- vr = (gauss[vl+0] * gval(0)) >> 15;
- vr += (gauss[vl+1] * gval(1)) >> 15;
- vr += (gauss[vl+2] * gval(2)) >> 15;
- vr += (gauss[vl+3] * gval(3)) >> 15;
- return vr;
+ vr = gauss[vl+0] * gval(0);
+ vr += gauss[vl+1] * gval(1);
+ vr += gauss[vl+2] * gval(2);
+ vr += gauss[vl+3] * gval(3);
+ return vr >> 15;