cdrom: change GetlocL behavior
[pcsx_rearmed.git] / libpcsxcore / cdrom.c
index 3159e90..42f13af 100644 (file)
@@ -89,8 +89,7 @@ static struct {
        boolean Play, Muted;
        int CurTrack;
        int Mode, File, Channel;
-       int Reset;
-       int NoErr;
+       unsigned char LocL[8];
        int FirstSector;
 
        xa_decode_t Xa;
@@ -208,6 +207,8 @@ unsigned char Test23[] = { 0x43, 0x58, 0x44, 0x32, 0x39 ,0x34, 0x30, 0x51 };
 // so (PSXCLK / 75) = cdr read time (linuzappz)
 #define cdReadTime (PSXCLK / 75)
 
+#define LOCL_INVALID 0xff
+
 enum drive_state {
        DRIVESTATE_STANDBY = 0, // pause, play, read
        DRIVESTATE_LID_OPEN,
@@ -446,9 +447,10 @@ static void generate_subq(const u8 *time)
        cdr.subq.Absolute[2] = itob(time[2]);
 }
 
-static void ReadTrack(const u8 *time) {
+static int ReadTrack(const u8 *time) {
        unsigned char tmp[3];
        struct SubQ *subq;
+       int read_ok;
        u16 crc;
 
        tmp[0] = itob(time[0]);
@@ -456,15 +458,15 @@ static void ReadTrack(const u8 *time) {
        tmp[2] = itob(time[2]);
 
        if (memcmp(cdr.Prev, tmp, 3) == 0)
-               return;
+               return 1;
 
        CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
 
-       cdr.NoErr = CDR_readTrack(tmp);
+       read_ok = CDR_readTrack(tmp);
        memcpy(cdr.Prev, tmp, 3);
 
        if (CheckSBI(time))
-               return;
+               return read_ok;
 
        subq = (struct SubQ *)CDR_getBufferSub();
        if (subq != NULL && cdr.CurTrack == 1) {
@@ -488,6 +490,8 @@ static void ReadTrack(const u8 *time) {
                cdr.subq.Track, cdr.subq.Index,
                cdr.subq.Relative[0], cdr.subq.Relative[1], cdr.subq.Relative[2],
                cdr.subq.Absolute[0], cdr.subq.Absolute[1], cdr.subq.Absolute[2]);
+
+       return read_ok;
 }
 
 static void cdrPlayInterrupt_Autopause()
@@ -634,8 +638,10 @@ void cdrInterrupt(void) {
        int error = 0;
        unsigned int seekTime = 0;
        u32 second_resp_time = 0;
+       const void *buf;
        u8 ParamC;
        u8 set_loc[3];
+       int read_ok;
        u16 not_ready = 0;
        u16 Cmd;
        int i;
@@ -767,6 +773,7 @@ void cdrInterrupt(void) {
                        */
                        Find_CurTrack(cdr.SetSectorPlay);
                        ReadTrack(cdr.SetSectorPlay);
+                       cdr.LocL[0] = LOCL_INVALID;
                        cdr.TrackChanged = FALSE;
                        cdr.FirstSector = 1;
 
@@ -826,6 +833,7 @@ void cdrInterrupt(void) {
                        StopReading();
                        SetPlaySeekRead(cdr.StatP, 0);
                        cdr.StatP &= ~STATUS_ROTATING;
+                       cdr.LocL[0] = LOCL_INVALID;
 
                        second_resp_time = 0x800;
                        if (cdr.DriveState == DRIVESTATE_STANDBY)
@@ -876,6 +884,7 @@ void cdrInterrupt(void) {
                        StopCdda();
                        StopReading();
                        SetPlaySeekRead(cdr.StatP, 0);
+                       cdr.LocL[0] = LOCL_INVALID;
                        cdr.Muted = FALSE;
                        cdr.Mode = 0x20; /* This fixes This is Football 2, Pooh's Party lockups */
                        second_resp_time = not_ready ? 70000 : 4100000;
@@ -917,8 +926,12 @@ void cdrInterrupt(void) {
                        break;
 
                case CdlGetlocL:
+                       if (cdr.LocL[0] == LOCL_INVALID) {
+                               error = 0x80;
+                               goto set_error;
+                       }
                        SetResultSize(8);
-                       memcpy(cdr.Result, cdr.Transfer, 8);
+                       memcpy(cdr.Result, cdr.LocL, 8);
                        break;
 
                case CdlGetlocP:
@@ -996,7 +1009,9 @@ void cdrInterrupt(void) {
                        cdr.Stat = Complete;
 
                        Find_CurTrack(cdr.SetSectorPlay);
-                       ReadTrack(cdr.SetSectorPlay);
+                       read_ok = ReadTrack(cdr.SetSectorPlay);
+                       if (read_ok && (buf = CDR_getBuffer()))
+                               memcpy(cdr.LocL, buf, 8);
                        cdr.TrackChanged = FALSE;
                        break;
 
@@ -1064,6 +1079,7 @@ void cdrInterrupt(void) {
 
                case CdlReadToc:
                case CdlReadToc + CMD_WHILE_NOT_READY:
+                       cdr.LocL[0] = LOCL_INVALID;
                        second_resp_time = cdReadTime * 180 / 4;
                        start_rotating = 1;
                        break;
@@ -1093,20 +1109,21 @@ void cdrInterrupt(void) {
                        // Fighting Force 2 - update subq time immediately
                        // - fixes new game
                        ReadTrack(cdr.SetSectorPlay);
+                       cdr.LocL[0] = LOCL_INVALID;
 
                        CDRPLAYREAD_INT(((cdr.Mode & 0x80) ? (cdReadTime) : cdReadTime * 2) + seekTime, 1);
 
                        SetPlaySeekRead(cdr.StatP, STATUS_SEEK);
                        start_rotating = 1;
                        break;
+
                case CdlSync:
                default:
-                       CDR_LOG_I("Invalid command: %02x%s\n",
-                               Cmd, not_ready ? " (not_ready)" : "");
                        error = ERROR_INVALIDCMD;
                        // FALLTHROUGH
 
                set_error:
+                       CDR_LOG_I("cdrom: cmd %02x error %02x\n", Cmd, error);
                        SetResultSize(2);
                        cdr.Result[0] = cdr.StatP | STATUS_ERROR;
                        cdr.Result[1] = not_ready ? ERROR_NOTREADY : error;
@@ -1115,7 +1132,6 @@ void cdrInterrupt(void) {
        }
 
        if (cdr.DriveState == DRIVESTATE_STOPPED && start_rotating) {
- printf("cdr.DriveState %d->%d\n", cdr.DriveState, DRIVESTATE_STANDBY);
                cdr.DriveState = DRIVESTATE_STANDBY;
                cdr.StatP |= STATUS_ROTATING;
        }
@@ -1221,21 +1237,23 @@ static void cdrUpdateTransferBuf(const u8 *buf)
 static void cdrReadInterrupt(void)
 {
        u8 *buf = NULL, *hdr;
+       int read_ok;
 
        SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING);
 
-       ReadTrack(cdr.SetSectorPlay);
-       if (cdr.NoErr)
+       read_ok = ReadTrack(cdr.SetSectorPlay);
+       if (read_ok)
                buf = CDR_getBuffer();
        if (buf == NULL)
-               cdr.NoErr = 0;
+               read_ok = 0;
 
-       if (!cdr.NoErr) {
+       if (!read_ok) {
                CDR_LOG_I("cdrReadInterrupt() Log: err\n");
                memset(cdr.Transfer, 0, DATA_SIZE);
                cdrReadInterruptSetResult(cdr.StatP | STATUS_ERROR);
                return;
        }
+       memcpy(cdr.LocL, buf, 8);
 
        if (!cdr.Irq1Pending)
                cdrUpdateTransferBuf(buf);