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gpulib: check mode change on blank
[pcsx_rearmed.git]
/
plugins
/
gpu-gles
/
gpulib_if.c
diff --git
a/plugins/gpu-gles/gpulib_if.c
b/plugins/gpu-gles/gpulib_if.c
index
c669b63
..
068dc41
100644
(file)
--- a/
plugins/gpu-gles/gpulib_if.c
+++ b/
plugins/gpu-gles/gpulib_if.c
@@
-479,10
+479,15
@@
switch((gdata>>24)&0xff)
static int is_opened;
static int is_opened;
-
int renderer_init(void
)
+
static void set_vram(void *vram
)
{
{
- psxVub=
(void *)gpu.
vram;
+ psxVub=vram;
psxVuw=(unsigned short *)psxVub;
psxVuw=(unsigned short *)psxVub;
+}
+
+int renderer_init(void)
+{
+ set_vram(gpu.vram);
PSXDisplay.RGB24 = FALSE; // init some stuff
PSXDisplay.Interlaced = FALSE;
PSXDisplay.RGB24 = FALSE; // init some stuff
PSXDisplay.Interlaced = FALSE;
@@
-500,6
+505,14
@@
int renderer_init(void)
return 0;
}
return 0;
}
+void renderer_finish(void)
+{
+}
+
+void renderer_notify_res_change(void)
+{
+}
+
extern const unsigned char cmd_lengths[256];
// XXX: mostly dupe code from soft peops
extern const unsigned char cmd_lengths[256];
// XXX: mostly dupe code from soft peops
@@
-640,6
+653,14
@@
void vout_update(void)
}
}
}
}
+void vout_blank(void)
+{
+}
+
+void vout_set_config(const struct rearmed_cbs *cbs)
+{
+}
+
static struct rearmed_cbs *cbs;
long GPUopen(void **dpy)
static struct rearmed_cbs *cbs;
long GPUopen(void **dpy)
@@
-694,15
+715,16
@@
void renderer_set_config(const struct rearmed_cbs *cbs_)
bUseFastMdec = cbs->gpu_peopsgl.bUseFastMdec;
iTexGarbageCollection = cbs->gpu_peopsgl.iTexGarbageCollection;
iVRamSize = cbs->gpu_peopsgl.iVRamSize;
bUseFastMdec = cbs->gpu_peopsgl.bUseFastMdec;
iTexGarbageCollection = cbs->gpu_peopsgl.iTexGarbageCollection;
iVRamSize = cbs->gpu_peopsgl.iVRamSize;
-}
+ if (cbs->pl_set_gpu_caps)
+ cbs->pl_set_gpu_caps(GPU_CAP_OWNS_DISPLAY);
-void vout_set_config(const struct rearmed_cbs *cbs)
-{
+ set_vram(gpu.vram);
}
void SetAspectRatio(void)
{
}
void SetAspectRatio(void)
{
- cbs->pl_get_layer_pos(&rRatioRect.left, &rRatioRect.top, &rRatioRect.right, &rRatioRect.bottom);
+ if (cbs->pl_get_layer_pos)
+ cbs->pl_get_layer_pos(&rRatioRect.left, &rRatioRect.top, &rRatioRect.right, &rRatioRect.bottom);
glScissor(rRatioRect.left,
iResY-(rRatioRect.top+rRatioRect.bottom),
glScissor(rRatioRect.left,
iResY-(rRatioRect.top+rRatioRect.bottom),