Make sure hardware registers are manipulated as little-endian
[pcsx_rearmed.git] / libpcsxcore / misc.c
index 02d1761..b2dd9a1 100644 (file)
@@ -61,7 +61,7 @@ void mmssdd( char *b, char *p )
 #if defined(__arm__)
        unsigned char *u = (void *)b;
        int block = (u[3] << 24) | (u[2] << 16) | (u[1] << 8) | u[0];
-#elif defined(__BIGENDIAN__)
+#elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
        int block = (b[0] & 0xff) | ((b[1] & 0xff) << 8) | ((b[2] & 0xff) << 16) | (b[3] << 24);
 #else
        int block = *((int*)b);
@@ -680,7 +680,7 @@ int LoadState(const char *file) {
        GPU_freeze(0, gpufP);
        free(gpufP);
        if (HW_GPU_STATUS == 0)
-               HW_GPU_STATUS = GPU_readStatus();
+               HW_GPU_STATUS = SWAP32(GPU_readStatus());
 
        // spu
        SaveFuncs.read(f, &Size, 4);