cdrom: change pause timing again
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
index 6f4e3eb..d4d1474 100644 (file)
@@ -52,10 +52,10 @@ static struct {
        // unused members maintain savesate compatibility
        unsigned char unused0;
        unsigned char unused1;
-       unsigned char Reg2;
+       unsigned char IrqMask;
        unsigned char unused2;
        unsigned char Ctrl;
-       unsigned char Stat;
+       unsigned char IrqStat;
 
        unsigned char StatP;
 
@@ -68,7 +68,7 @@ static struct {
        } subq;
        unsigned char TrackChanged;
        unsigned char ReportDelay;
-       unsigned char unused3;
+       unsigned char PhysCdPropagations;
        unsigned short sectorsRead;
        unsigned int  freeze_ver;
 
@@ -94,9 +94,12 @@ static struct {
        unsigned char Track;
        boolean Play, Muted;
        int CurTrack;
-       int Mode, File, Channel;
+       unsigned char Mode;
+       unsigned char FileChannelSelected;
+       unsigned char CurFile, CurChannel;
+       int FilterFile, FilterChannel;
        unsigned char LocL[8];
-       int FirstSector;
+       int unused4;
 
        xa_decode_t Xa;
 
@@ -105,12 +108,12 @@ static struct {
 
        u16 CmdInProgress;
        u8 Irq1Pending;
-       u8 unused5;
+       u8 AdpcmActive;
        u32 LastReadSeekCycles;
 
        u8 unused7;
 
-       u8 DriveState;
+       u8 DriveState; // enum drive_state
        u8 FastForward;
        u8 FastBackward;
        u8 errorRetryhack;
@@ -174,7 +177,7 @@ unsigned char Test20[] = { 0x98, 0x06, 0x10, 0xC3 };
 unsigned char Test22[] = { 0x66, 0x6F, 0x72, 0x20, 0x45, 0x75, 0x72, 0x6F };
 unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
 
-// cdr.Stat:
+// cdr.IrqStat:
 #define NoIntr         0
 #define DataReady      1
 #define Complete       2
@@ -206,7 +209,8 @@ unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
 /* Errors */
 #define ERROR_NOTREADY   (1<<7) // 0x80
 #define ERROR_INVALIDCMD (1<<6) // 0x40
-#define ERROR_INVALIDARG (1<<5) // 0x20
+#define ERROR_BAD_ARGNUM (1<<5) // 0x20
+#define ERROR_BAD_ARGVAL (1<<4) // 0x10
 #define ERROR_SHELLOPEN  (1<<3) // 0x08
 
 // 1x = 75 sectors per second
@@ -218,11 +222,14 @@ unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
 #define SUBQ_FORWARD_SECTORS 2u
 
 enum drive_state {
-       DRIVESTATE_STANDBY = 0, // pause, play, read
+       DRIVESTATE_STANDBY = 0, // different from paused
        DRIVESTATE_LID_OPEN,
        DRIVESTATE_RESCAN_CD,
        DRIVESTATE_PREPARE_CD,
        DRIVESTATE_STOPPED,
+       DRIVESTATE_PAUSED,
+       DRIVESTATE_PLAY_READ,
+       DRIVESTATE_SEEK,
 };
 
 static struct CdrStat stat;
@@ -273,23 +280,33 @@ static void sec2msf(unsigned int s, u8 *msf) {
        x |= f; \
 }
 
-#define SetResultSize(size) { \
+#define SetResultSize_(size) { \
        cdr.ResultP = 0; \
        cdr.ResultC = size; \
        cdr.ResultReady = 1; \
 }
 
-static void setIrq(int log_cmd)
+#define SetResultSize(size) { \
+       if (cdr.ResultP < cdr.ResultC) \
+               CDR_LOG_I("overwriting result, len=%u\n", cdr.ResultC); \
+       SetResultSize_(size); \
+}
+
+static void setIrq(u8 irq, int log_cmd)
 {
-       if (cdr.Stat & cdr.Reg2)
+       u8 old = cdr.IrqStat & cdr.IrqMask ? 1 : 0;
+       u8 new_ = irq & cdr.IrqMask ? 1 : 0;
+
+       cdr.IrqStat = irq;
+       if ((old ^ new_) & new_)
                psxHu32ref(0x1070) |= SWAP32((u32)0x4);
 
 #ifdef CDR_LOG_CMD_IRQ
-       if (cdr.Stat)
+       if (cdr.IrqStat)
        {
                int i;
-               CDR_LOG_I("CDR IRQ=%d cmd %02x stat %02x: ",
-                       !!(cdr.Stat & cdr.Reg2), log_cmd, cdr.Stat);
+               CDR_LOG_I("CDR IRQ=%d cmd %02x irqstat %02x: ",
+                       !!(cdr.IrqStat & cdr.IrqMask), log_cmd, cdr.IrqStat);
                for (i = 0; i < cdr.ResultC; i++)
                        SysPrintf("%02x ", cdr.Result[i]);
                SysPrintf("\n");
@@ -327,28 +344,22 @@ void cdrLidSeekInterrupt(void)
 
                // 02, 12, 10
                if (!(cdr.StatP & STATUS_SHELLOPEN)) {
+                       StopReading();
                        SetPlaySeekRead(cdr.StatP, 0);
                        cdr.StatP |= STATUS_SHELLOPEN;
 
                        // IIRC this sometimes doesn't happen on real hw
                        // (when lots of commands are sent?)
-                       if (cdr.Reading) {
-                               StopReading();
-                               SetResultSize(2);
-                               cdr.Result[0] = cdr.StatP | STATUS_SEEKERROR;
-                               cdr.Result[1] = ERROR_SHELLOPEN;
-                               cdr.Stat = DiskError;
-                               setIrq(0x1006);
-                       }
+                       SetResultSize(2);
+                       cdr.Result[0] = cdr.StatP | STATUS_SEEKERROR;
+                       cdr.Result[1] = ERROR_SHELLOPEN;
                        if (cdr.CmdInProgress) {
                                psxRegs.interrupt &= ~(1 << PSXINT_CDR);
                                cdr.CmdInProgress = 0;
-                               SetResultSize(2);
                                cdr.Result[0] = cdr.StatP | STATUS_ERROR;
                                cdr.Result[1] = ERROR_NOTREADY;
-                               cdr.Stat = DiskError;
-                               setIrq(0x1007);
                        }
+                       setIrq(DiskError, 0x1006);
 
                        set_event(PSXINT_CDRLID, cdReadTime * 30);
                        break;
@@ -521,11 +532,11 @@ static void cdrPlayInterrupt_Autopause()
 
                SetResultSize(1);
                cdr.Result[0] = cdr.StatP;
-               cdr.Stat = DataEnd;
-               setIrq(0x1000); // 0x1000 just for logging purposes
+               setIrq(DataEnd, 0x1000); // 0x1000 just for logging purposes
 
                StopCdda();
                SetPlaySeekRead(cdr.StatP, 0);
+               cdr.DriveState = DRIVESTATE_PAUSED;
        }
        else if ((cdr.Mode & MODE_REPORT) && !cdr.ReportDelay &&
                 ((cdr.subq.Absolute[2] & 0x0f) == 0 || cdr.FastForward || cdr.FastBackward))
@@ -558,8 +569,7 @@ static void cdrPlayInterrupt_Autopause()
                cdr.Result[6] = abs_lev_max >> 0;
                cdr.Result[7] = abs_lev_max >> 8;
 
-               cdr.Stat = DataReady;
-               setIrq(0x1001);
+               setIrq(DataReady, 0x1001);
        }
 
        if (cdr.ReportDelay)
@@ -573,18 +583,15 @@ static int cdrSeekTime(unsigned char *target)
        int cyclesSinceRS = psxRegs.cycle - cdr.LastReadSeekCycles;
        seekTime = MAX_VALUE(seekTime, 20000);
 
-       // need this stupidly long penalty or else Spyro2 intro desyncs
-       // note: if misapplied this breaks MGS cutscenes among other things
-       if (cyclesSinceRS > cdReadTime * 50)
-               seekTime += cdReadTime * 25;
        // Transformers Beast Wars Transmetals does Setloc(x),SeekL,Setloc(x),ReadN
        // and then wants some slack time
-       else if (cyclesSinceRS < cdReadTime *3/2)
+       if (cdr.DriveState == DRIVESTATE_PAUSED || cyclesSinceRS < cdReadTime *3/2)
                seekTime += cdReadTime;
 
        seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3);
-       CDR_LOG("seek: %.2f %.2f (%.2f)\n", (float)seekTime / PSXCLK,
-               (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime);
+       CDR_LOG("seek: %.2f %.2f (%.2f) st %d di %d\n", (float)seekTime / PSXCLK,
+               (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime,
+               cdr.DriveState, diff);
        return seekTime;
 }
 
@@ -618,7 +625,6 @@ static u32 cdrAlignTimingHack(u32 cycles)
 static void cdrUpdateTransferBuf(const u8 *buf);
 static void cdrReadInterrupt(void);
 static void cdrPrepCdda(s16 *buf, int samples);
-static void cdrAttenuate(s16 *buf, int samples, int stereo);
 
 static void msfiAdd(u8 *msfi, u32 count)
 {
@@ -650,6 +656,14 @@ static void msfiSub(u8 *msfi, u32 count)
 
 void cdrPlayReadInterrupt(void)
 {
+       int hit = CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
+       if (!hit && cdr.PhysCdPropagations++ < 222) {
+               // this propagates real cdrom delays to the emulated game
+               CDRPLAYREAD_INT(cdReadTime / 2, 0);
+               return;
+       }
+       cdr.PhysCdPropagations = 0;
+
        cdr.LastReadSeekCycles = psxRegs.cycle;
 
        if (cdr.Reading) {
@@ -662,28 +676,29 @@ void cdrPlayReadInterrupt(void)
        CDR_LOG("CDDA - %02d:%02d:%02d m %02x\n",
                cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], cdr.Mode);
 
+       cdr.DriveState = DRIVESTATE_PLAY_READ;
        SetPlaySeekRead(cdr.StatP, STATUS_PLAY);
        if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
                CDR_LOG_I("end stop\n");
                StopCdda();
                SetPlaySeekRead(cdr.StatP, 0);
                cdr.TrackChanged = TRUE;
+               cdr.DriveState = DRIVESTATE_PAUSED;
        }
        else {
                CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf);
        }
 
-       if (!cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
+       if (!cdr.IrqStat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
                cdrPlayInterrupt_Autopause();
 
-       if (!cdr.Muted && cdr.Play && !Config.Cdda) {
+       if (cdr.Play && !Config.Cdda) {
                cdrPrepCdda(read_buf, CD_FRAMESIZE_RAW / 4);
-               cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
-               SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW, psxRegs.cycle, cdr.FirstSector);
-               cdr.FirstSector = 0;
+               SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW, psxRegs.cycle, 0);
        }
 
        msfiAdd(cdr.SetSectorPlay, 1);
+       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
 
        // update for CdlGetlocP/autopause
        generate_subq(cdr.SetSectorPlay);
@@ -691,6 +706,30 @@ void cdrPlayReadInterrupt(void)
        CDRPLAYREAD_INT(cdReadTime, 0);
 }
 
+static void softReset(void)
+{
+       CDR_getStatus(&stat);
+       if (stat.Status & STATUS_SHELLOPEN) {
+               cdr.DriveState = DRIVESTATE_LID_OPEN;
+               cdr.StatP = STATUS_SHELLOPEN;
+       }
+       else if (CdromId[0] == '\0') {
+               cdr.DriveState = DRIVESTATE_STOPPED;
+               cdr.StatP = 0;
+       }
+       else {
+               cdr.DriveState = DRIVESTATE_STANDBY;
+               cdr.StatP = STATUS_ROTATING;
+       }
+
+       cdr.FifoOffset = DATA_SIZE; // fifo empty
+       cdr.LocL[0] = LOCL_INVALID;
+       cdr.Mode = MODE_SIZE_2340;
+       cdr.Muted = FALSE;
+       SPU_setCDvol(cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
+               cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight, psxRegs.cycle);
+}
+
 #define CMD_PART2           0x100
 #define CMD_WHILE_NOT_READY 0x200
 
@@ -704,12 +743,14 @@ void cdrInterrupt(void) {
        u8 set_loc[3];
        int read_ok;
        u16 not_ready = 0;
+       u8 IrqStat = Acknowledge;
+       u8 DriveStateOld;
        u16 Cmd;
        int i;
 
-       if (cdr.Stat) {
+       if (cdr.IrqStat) {
                CDR_LOG_I("cmd %02x with irqstat %x\n",
-                       cdr.CmdInProgress, cdr.Stat);
+                       cdr.CmdInProgress, cdr.IrqStat);
                return;
        }
        if (cdr.Irq1Pending) {
@@ -720,16 +761,14 @@ void cdrInterrupt(void) {
                        cdr.CmdInProgress, cdr.Irq1Pending);
                SetResultSize(1);
                cdr.Result[0] = cdr.Irq1Pending;
-               cdr.Stat = (cdr.Irq1Pending & STATUS_ERROR) ? DiskError : DataReady;
                cdr.Irq1Pending = 0;
-               setIrq(0x1003);
+               setIrq((cdr.Irq1Pending & STATUS_ERROR) ? DiskError : DataReady, 0x1003);
                return;
        }
 
        // default response
        SetResultSize(1);
        cdr.Result[0] = cdr.StatP;
-       cdr.Stat = Acknowledge;
 
        Cmd = cdr.CmdInProgress;
        cdr.CmdInProgress = 0;
@@ -776,7 +815,7 @@ void cdrInterrupt(void) {
                                CDR_LOG_I("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
                                if (++cdr.errorRetryhack > 100)
                                        break;
-                               error = ERROR_INVALIDARG;
+                               error = ERROR_BAD_ARGNUM;
                                goto set_error;
                        }
                        else
@@ -841,7 +880,8 @@ void cdrInterrupt(void) {
                        cdr.LocL[0] = LOCL_INVALID;
                        cdr.SubqForwardSectors = 1;
                        cdr.TrackChanged = FALSE;
-                       cdr.FirstSector = 1;
+                       cdr.FileChannelSelected = 0;
+                       cdr.AdpcmActive = 0;
                        cdr.ReportDelay = 60;
                        cdr.sectorsRead = 0;
 
@@ -852,6 +892,7 @@ void cdrInterrupt(void) {
                        
                        // BIOS player - set flag again
                        cdr.Play = TRUE;
+                       cdr.DriveState = DRIVESTATE_PLAY_READ;
 
                        CDRPLAYREAD_INT(cdReadTime + seekTime, 1);
                        start_rotating = 1;
@@ -859,7 +900,7 @@ void cdrInterrupt(void) {
 
                case CdlForward:
                        // TODO: error 80 if stopped
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
 
                        // GameShark CD Player: Calls 2x + Play 2x
                        cdr.FastForward = 1;
@@ -867,7 +908,7 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlBackward:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
 
                        // GameShark CD Player: Calls 2x + Play 2x
                        cdr.FastBackward = 1;
@@ -876,15 +917,16 @@ void cdrInterrupt(void) {
 
                case CdlStandby:
                        if (cdr.DriveState != DRIVESTATE_STOPPED) {
-                               error = ERROR_INVALIDARG;
+                               error = ERROR_BAD_ARGNUM;
                                goto set_error;
                        }
+                       cdr.DriveState = DRIVESTATE_STANDBY;
                        second_resp_time = cdReadTime * 125 / 2;
                        start_rotating = 1;
                        break;
 
                case CdlStandby + CMD_PART2:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlStop:
@@ -904,17 +946,22 @@ void cdrInterrupt(void) {
                        cdr.LocL[0] = LOCL_INVALID;
 
                        second_resp_time = 0x800;
-                       if (cdr.DriveState == DRIVESTATE_STANDBY)
+                       if (cdr.DriveState != DRIVESTATE_STOPPED)
                                second_resp_time = cdReadTime * 30 / 2;
 
                        cdr.DriveState = DRIVESTATE_STOPPED;
                        break;
 
                case CdlStop + CMD_PART2:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlPause:
+                       if (cdr.AdpcmActive) {
+                               cdr.AdpcmActive = 0;
+                               cdr.Xa.nsamples = 0;
+                               SPU_playADPCMchannel(&cdr.Xa, psxRegs.cycle, 1); // flush adpcm
+                       }
                        StopCdda();
                        StopReading();
 
@@ -924,63 +971,68 @@ void cdrInterrupt(void) {
                        cdr.sectorsRead = 0;
 
                        /*
-                       Gundam Battle Assault 2: much slower (*)
-                       - Fixes boot, gameplay
-
-                       Hokuto no Ken 2: slower
-                       - Fixes intro + subtitles
-
-                       InuYasha - Feudal Fairy Tale: slower
-                       - Fixes battles
+                       Gundam Battle Assault 2
+                       Hokuto no Ken 2
+                       InuYasha - Feudal Fairy Tale
+                       Dance Dance Revolution Konamix
+                       ...
                        */
-                       /* Gameblabla - Tightening the timings (as taken from Duckstation). 
-                        * The timings from Duckstation are based upon hardware tests.
-                        * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode,
-                        * seems to be timing sensitive as it can depend on the CPU's clock speed.
-                        * */
                        if (!(cdr.StatP & (STATUS_PLAY | STATUS_READ)))
                        {
                                second_resp_time = 7000;
                        }
                        else
                        {
-                               second_resp_time = (((cdr.Mode & MODE_SPEED) ? 1 : 2) * 1097107);
+                               second_resp_time = 2 * 1097107;
                        }
                        SetPlaySeekRead(cdr.StatP, 0);
+                       DriveStateOld = cdr.DriveState;
+                       cdr.DriveState = DRIVESTATE_PAUSED;
+                       if (DriveStateOld == DRIVESTATE_SEEK) {
+                               // According to Duckstation this fails, but the
+                               // exact conditions and effects are not clear.
+                               // Moto Racer World Tour seems to rely on this.
+                               // For now assume pause works anyway, just errors out.
+                               error = ERROR_NOTREADY;
+                               goto set_error;
+                       }
                        break;
 
                case CdlPause + CMD_PART2:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlReset:
                case CdlReset + CMD_WHILE_NOT_READY:
+                       // note: nocash and Duckstation calls this 'Init', but
+                       // the official SDK calls it 'Reset', and so do we
                        StopCdda();
                        StopReading();
-                       SetPlaySeekRead(cdr.StatP, 0);
-                       cdr.LocL[0] = LOCL_INVALID;
-                       cdr.Muted = FALSE;
-                       cdr.Mode = MODE_SIZE_2340; /* This fixes This is Football 2, Pooh's Party lockups */
+                       softReset();
                        second_resp_time = not_ready ? 70000 : 4100000;
                        start_rotating = 1;
                        break;
 
                case CdlReset + CMD_PART2:
                case CdlReset + CMD_PART2 + CMD_WHILE_NOT_READY:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlMute:
                        cdr.Muted = TRUE;
+                       SPU_setCDvol(0, 0, 0, 0, psxRegs.cycle);
                        break;
 
                case CdlDemute:
                        cdr.Muted = FALSE;
+                       SPU_setCDvol(cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
+                               cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight, psxRegs.cycle);
                        break;
 
                case CdlSetfilter:
-                       cdr.File = cdr.Param[0];
-                       cdr.Channel = cdr.Param[1];
+                       cdr.FilterFile = cdr.Param[0];
+                       cdr.FilterChannel = cdr.Param[1];
+                       cdr.FileChannelSelected = 0;
                        break;
 
                case CdlSetmode:
@@ -992,11 +1044,11 @@ void cdrInterrupt(void) {
                case CdlGetparam:
                case CdlGetparam + CMD_WHILE_NOT_READY:
                        /* Gameblabla : According to mednafen, Result size should be 5 and done this way. */
-                       SetResultSize(5);
+                       SetResultSize_(5);
                        cdr.Result[1] = cdr.Mode;
                        cdr.Result[2] = 0;
-                       cdr.Result[3] = cdr.File;
-                       cdr.Result[4] = cdr.Channel;
+                       cdr.Result[3] = cdr.FilterFile;
+                       cdr.Result[4] = cdr.FilterChannel;
                        break;
 
                case CdlGetlocL:
@@ -1004,12 +1056,12 @@ void cdrInterrupt(void) {
                                error = 0x80;
                                goto set_error;
                        }
-                       SetResultSize(8);
+                       SetResultSize_(8);
                        memcpy(cdr.Result, cdr.LocL, 8);
                        break;
 
                case CdlGetlocP:
-                       SetResultSize(8);
+                       SetResultSize_(8);
                        memcpy(&cdr.Result, &cdr.subq, 8);
                        break;
 
@@ -1020,36 +1072,29 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlReadT + CMD_PART2:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlGetTN:
-                       SetResultSize(3);
                        if (CDR_getTN(cdr.ResultTN) == -1) {
-                               cdr.Stat = DiskError;
-                               cdr.Result[0] |= STATUS_ERROR;
-                       } else {
-                               cdr.Stat = Acknowledge;
-                               cdr.Result[1] = itob(cdr.ResultTN[0]);
-                               cdr.Result[2] = itob(cdr.ResultTN[1]);
+                               assert(0);
                        }
+                       SetResultSize_(3);
+                       cdr.Result[1] = itob(cdr.ResultTN[0]);
+                       cdr.Result[2] = itob(cdr.ResultTN[1]);
                        break;
 
                case CdlGetTD:
                        cdr.Track = btoi(cdr.Param[0]);
-                       SetResultSize(4);
                        if (CDR_getTD(cdr.Track, cdr.ResultTD) == -1) {
-                               cdr.Stat = DiskError;
-                               cdr.Result[0] |= STATUS_ERROR;
-                       } else {
-                               cdr.Stat = Acknowledge;
-                               cdr.Result[0] = cdr.StatP;
-                               cdr.Result[1] = itob(cdr.ResultTD[2]);
-                               cdr.Result[2] = itob(cdr.ResultTD[1]);
-                               /* According to Nocash's documentation, the function doesn't care about ff.
-                                * This can be seen also in Mednafen's implementation. */
-                               //cdr.Result[3] = itob(cdr.ResultTD[0]);
+                               error = ERROR_BAD_ARGVAL;
+                               goto set_error;
                        }
+                       SetResultSize_(3);
+                       cdr.Result[1] = itob(cdr.ResultTD[2]);
+                       cdr.Result[2] = itob(cdr.ResultTD[1]);
+                       // no sector number
+                       //cdr.Result[3] = itob(cdr.ResultTD[0]);
                        break;
 
                case CdlSeekL:
@@ -1060,6 +1105,9 @@ void cdrInterrupt(void) {
 
                        seekTime = cdrSeekTime(cdr.SetSector);
                        memcpy(cdr.SetSectorPlay, cdr.SetSector, 4);
+                       cdr.DriveState = DRIVESTATE_SEEK;
+                       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1],
+                                       cdr.SetSectorPlay[2]);
                        /*
                        Crusaders of Might and Magic = 0.5x-4x
                        - fix cutscene speech start
@@ -1081,13 +1129,14 @@ void cdrInterrupt(void) {
                case CdlSeekP + CMD_PART2:
                        SetPlaySeekRead(cdr.StatP, 0);
                        cdr.Result[0] = cdr.StatP;
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
 
                        Find_CurTrack(cdr.SetSectorPlay);
                        read_ok = ReadTrack(cdr.SetSectorPlay);
                        if (read_ok && (buf = CDR_getBuffer()))
                                memcpy(cdr.LocL, buf, 8);
                        UpdateSubq(cdr.SetSectorPlay);
+                       cdr.DriveState = DRIVESTATE_STANDBY;
                        cdr.TrackChanged = FALSE;
                        cdr.LastReadSeekCycles = psxRegs.cycle;
                        break;
@@ -1096,15 +1145,15 @@ void cdrInterrupt(void) {
                case CdlTest + CMD_WHILE_NOT_READY:
                        switch (cdr.Param[0]) {
                                case 0x20: // System Controller ROM Version
-                                       SetResultSize(4);
+                                       SetResultSize_(4);
                                        memcpy(cdr.Result, Test20, 4);
                                        break;
                                case 0x22:
-                                       SetResultSize(8);
+                                       SetResultSize_(8);
                                        memcpy(cdr.Result, Test22, 4);
                                        break;
                                case 0x23: case 0x24:
-                                       SetResultSize(8);
+                                       SetResultSize_(8);
                                        memcpy(cdr.Result, Test23, 4);
                                        break;
                        }
@@ -1115,7 +1164,7 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlID + CMD_PART2:
-                       SetResultSize(8);
+                       SetResultSize_(8);
                        cdr.Result[0] = cdr.StatP;
                        cdr.Result[1] = 0;
                        cdr.Result[2] = 0;
@@ -1132,10 +1181,12 @@ void cdrInterrupt(void) {
                                        cdr.Result[1] |= 0x80;
                        }
                        cdr.Result[0] |= (cdr.Result[1] >> 4) & 0x08;
+                       CDR_LOG_I("CdlID: %02x %02x %02x %02x\n", cdr.Result[0],
+                               cdr.Result[1], cdr.Result[2], cdr.Result[3]);
 
                        /* This adds the string "PCSX" in Playstation bios boot screen */
                        memcpy((char *)&cdr.Result[4], "PCSX", 4);
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlInit:
@@ -1163,7 +1214,7 @@ void cdrInterrupt(void) {
 
                case CdlReadToc + CMD_PART2:
                case CdlReadToc + CMD_PART2 + CMD_WHILE_NOT_READY:
-                       cdr.Stat = Complete;
+                       IrqStat = Complete;
                        break;
 
                case CdlReadN:
@@ -1184,7 +1235,8 @@ void cdrInterrupt(void) {
                                cdr.SetlocPending = 0;
                        }
                        cdr.Reading = 1;
-                       cdr.FirstSector = 1;
+                       cdr.FileChannelSelected = 0;
+                       cdr.AdpcmActive = 0;
 
                        // Fighting Force 2 - update subq time immediately
                        // - fixes new game
@@ -1192,6 +1244,9 @@ void cdrInterrupt(void) {
                        cdr.LocL[0] = LOCL_INVALID;
                        cdr.SubqForwardSectors = 1;
                        cdr.sectorsRead = 0;
+                       cdr.DriveState = DRIVESTATE_SEEK;
+                       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1],
+                                       cdr.SetSectorPlay[2]);
 
                        cycles = (cdr.Mode & MODE_SPEED) ? cdReadTime : cdReadTime * 2;
                        cycles += seekTime;
@@ -1209,10 +1264,10 @@ void cdrInterrupt(void) {
                        // FALLTHROUGH
 
                set_error:
-                       SetResultSize(2);
+                       SetResultSize_(2);
                        cdr.Result[0] = cdr.StatP | STATUS_ERROR;
                        cdr.Result[1] = not_ready ? ERROR_NOTREADY : error;
-                       cdr.Stat = DiskError;
+                       IrqStat = DiskError;
                        CDR_LOG_I("cmd %02x error %02x\n", Cmd, cdr.Result[1]);
                        break;
        }
@@ -1231,7 +1286,7 @@ void cdrInterrupt(void) {
                CDR_LOG_I("cmd %02x came before %02x finished\n", cdr.Cmd, Cmd);
        }
 
-       setIrq(Cmd);
+       setIrq(IrqStat, Cmd);
 }
 
 #ifdef HAVE_ARMV7
@@ -1255,57 +1310,18 @@ static void cdrPrepCdda(s16 *buf, int samples)
 #endif
 }
 
-static void cdrAttenuate(s16 *buf, int samples, int stereo)
-{
-       int i, l, r;
-       int ll = cdr.AttenuatorLeftToLeft;
-       int lr = cdr.AttenuatorLeftToRight;
-       int rl = cdr.AttenuatorRightToLeft;
-       int rr = cdr.AttenuatorRightToRight;
-
-       if (lr == 0 && rl == 0 && 0x78 <= ll && ll <= 0x88 && 0x78 <= rr && rr <= 0x88)
-               return;
-
-       if (!stereo && ll == 0x40 && lr == 0x40 && rl == 0x40 && rr == 0x40)
-               return;
-
-       if (stereo) {
-               for (i = 0; i < samples; i++) {
-                       l = buf[i * 2];
-                       r = buf[i * 2 + 1];
-                       l = (l * ll + r * rl) >> 7;
-                       r = (r * rr + l * lr) >> 7;
-                       ssat32_to_16(l);
-                       ssat32_to_16(r);
-                       buf[i * 2] = l;
-                       buf[i * 2 + 1] = r;
-               }
-       }
-       else {
-               for (i = 0; i < samples; i++) {
-                       l = buf[i];
-                       l = l * (ll + rl) >> 7;
-                       //r = r * (rr + lr) >> 7;
-                       ssat32_to_16(l);
-                       //ssat32_to_16(r);
-                       buf[i] = l;
-               }
-       }
-}
-
 static void cdrReadInterruptSetResult(unsigned char result)
 {
-       if (cdr.Stat) {
+       if (cdr.IrqStat) {
                CDR_LOG_I("%d:%02d:%02d irq miss, cmd=%02x irqstat=%02x\n",
                        cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2],
-                       cdr.CmdInProgress, cdr.Stat);
+                       cdr.CmdInProgress, cdr.IrqStat);
                cdr.Irq1Pending = result;
                return;
        }
        SetResultSize(1);
        cdr.Result[0] = result;
-       cdr.Stat = (result & STATUS_ERROR) ? DiskError : DataReady;
-       setIrq(0x1004);
+       setIrq((result & STATUS_ERROR) ? DiskError : DataReady, 0x1004);
 }
 
 static void cdrUpdateTransferBuf(const u8 *buf)
@@ -1322,9 +1338,12 @@ static void cdrUpdateTransferBuf(const u8 *buf)
 
 static void cdrReadInterrupt(void)
 {
-       u8 *buf = NULL, *hdr;
+       const struct { u8 file, chan, mode, coding; } *subhdr;
+       const u8 *buf = NULL;
+       int deliver_data = 1;
        u8 subqPos[3];
        int read_ok;
+       int is_start;
 
        memcpy(subqPos, cdr.SetSectorPlay, sizeof(subqPos));
        msfiAdd(subqPos, cdr.SubqForwardSectors);
@@ -1337,6 +1356,7 @@ static void cdrReadInterrupt(void)
 
        // note: CdlGetlocL should work as soon as STATUS_READ is indicated
        SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING);
+       cdr.DriveState = DRIVESTATE_PLAY_READ;
        cdr.sectorsRead++;
 
        read_ok = ReadTrack(cdr.SetSectorPlay);
@@ -1348,36 +1368,51 @@ static void cdrReadInterrupt(void)
        if (!read_ok) {
                CDR_LOG_I("cdrReadInterrupt() Log: err\n");
                cdrReadInterruptSetResult(cdr.StatP | STATUS_ERROR);
+               cdr.DriveState = DRIVESTATE_PAUSED; // ?
                return;
        }
        memcpy(cdr.LocL, buf, 8);
 
-       if (!cdr.Stat && !cdr.Irq1Pending)
+       if (!cdr.IrqStat && !cdr.Irq1Pending)
                cdrUpdateTransferBuf(buf);
 
-       if ((!cdr.Muted) && (cdr.Mode & MODE_STRSND) && (!Config.Xa) && (cdr.FirstSector != -1)) { // CD-XA
-               hdr = buf + 4;
-               // Firemen 2: Multi-XA files - briefings, cutscenes
-               if( cdr.FirstSector == 1 && (cdr.Mode & MODE_SF)==0 ) {
-                       cdr.File = hdr[0];
-                       cdr.Channel = hdr[1];
+       subhdr = (void *)(buf + 4);
+       do {
+               // try to process as adpcm
+               if (!(cdr.Mode & MODE_STRSND))
+                       break;
+               if (buf[3] != 2 || (subhdr->mode & 0x44) != 0x44) // or 0x64?
+                       break;
+               CDR_LOG("f=%d m=%d %d,%3d | %d,%2d | %d,%2d\n", !!(cdr.Mode & MODE_SF), cdr.Muted,
+                       subhdr->file, subhdr->chan, cdr.CurFile, cdr.CurChannel, cdr.FilterFile, cdr.FilterChannel);
+               if ((cdr.Mode & MODE_SF) && (subhdr->file != cdr.FilterFile || subhdr->chan != cdr.FilterChannel))
+                       break;
+               if (subhdr->chan & 0x80) { // ?
+                       if (subhdr->chan != 0xff)
+                               log_unhandled("adpcm %d:%d\n", subhdr->file, subhdr->chan);
+                       break;
                }
-
-               /* Gameblabla 
-                * Skips playing on channel 255.
-                * Fixes missing audio in Blue's Clues : Blue's Big Musical. (Should also fix Taxi 2)
-                * TODO : Check if this is the proper behaviour.
-                * */
-               if ((hdr[2] & 0x4) && hdr[0] == cdr.File && hdr[1] == cdr.Channel && cdr.Channel != 255) {
-                       int ret = xa_decode_sector(&cdr.Xa, buf + 4, cdr.FirstSector);
-                       if (!ret) {
-                               cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo);
-                               SPU_playADPCMchannel(&cdr.Xa, psxRegs.cycle, cdr.FirstSector);
-                               cdr.FirstSector = 0;
-                       }
-                       else cdr.FirstSector = -1;
+               if (!cdr.FileChannelSelected) {
+                       cdr.CurFile = subhdr->file;
+                       cdr.CurChannel = subhdr->chan;
+                       cdr.FileChannelSelected = 1;
                }
-       }
+               else if (subhdr->file != cdr.CurFile || subhdr->chan != cdr.CurChannel)
+                       break;
+
+               // accepted as adpcm
+               deliver_data = 0;
+
+               if (Config.Xa)
+                       break;
+               is_start = !cdr.AdpcmActive;
+               cdr.AdpcmActive = !xa_decode_sector(&cdr.Xa, buf + 4, is_start);
+               if (cdr.AdpcmActive)
+                       SPU_playADPCMchannel(&cdr.Xa, psxRegs.cycle, is_start);
+       } while (0);
+
+       if ((cdr.Mode & MODE_SF) && (subhdr->mode & 0x44) == 0x44) // according to nocash
+               deliver_data = 0;
 
        /*
        Croc 2: $40 - only FORM1 (*)
@@ -1385,30 +1420,28 @@ static void cdrReadInterrupt(void)
        Sim Theme Park - no adpcm at all (zero)
        */
 
-       if (!(cdr.Mode & MODE_STRSND) || !(buf[4+2] & 0x4))
+       if (deliver_data)
                cdrReadInterruptSetResult(cdr.StatP);
 
        msfiAdd(cdr.SetSectorPlay, 1);
+       CDR_prefetch(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2]);
 
        CDRPLAYREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 0);
 }
 
 /*
 cdrRead0:
-       bit 0,1 - mode
-       bit 2 - unknown
-       bit 3 - unknown
-       bit 4 - unknown
+       bit 0,1 - reg index
+       bit 2 - adpcm active
        bit 5 - 1 result ready
        bit 6 - 1 dma ready
        bit 7 - 1 command being processed
 */
 
 unsigned char cdrRead0(void) {
-       if (cdr.ResultReady)
-               cdr.Ctrl |= 0x20;
-       else
-               cdr.Ctrl &= ~0x20;
+       cdr.Ctrl &= ~0x24;
+       cdr.Ctrl |= cdr.AdpcmActive << 2;
+       cdr.Ctrl |= cdr.ResultReady << 5;
 
        cdr.Ctrl |= 0x40; // data fifo not empty
 
@@ -1421,7 +1454,7 @@ unsigned char cdrRead0(void) {
 }
 
 void cdrWrite0(unsigned char rt) {
-       CDR_LOG_IO("cdr w0.idx: %02x\n", rt);
+       CDR_LOG_IO("cdr w0.x.idx: %02x\n", rt);
 
        cdr.Ctrl = (rt & 3) | (cdr.Ctrl & ~3);
 }
@@ -1435,13 +1468,13 @@ unsigned char cdrRead1(void) {
        if (cdr.ResultP == cdr.ResultC)
                cdr.ResultReady = 0;
 
-       CDR_LOG_IO("cdr r1.rsp: %02x #%u\n", psxHu8(0x1801), cdr.ResultP - 1);
+       CDR_LOG_IO("cdr r1.x.rsp: %02x #%u\n", psxHu8(0x1801), cdr.ResultP - 1);
 
        return psxHu8(0x1801);
 }
 
 void cdrWrite1(unsigned char rt) {
-       const char *rnames[] = { "cmd", "smd", "smc", "arr" }; (void)rnames;
+       const char *rnames[] = { "0.cmd", "1.smd", "2.smc", "3.arr" }; (void)rnames;
        CDR_LOG_IO("cdr w1.%s: %02x\n", rnames[cdr.Ctrl & 3], rt);
 
        switch (cdr.Ctrl & 3) {
@@ -1461,10 +1494,9 @@ void cdrWrite1(unsigned char rt) {
                SysPrintf(" Param[%d] = {", cdr.ParamC);
                for (i = 0; i < cdr.ParamC; i++)
                        SysPrintf(" %x,", cdr.Param[i]);
-               SysPrintf("}\n");
-       } else {
-               SysPrintf("\n");
+               SysPrintf("}");
        }
+       SysPrintf(" @%08x\n", psxRegs.pc);
 #endif
 
        cdr.ResultReady = 0;
@@ -1493,12 +1525,12 @@ unsigned char cdrRead2(void) {
        else
                CDR_LOG_I("read empty fifo (%d)\n", cdr.FifoSize);
 
-       CDR_LOG_IO("cdr r2.dat: %02x\n", ret);
+       CDR_LOG_IO("cdr r2.x.dat: %02x\n", ret);
        return ret;
 }
 
 void cdrWrite2(unsigned char rt) {
-       const char *rnames[] = { "prm", "ien", "all", "arl" }; (void)rnames;
+       const char *rnames[] = { "0.prm", "1.ien", "2.all", "3.arl" }; (void)rnames;
        CDR_LOG_IO("cdr w2.%s: %02x\n", rnames[cdr.Ctrl & 3], rt);
 
        switch (cdr.Ctrl & 3) {
@@ -1507,8 +1539,8 @@ void cdrWrite2(unsigned char rt) {
                        cdr.Param[cdr.ParamC++] = rt;
                return;
        case 1:
-               cdr.Reg2 = rt;
-               setIrq(0x1005);
+               cdr.IrqMask = rt;
+               setIrq(cdr.IrqStat, 0x1005);
                return;
        case 2:
                cdr.AttenuatorLeftToLeftT = rt;
@@ -1521,29 +1553,31 @@ void cdrWrite2(unsigned char rt) {
 
 unsigned char cdrRead3(void) {
        if (cdr.Ctrl & 0x1)
-               psxHu8(0x1803) = cdr.Stat | 0xE0;
+               psxHu8(0x1803) = cdr.IrqStat | 0xE0;
        else
-               psxHu8(0x1803) = cdr.Reg2 | 0xE0;
+               psxHu8(0x1803) = cdr.IrqMask | 0xE0;
 
-       CDR_LOG_IO("cdr r3.%s: %02x\n", (cdr.Ctrl & 1) ? "ifl" : "ien", psxHu8(0x1803));
+       CDR_LOG_IO("cdr r3.%d.%s: %02x\n", cdr.Ctrl & 3,
+               (cdr.Ctrl & 1) ? "ifl" : "ien", psxHu8(0x1803));
        return psxHu8(0x1803);
 }
 
 void cdrWrite3(unsigned char rt) {
-       const char *rnames[] = { "req", "ifl", "alr", "ava" }; (void)rnames;
+       const char *rnames[] = { "0.req", "1.ifl", "2.alr", "3.ava" }; (void)rnames;
+       u8 ll, lr, rl, rr;
        CDR_LOG_IO("cdr w3.%s: %02x\n", rnames[cdr.Ctrl & 3], rt);
 
        switch (cdr.Ctrl & 3) {
        case 0:
                break; // transfer
        case 1:
-               if (cdr.Stat & rt) {
+               if (cdr.IrqStat & rt) {
                        u32 nextCycle = psxRegs.intCycle[PSXINT_CDR].sCycle
                                + psxRegs.intCycle[PSXINT_CDR].cycle;
                        int pending = psxRegs.interrupt & (1 << PSXINT_CDR);
 #ifdef CDR_LOG_CMD_IRQ
-                       CDR_LOG_I("ack %02x (w=%02x p=%d,%x,%x,%d)\n", cdr.Stat & rt, rt,
-                               !!pending, cdr.CmdInProgress,
+                       CDR_LOG_I("ack %02x (w=%02x p=%d,%x,%x,%d)\n",
+                               cdr.IrqStat & rt, rt, !!pending, cdr.CmdInProgress,
                                cdr.Irq1Pending, nextCycle - psxRegs.cycle);
 #endif
                        // note: Croc, Shadow Tower (more) vs Discworld Noir (<993)
@@ -1557,7 +1591,7 @@ void cdrWrite3(unsigned char rt) {
                                set_event(PSXINT_CDR, c);
                        }
                }
-               cdr.Stat &= ~rt;
+               cdr.IrqStat &= ~rt;
 
                if (rt & 0x40)
                        cdr.ParamC = 0;
@@ -1566,11 +1600,20 @@ void cdrWrite3(unsigned char rt) {
                cdr.AttenuatorLeftToRightT = rt;
                return;
        case 3:
+               if (rt & 0x01)
+                       log_unhandled("Mute ADPCM?\n");
                if (rt & 0x20) {
-                       memcpy(&cdr.AttenuatorLeftToLeft, &cdr.AttenuatorLeftToLeftT, 4);
-                       CDR_LOG("CD-XA Volume: %02x %02x | %02x %02x\n",
-                               cdr.AttenuatorLeftToLeft, cdr.AttenuatorLeftToRight,
-                               cdr.AttenuatorRightToLeft, cdr.AttenuatorRightToRight);
+                       ll = cdr.AttenuatorLeftToLeftT; lr = cdr.AttenuatorLeftToRightT;
+                       rl = cdr.AttenuatorRightToLeftT; rr = cdr.AttenuatorRightToRightT;
+                       if (ll == cdr.AttenuatorLeftToLeft &&
+                           lr == cdr.AttenuatorLeftToRight &&
+                           rl == cdr.AttenuatorRightToLeft &&
+                           rr == cdr.AttenuatorRightToRight)
+                               return;
+                       cdr.AttenuatorLeftToLeft = ll; cdr.AttenuatorLeftToRight = lr;
+                       cdr.AttenuatorRightToLeft = rl; cdr.AttenuatorRightToRight = rr;
+                       CDR_LOG_I("CD-XA Volume: %02x %02x | %02x %02x\n", ll, lr, rl, rr);
+                       SPU_setCDvol(ll, lr, rl, rr, psxRegs.cycle);
                }
                return;
        }
@@ -1614,6 +1657,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) {
 
        switch (chcr & 0x71000000) {
                case 0x11000000:
+                       madr &= ~3;
                        ptr = getDmaRam(madr, &max_words);
                        if (ptr == INVALID_PTR) {
                                CDR_LOG_I("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n");
@@ -1689,32 +1733,18 @@ static void getCdInfo(void)
 void cdrReset() {
        memset(&cdr, 0, sizeof(cdr));
        cdr.CurTrack = 1;
-       cdr.File = 1;
-       cdr.Channel = 1;
-       cdr.Reg2 = 0x1f;
-       cdr.Stat = NoIntr;
-       cdr.FifoOffset = DATA_SIZE; // fifo empty
+       cdr.FilterFile = 0;
+       cdr.FilterChannel = 0;
+       cdr.IrqMask = 0x1f;
+       cdr.IrqStat = NoIntr;
 
-       CDR_getStatus(&stat);
-       if (stat.Status & STATUS_SHELLOPEN) {
-               cdr.DriveState = DRIVESTATE_LID_OPEN;
-               cdr.StatP = STATUS_SHELLOPEN;
-       }
-       else if (CdromId[0] == '\0') {
-               cdr.DriveState = DRIVESTATE_STOPPED;
-               cdr.StatP = 0;
-       }
-       else {
-               cdr.DriveState = DRIVESTATE_STANDBY;
-               cdr.StatP = STATUS_ROTATING;
-       }
-       
        // BIOS player - default values
        cdr.AttenuatorLeftToLeft = 0x80;
        cdr.AttenuatorLeftToRight = 0x00;
        cdr.AttenuatorRightToLeft = 0x00;
        cdr.AttenuatorRightToRight = 0x80;
 
+       softReset();
        getCdInfo();
 }
 
@@ -1736,6 +1766,7 @@ int cdrFreeze(void *f, int Mode) {
        gzfreeze(&tmp, sizeof(tmp));
 
        if (Mode == 0) {
+               u8 ll = 0, lr = 0, rl = 0, rr = 0;
                getCdInfo();
 
                cdr.FifoOffset = tmp < DATA_SIZE ? tmp : DATA_SIZE;
@@ -1758,20 +1789,10 @@ int cdrFreeze(void *f, int Mode) {
                        if (!Config.Cdda)
                                CDR_play(cdr.SetSectorPlay);
                }
-
-               if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {
-                       // old versions did not latch Reg2, have to fixup..
-                       if (cdr.Reg2 == 0) {
-                               SysPrintf("cdrom: fixing up old savestate\n");
-                               cdr.Reg2 = 7;
-                       }
-                       // also did not save Attenuator..
-                       if ((cdr.AttenuatorLeftToLeft | cdr.AttenuatorLeftToRight
-                            | cdr.AttenuatorRightToLeft | cdr.AttenuatorRightToRight) == 0)
-                       {
-                               cdr.AttenuatorLeftToLeft = cdr.AttenuatorRightToRight = 0x80;
-                       }
-               }
+               if (!cdr.Muted)
+                       ll = cdr.AttenuatorLeftToLeft, lr = cdr.AttenuatorLeftToLeft,
+                       rl = cdr.AttenuatorRightToLeft, rr = cdr.AttenuatorRightToRight;
+               SPU_setCDvol(ll, lr, rl, rr, psxRegs.cycle);
        }
 
        return 0;