spu: rework irq handling and loop reloading
[pcsx_rearmed.git] / plugins / dfsound / externals.h
index 0146553..3cb388c 100644 (file)
@@ -109,7 +109,7 @@ typedef struct
  unsigned int      bRVBActive:1;                       // reverb active flag\r
  unsigned int      bNoise:1;                           // noise active flag\r
  unsigned int      bFMod:2;                            // freq mod (0=off, 1=sound channel, 2=freq channel)\r
- unsigned int      bJump:1;                            // last decoded block jumped\r
+ unsigned int      prevflags:3;                        // flags from previous block\r
 \r
  int               iLeftVolume;                        // left volume\r
  int               iRightVolume;                       // right volume\r