psxcounters: change spu update ~2ms
[pcsx_rearmed.git] / plugins / dfsound / spu.c
index f84ef77..df95f35 100644 (file)
@@ -132,6 +132,8 @@ int lastch=-1;             // last channel processed on spu irq in timer mode
 static int lastns=0;       // last ns pos
 static int iSecureStart=0; // secure start counter
 
+#define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2
+
 ////////////////////////////////////////////////////////////////////////
 // CODE AREA
 ////////////////////////////////////////////////////////////////////////
@@ -220,9 +222,10 @@ INLINE void InterpolateUp(int ch)
    s_chan[ch].SB[32]=0;
 
    s_chan[ch].SB[28]=(s_chan[ch].SB[28]*s_chan[ch].sinc)/0x20000L;
-   if(s_chan[ch].sinc<=0x8000)
-        s_chan[ch].SB[29]=s_chan[ch].SB[30]-(s_chan[ch].SB[28]*((0x10000/s_chan[ch].sinc)-1));
-   else s_chan[ch].SB[29]+=s_chan[ch].SB[28];
+   //if(s_chan[ch].sinc<=0x8000)
+   //     s_chan[ch].SB[29]=s_chan[ch].SB[30]-(s_chan[ch].SB[28]*((0x10000/s_chan[ch].sinc)-1));
+   //else
+   s_chan[ch].SB[29]+=s_chan[ch].SB[28];
   }
  else                                                  // no flags? add bigger val (if possible), calc smaller step, set flag1
   s_chan[ch].SB[29]+=s_chan[ch].SB[28];
@@ -901,12 +904,14 @@ static void *MAINThread(void *arg)
 // SPU ASYNC... even newer epsxe func
 //  1 time every 'cycle' cycles... harhar
 
+// rearmed: called every 2ms now
+
 void CALLBACK SPUasync(unsigned long cycle)
 {
  if(iSpuAsyncWait)
   {
    iSpuAsyncWait++;
-   if(iSpuAsyncWait<=16/FRAG_MSECS) return;
+   if(iSpuAsyncWait<=16/2) return;
    iSpuAsyncWait=0;
   }
 
@@ -948,12 +953,12 @@ void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap)
 }
 
 // CDDA AUDIO
-void CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes)
+int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes)
 {
- if (!pcm)      return;
- if (nbytes<=0) return;
+ if (!pcm)      return -1;
+ if (nbytes<=0) return -1;
 
- FeedCDDA((unsigned char *)pcm, nbytes);
return FeedCDDA((unsigned char *)pcm, nbytes);
 }
 
 // SETUPTIMER: init of certain buffers and threads/timers
@@ -1011,7 +1016,7 @@ void SetupStreams(void)
  XAFeed  = XAStart;
 
  CDDAStart =                                           // alloc cdda buffer
-  (uint32_t *)malloc(16384 * sizeof(uint32_t));
+  (uint32_t *)malloc(CDDA_BUFFER_SIZE);
  CDDAEnd   = CDDAStart + 16384;
  CDDAPlay  = CDDAStart;
  CDDAFeed  = CDDAStart;