}
if(num_vertexes > 2)
- len += ((num_vertexes * 2) - 2);
+ len += (num_vertexes - 2) * 2;
break;
}
void renderer_flush_queues(void)
{
}
+
+#include "../../frontend/plugin_lib.h"
+
+void renderer_set_config(const struct rearmed_cbs *cbs)
+{
+ iUseDither = cbs->gpu_peops.iUseDither;
+ dwActFixes = cbs->gpu_peops.dwActFixes;
+}