+#ifndef NDEBUG
+#define setup_spans_debug_check(span_edge_data_element) \
+ if (&span_edge_data_element - psx_gpu->span_edge_data < psx_gpu->num_spans) \
+ { \
+ if(span_edge_data_element.num_blocks > MAX_BLOCKS_PER_ROW) \
+ *(int *)0 = 1; \
+ if(span_edge_data_element.y > 2048) \
+ *(int *)0 = 1; \
+ } \
+
+#else
+#define setup_spans_debug_check(span_edge_data_element) \
+
+#endif
+