unsigned int bRVBActive:1; // reverb active flag\r
unsigned int bNoise:1; // noise active flag\r
unsigned int bFMod:2; // freq mod (0=off, 1=sound channel, 2=freq channel)\r
- unsigned int bJump:1; // last decoded block jumped\r
+ unsigned int prevflags:3; // flags from previous block\r
\r
int iLeftVolume; // left volume\r
int iRightVolume; // right volume\r
\r
extern int iVolume;\r
extern int iXAPitch;\r
-extern int iSPUIRQWait;\r
-extern int iDebugMode;\r
-extern int iRecordMode;\r
extern int iUseReverb;\r
extern int iUseInterpolation;\r
// MISC\r