dma: add optional slow linked list walking
[pcsx_rearmed.git] / libpcsxcore / database.c
index 4d4439a..ae6fe36 100644 (file)
@@ -5,25 +5,90 @@
 /* It's duplicated from emu_if.c */
 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
 
-static const char MemorycardHack_db[8][10] =
+static const char * const MemorycardHack_db[] =
 {
        /* Lifeforce Tenka, also known as Codename Tenka */
-       {"SLES00613"},
-       {"SLED00690"},
-       {"SLES00614"},
-       {"SLES00615"},
-       {"SLES00616"},
-       {"SLES00617"},
-       {"SCUS94409"}
+       "SLES00613", "SLED00690", "SLES00614", "SLES00615",
+       "SLES00616", "SLES00617", "SCUS94409"
+};
+
+static const char * const cdr_read_hack_db[] =
+{
+       /* T'ai Fu - Wrath of the Tiger */
+       "SLUS00787",
+};
+
+static const char * const gpu_slow_llist_db[] =
+{
+       /* Crash Bash */
+       "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
+       /* Final Fantasy IV */
+       "SCES03840", "SLPM86028", "SLUS01360",
+       /* Spot Goes to Hollywood */
+       "SLES00330", "SLPS00394", "SLUS00014",
+       /* Vampire Hunter D */
+       "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
+};
+
+#define HACK_ENTRY(var, list) \
+       { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
+
+static const struct
+{
+       const char *name;
+       boolean *var;
+       const char * const * id_list;
+       size_t id_list_len;
+}
+hack_db[] =
+{
+       HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
+       HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
+};
+
+static const struct
+{
+       const char * const id;
+       int mult;
+}
+cycle_multiplier_overrides[] =
+{
+       /* Internal Section - fussy about timings */
+       { "SLPS01868", 202 },
+       /* Super Robot Taisen Alpha - on the edge with 175,
+        * changing memcard settings is enough to break/unbreak it */
+       { "SLPS02528", 190 },
+       { "SLPS02636", 190 },
+#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
+       /* Parasite Eve II - internal timer checks */
+       { "SLUS01042", 125 },
+       { "SLUS01055", 125 },
+       { "SLES02558", 125 },
+       { "SLES12558", 125 },
+#endif
 };
 
 /* Function for automatic patching according to GameID. */
 void Apply_Hacks_Cdrom()
 {
-       uint32_t i;
-       
+       size_t i, j;
+
+       memset(&Config.hacks, 0, sizeof(Config.hacks));
+
+       for (i = 0; i < ARRAY_SIZE(hack_db); i++)
+       {
+               for (j = 0; j < hack_db[i].id_list_len; j++)
+               {
+                       if (strncmp(CdromId, hack_db[i].id_list[j], 9))
+                               continue;
+                       *hack_db[i].var = 1;
+                       SysPrintf("using hack: %s\n", hack_db[i].name);
+                       break;
+               }
+       }
+
        /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
-       for(i=0;i<ARRAY_SIZE(MemorycardHack_db);i++)
+       for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
        {
                if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
                {
@@ -31,16 +96,23 @@ void Apply_Hacks_Cdrom()
                        Config.Mcd2[0] = 0;
                        /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
                        McdDisable[1] = 1;
+                       break;
                }
        }
 
        /* Dynarec game-specific hacks */
        new_dynarec_hacks_pergame = 0;
+       Config.cycle_multiplier_override = 0;
 
-       /* Internal Section is fussy about timings */
-       if (strcmp(CdromId, "SLPS01868") == 0)
+       for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
        {
-               cycle_multiplier_override = 202;
-               new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
+               if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
+               {
+                       Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
+                       new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
+                       SysPrintf("using cycle_multiplier_override: %d\n",
+                               Config.cycle_multiplier_override);
+                       break;
+               }
        }
 }