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gpu_neon: rework buffer selection
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu.h
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu.h
b/plugins/gpu_neon/psx_gpu/psx_gpu.h
index
bdd9cae
..
0ef957f
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu.h
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu.h
@@
-185,18
+185,22
@@
typedef struct
u32 *reciprocal_table_ptr;
// enhancement stuff
u32 *reciprocal_table_ptr;
// enhancement stuff
- u16 *enhancement_buf_ptr;
- u16 *enhancement_current_buf_ptr;
- u32
enhancement_x_threshold
;
+ u16 *enhancement_buf_ptr;
// main alloc
+ u16 *enhancement_current_buf_ptr;
// offset into above, 4 bufs
+ u32
saved_hres
;
s16 saved_viewport_start_x;
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
s16 saved_viewport_end_y;
s16 saved_viewport_start_x;
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
s16 saved_viewport_end_y;
- u8 enhancement_buf_by_x16[64];
+ u8 enhancement_buf_by_x16[64]; // 0-3 specifying which buf
+ u16 enhancement_buf_start[4]; // x pos where buf[n] begins
+
+ u16 enhancement_scanout_x[4];
+ u16 enhancement_scanout_select;
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
- u8 reserved_a[1
60
];
+ u8 reserved_a[1
42
];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];