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spu: don't read config, we manage it in frontend
[pcsx_rearmed.git]
/
plugins
/
dfsound
/
spu.c
diff --git
a/plugins/dfsound/spu.c
b/plugins/dfsound/spu.c
index
7805828
..
cb5e602
100644
(file)
--- a/
plugins/dfsound/spu.c
+++ b/
plugins/dfsound/spu.c
@@
-441,7
+441,7
@@
INLINE int iGetInterpolationVal(int ch)
static void *MAINThread(void *arg)
{
int s_1,s_2,fa,ns;
static void *MAINThread(void *arg)
{
int s_1,s_2,fa,ns;
-#if
ndef _MACOSX
+#if
!defined(_MACOSX) && !defined(__arm__)
int voldiv = iVolume;
#else
const int voldiv = 2;
int voldiv = iVolume;
#else
const int voldiv = 2;
@@
-923,10
+923,10
@@
long CALLBACK SPUinit(void)
pMixIrq = 0;
memset((void *)s_chan, 0, (MAXCHAN + 1) * sizeof(SPUCHAN));
pSpuIrq = 0;
pMixIrq = 0;
memset((void *)s_chan, 0, (MAXCHAN + 1) * sizeof(SPUCHAN));
pSpuIrq = 0;
- iSPUIRQWait =
1
;
+ iSPUIRQWait =
0
;
lastch = -1;
lastch = -1;
- ReadConfigSPU(); // read user stuff
+
//
ReadConfigSPU(); // read user stuff
SetupStreams(); // prepare streaming
return 0;
SetupStreams(); // prepare streaming
return 0;