{ 115, -52 },
{ 98, -55 },
{ 122, -60 } };
+int ChanBuf[NSSIZE];
int SSumLR[NSSIZE*2];
int iFMod[NSSIZE];
int iCycle = 0;
for(ns=ns_from;ns<ns_to;ns++) // loop until 1 ms of data is reached
{
- int sval;
-
if(!(dwChannelOn&(1<<ch))) break; // something turned ch off (adsr or flags)
if(s_chan[ch].bFMod==1 && iFMod[ns]) // fmod freq channel
if(s_chan[ch].bNoise)
fa=iGetNoiseVal(ch); // get noise val
else fa=iGetInterpolationVal(ch); // get sample val
+ ChanBuf[ns]=fa;
+
+ ////////////////////////////////////////////////
+ // ok, go on until 1 ms data of this channel is collected
+
+ s_chan[ch].spos += s_chan[ch].sinc;
+ENDX: ;
+ }
- sval = (MixADSR(ch) * fa) / 1024; // mix adsr
+ MixADSR(ch, ns_from, ns_to);
+
+ if(s_chan[ch].bFMod==2) // fmod freq channel
+ memcpy(iFMod, ChanBuf, sizeof(iFMod));
+ else for(ns=ns_from;ns<ns_to;ns++)
+ {
+ int sval = ChanBuf[ns];
- if(s_chan[ch].bFMod==2) // fmod freq channel
- iFMod[ns]=sval; // -> store 1T sample data, use that to do fmod on next channel
- else // no fmod freq channel
{
//////////////////////////////////////////////
// ok, left/right sound volume (psx volume goes from 0 ... 0x3fff)
if(s_chan[ch].bRVBActive) StoreREVERB(ch,ns,sval);
}
-
- ////////////////////////////////////////////////
- // ok, go on until 1 ms data of this channel is collected
-
- s_chan[ch].spos += s_chan[ch].sinc;
}
-ENDX: ;
}
}