spu: simplify irq and flag handling
[pcsx_rearmed.git] / plugins / dfsound / freeze.c
index cb0d75e..3969469 100644 (file)
@@ -172,9 +172,9 @@ static void load_channel(SPUCHAN *d, SPUCHAN_orig *s, int ch)
  d->spos = s->spos;\r
  d->sinc = s->sinc;\r
  memcpy(d->SB, s->SB, sizeof(d->SB));\r
- d->pStart = s->pStart;\r
- d->pCurr = s->pCurr;\r
- d->pLoop = s->pLoop;\r
+ d->pStart = (void *)((long)s->pStart & 0x7fff0);\r
+ d->pCurr = (void *)((long)s->pCurr & 0x7fff0);\r
+ d->pLoop = (void *)((long)s->pLoop & 0x7fff0);\r
  if (s->bOn) dwChannelOn |= 1<<ch;\r
  d->bStop = s->bStop;\r
  d->bReverb = s->bReverb;\r
@@ -247,6 +247,9 @@ long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF)
    pFO->spuAddr=spuAddr;\r
    if(pFO->spuAddr==0) pFO->spuAddr=0xbaadf00d;\r
 \r
+   dwChannelOn&=~dwPendingChanOff;\r
+   dwPendingChanOff=0;\r
+\r
    for(i=0;i<MAXCHAN;i++)\r
     {\r
      save_channel(&pFO->s_chan[i],&s_chan[i],i);\r
@@ -275,6 +278,7 @@ long CALLBACK SPUfreeze(uint32_t ulFreezeMode,SPUFreeze_t * pF)
   SPUplayADPCMchannel(&pF->xaS);\r
 \r
  xapGlobal=0;\r
+ dwPendingChanOff=0;\r
 \r
  if(!strcmp(pF->szSPUName,"PBOSS") && pF->ulFreezeVersion==5)\r
    LoadStateV5(pF);\r
@@ -311,7 +315,7 @@ void LoadStateV5(SPUFreeze_t * pF)
  pFO=(SPUOSSFreeze_t *)(pF+1);\r
 \r
  spuIrq = pFO->spuIrq;\r
- if(pFO->pSpuIrq) pSpuIrq = pFO->pSpuIrq+spuMemC; else pSpuIrq=NULL;\r
+ if(pFO->pSpuIrq) pSpuIrq = spuMemC+((long)pFO->pSpuIrq&0x7fff0); else pSpuIrq=NULL;\r
 \r
  if(pFO->spuAddr)\r
   {\r