(void) {
                        SetPlaySeekRead(cdr.StatP, 0);
                        cdr.Muted = FALSE;
                        cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
-                       AddIrqQueue(CdlReset + 0x100, 4100000);
+                       second_resp_time = 4100000;
                        no_busy_error = 1;
                        start_rotating = 1;
                        break;
@@ -890,6 +875,8 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlSetmode:
+                       CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
+                       cdr.Mode = cdr.Param[0];
                        no_busy_error = 1;
                        break;
 
@@ -915,7 +902,7 @@ void cdrInterrupt(void) {
 
                case CdlReadT: // SetSession?
                        // really long
-                       AddIrqQueue(CdlReadT + 0x100, cdReadTime * 290 / 4);
+                       second_resp_time = cdReadTime * 290 / 4;
                        start_rotating = 1;
                        break;
 
@@ -973,7 +960,7 @@ void cdrInterrupt(void) {
                        Rockman X5 = 0.5-4x
                        - fix capcom logo
                        */
-                       CDRPLAYSEEKREAD_INT(cdReadTime + seekTime);
+                       CDRPLAYSEEKREAD_INT(cdReadTime + seekTime, 1);
                        start_rotating = 1;
                        break;
 
@@ -996,7 +983,7 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlID:
-                       AddIrqQueue(CdlID + 0x100, 20480);
+                       second_resp_time = 20480;
                        break;
 
                case CdlID + 0x100:
@@ -1040,7 +1027,7 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlReadToc:
-                       AddIrqQueue(CdlReadToc + 0x100, cdReadTime * 180 / 4);
+                       second_resp_time = cdReadTime * 180 / 4;
                        no_busy_error = 1;
                        start_rotating = 1;
                        break;
@@ -1071,38 +1058,14 @@ void cdrInterrupt(void) {
                        // - fixes new game
                        ReadTrack(cdr.SetSectorPlay);
 
-                       /*
-                       Duke Nukem: Land of the Babes - seek then delay read for one frame
-                       - fixes cutscenes
-                       C-12 - Final Resistance - doesn't like seek
-                       */
-                       
-                       /*      
-                               By nicolasnoble from PCSX Redux :
-                               "It LOOKS like this logic is wrong, therefore disabling it with `&& false` for now.
-                               For "PoPoLoCrois Monogatari II", the game logic will soft lock and will never issue GetLocP to detect
-                               the end of its XA streams, as it seems to assume ReadS will not return a status byte with the SEEK
-                               flag set. I think the reasonning is that since it's invalid to call GetLocP while seeking, the game
-                               tries to protect itself against errors by preventing from issuing a GetLocP while it knows the
-                               last status was "seek". But this makes the logic just softlock as it'll never get a notification
-                               about the fact the drive is done seeking and the read actually started.
-
-                               In other words, this state machine here is probably wrong in assuming the response to ReadS/ReadN is
-                               done right away. It's rather when it's done seeking, and the read has actually started. This probably
-                               requires a bit more work to make sure seek delays are processed properly.
-                               Checked with a few games, this seems to work fine."
-                               
-                               Gameblabla additional notes :
-                               This still needs the "+ seekTime" that PCSX Redux doesn't have for the Driver "retry" mission error.
-                       */
-                       CDRPLAYSEEKREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime);
+                       CDRPLAYSEEKREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime, 1);
 
                        SetPlaySeekRead(cdr.StatP, STATUS_SEEK);
                        start_rotating = 1;
                        break;
                case CdlSync:
                default:
-                       CDR_LOG_I("Invalid command: %02x\n", Irq);
+                       CDR_LOG_I("Invalid command: %02x\n", Cmd);
                        error = ERROR_INVALIDCMD;
                        // FALLTHROUGH
 
@@ -1132,9 +1095,16 @@ void cdrInterrupt(void) {
                }
        }
 
-finish:
-       setIrq(Irq);
-       cdr.ParamC = 0;
+       if (second_resp_time) {
+               cdr.CmdInProgress = Cmd | 0x100;
+               CDR_INT(second_resp_time);
+       }
+       else if (cdr.Cmd && cdr.Cmd != (Cmd & 0xff)) {
+               cdr.CmdInProgress = cdr.Cmd;
+               CDR_LOG_I("cdrom: cmd %02x came before %02x finished\n", cdr.Cmd, Cmd);
+       }
+
+       setIrq(Cmd);
 }
 
 #ifdef HAVE_ARMV7
@@ -1185,47 +1155,59 @@ void cdrAttenuate(s16 *buf, int samples, int stereo)
        }
 }
 
-static void cdrReadInterrupt(void)
+static void cdrReadInterruptSetResult(unsigned char result)
 {
-       u8 *buf;
-
-       if (cdr.Irq || cdr.Stat) {
-               CDR_LOG_I("cdrom: read stat hack %02x %x\n", cdr.Irq, cdr.Stat);
-               CDRPLAYSEEKREAD_INT(2048);
+       if (cdr.Stat) {
+               CDR_LOG_I("cdrom: %d:%02d:%02d irq miss, cmd=%02x irqstat=%02x\n",
+                       cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
+                       cdr.CmdInProgress, cdr.Stat);
+               cdr.Irq1Pending = result;
                return;
        }
-
-       cdr.OCUP = 1;
        SetResultSize(1);
+       cdr.Result[0] = result;
+       cdr.Stat = (result & STATUS_ERROR) ? DiskError : DataReady;
+       setIrq(0x203);
+}
+
+static void cdrUpdateTransferBuf(const u8 *buf)
+{
+       if (!buf)
+               return;
+       memcpy(cdr.Transfer, buf, DATA_SIZE);
+       CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
+       CDR_LOG("cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
+       cdr.Readed = 0;
+}
+
+static void cdrReadInterrupt(void)
+{
+       u8 *buf = NULL, *hdr;
+
        SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING);
-       cdr.Result[0] = cdr.StatP;
 
        ReadTrack(cdr.SetSectorPlay);
-
-       buf = CDR_getBuffer();
+       if (cdr.NoErr)
+               buf = CDR_getBuffer();
        if (buf == NULL)
                cdr.NoErr = 0;
 
        if (!cdr.NoErr) {
                CDR_LOG_I("cdrReadInterrupt() Log: err\n");
                memset(cdr.Transfer, 0, DATA_SIZE);
-               cdr.Stat = DiskError;
-               cdr.Result[0] |= STATUS_ERROR;
-               setIrq(0x205);
+               cdrReadInterruptSetResult(cdr.StatP | STATUS_ERROR);
                return;
        }
 
-       memcpy(cdr.Transfer, buf, DATA_SIZE);
-       CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]);
-
-
-       CDR_LOG("cdrReadInterrupt() Log: cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
+       if (!cdr.Irq1Pending)
+               cdrUpdateTransferBuf(buf);
 
        if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
+               hdr = buf + 4;
                // Firemen 2: Multi-XA files - briefings, cutscenes
                if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
-                       cdr.File = cdr.Transfer[4 + 0];
-                       cdr.Channel = cdr.Transfer[4 + 1];
+                       cdr.File = hdr[0];
+                       cdr.Channel = hdr[1];
                }
 
                /* Gameblabla 
@@ -1233,19 +1215,26 @@ static void cdrReadInterrupt(void)
                 * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
                 * TODO : Check if this is the proper behaviour.
                 * */
-               if((cdr.Transfer[4 + 2] & 0x4) &&
-                        (cdr.Transfer[4 + 1] == cdr.Channel) &&
-                        (cdr.Transfer[4 + 0] == cdr.File) && cdr.Channel != 255) {
-                       int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector);
+               if ((hdr[2] & 0x4) && hdr[0] == cdr.File && hdr[1] == cdr.Channel && cdr.Channel != 255) {
+                       int ret = xa_decode_sector(&cdr.Xa, buf + 4, cdr.FirstSector);
                        if (!ret) {
                                cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
-                               SPU_playADPCMchannel(&cdr.Xa);
+                               SPU_playADPCMchannel(&cdr.Xa, psxRegs.cycle, cdr.FirstSector);
                                cdr.FirstSector = 0;
                        }
                        else cdr.FirstSector = -1;
                }
        }
 
+       /*
+       Croc 2: $40 - only FORM1 (*)
+       Judge Dredd: $C8 - only FORM1 (*)
+       Sim Theme Park - no adpcm at all (zero)
+       */
+
+       if (!(cdr.Mode & MODE_STRSND) || !(buf[4+2] & 0x4))
+               cdrReadInterruptSetResult(cdr.StatP);
+
        cdr.SetSectorPlay[2]++;
        if (cdr.SetSectorPlay[2] == 75) {
                cdr.SetSectorPlay[2] = 0;
@@ -1256,23 +1245,31 @@ static void cdrReadInterrupt(void)
                }
        }
 
-       cdr.Readed = 0;
-
-       CDRPLAYSEEKREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime);
+       if (!cdr.Irq1Pending) {
+               // update for CdlGetlocP
+               ReadTrack(cdr.SetSectorPlay);
+       }
 
-       /*
-       Croc 2: $40 - only FORM1 (*)
-       Judge Dredd: $C8 - only FORM1 (*)
-       Sim Theme Park - no adpcm at all (zero)
-       */
+       CDRPLAYSEEKREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 0);
+}
 
-       if (!(cdr.Mode & MODE_STRSND) || !(cdr.Transfer[4+2] & 0x4)) {
-               cdr.Stat = DataReady;
-               setIrq(0x203);
+static void doMissedIrqs(void)
+{
+       if (cdr.Irq1Pending)
+       {
+               // hand out the "newest" sector, according to nocash
+               cdrUpdateTransferBuf(CDR_getBuffer());
+               CDR_LOG_I("cdrom: %x:%02x:%02x loaded on ack\n",
+                       cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]);
+               SetResultSize(1);
+               cdr.Result[0] = cdr.Irq1Pending;
+               cdr.Stat = (cdr.Irq1Pending & STATUS_ERROR) ? DiskError : DataReady;
+               cdr.Irq1Pending = 0;
+               setIrq(0x205);
+               return;
        }
-
-       // update for CdlGetlocP
-       ReadTrack(cdr.SetSectorPlay);
+       if (!(psxRegs.interrupt & (1 << PSXINT_CDR)) && cdr.CmdInProgress)
+               CDR_INT(256);
 }
 
 /*
@@ -1292,10 +1289,7 @@ unsigned char cdrRead0(void) {
        else
                cdr.Ctrl &= ~0x20;
 
-       if (cdr.OCUP)
-               cdr.Ctrl |= 0x40;
-//  else
-//             cdr.Ctrl &= ~0x40;
+       cdr.Ctrl |= 0x40; // data fifo not empty
 
        // What means the 0x10 and the 0x08 bits? I only saw it used by the bios
        cdr.Ctrl |= 0x18;
@@ -1339,9 +1333,6 @@ void cdrWrite1(unsigned char rt) {
                return;
        }
 
-       cdr.Cmd = rt;
-       cdr.OCUP = 0;
-
 #ifdef CDR_LOG_CMD_IRQ
        SysPrintf("CD1 write: %x (%s)", rt, CmdName[rt]);
        if (cdr.ParamC) {
@@ -1357,16 +1348,20 @@ void cdrWrite1(unsigned char rt) {
 
        cdr.ResultReady = 0;
        cdr.Ctrl |= 0x80;
-       // cdr.Stat = NoIntr; 
-       AddIrqQueue(cdr.Cmd, 0x800);
 
-       switch (cdr.Cmd) {
-       case CdlSetmode:
-               CDR_LOG("cdrWrite1() Log: Setmode %x\n", cdr.Param[0]);
-
-               cdr.Mode = cdr.Param[0];
-               break;
+       if (!cdr.CmdInProgress) {
+               cdr.CmdInProgress = rt;
+               // should be something like 12k + controller delays
+               CDR_INT(5000);
+       }
+       else {
+               CDR_LOG_I("cdr: cmd while busy: %02x, prev %02x, busy %02x\n",
+                       rt, cdr.Cmd, cdr.CmdInProgress);
+               if (cdr.CmdInProgress < 0x100) // no pending 2nd response
+                       cdr.CmdInProgress = rt;
        }
+
+       cdr.Cmd = rt;
 }
 
 unsigned char cdrRead2(void) {
@@ -1422,10 +1417,15 @@ void cdrWrite3(unsigned char rt) {
        case 0:
                break; // transfer
        case 1:
+#ifdef CDR_LOG_CMD_IRQ
+               if (cdr.Stat & rt)
+                       SysPrintf("ack %02x\n", cdr.Stat & rt);
+#endif
                cdr.Stat &= ~rt;
 
                if (rt & 0x40)
                        cdr.ParamC = 0;
+               doMissedIrqs();
                return;
        case 2:
                cdr.AttenuatorLeftToRightT = rt;
@@ -1433,7 +1433,7 @@ void cdrWrite3(unsigned char rt) {
        case 3:
                if (rt & 0x20) {
                        memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
-                       CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n",
+                       CDR_LOG("CD-XA Volume: %02x %02x | %02x %02x\n",
                                cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
                                cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
                }
@@ -1471,7 +1471,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) {
                case 0x11000000:
                case 0x11400100:
                        if (cdr.Readed == 0) {
-                               CDR_LOG("psxDma3() Log: *** DMA 3 *** NOT READY\n");
+                               CDR_LOG_I("psxDma3() Log: *** DMA 3 *** NOT READY\n");
                                break;
                        }
 
@@ -1611,7 +1611,7 @@ int cdrFreeze(void *f, int Mode) {
                        if (!Config.Cdda)
                                CDR_play(cdr.SetSectorPlay);
                        if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY_OLD))
-                               CDRPLAYSEEKREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime);
+                               CDRPLAYSEEKREAD_INT((cdr.Mode & 0x80) ? (cdReadTime / 2) : cdReadTime, 1);
                }
 
                if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {