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psx_gpu: switch to 1024 width again.
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu
/
psx_gpu.h
diff --git
a/plugins/gpu_neon/psx_gpu/psx_gpu.h
b/plugins/gpu_neon/psx_gpu/psx_gpu.h
index
7252dc2
..
fc5b566
100644
(file)
--- a/
plugins/gpu_neon/psx_gpu/psx_gpu.h
+++ b/
plugins/gpu_neon/psx_gpu/psx_gpu.h
@@
-57,7
+57,6
@@
typedef enum
{
RENDER_INTERLACE_ENABLED = 0x1,
RENDER_INTERLACE_ODD = 0x2,
{
RENDER_INTERLACE_ENABLED = 0x1,
RENDER_INTERLACE_ODD = 0x2,
- RENDER_DOUBLE_MODE = 0x4,
} render_mode_enum;
typedef struct
} render_mode_enum;
typedef struct
@@
-183,6
+182,8
@@
typedef struct
// enhancement stuff
u16 *enhancement_buf_ptr;
// enhancement stuff
u16 *enhancement_buf_ptr;
+ u16 *enhancement_current_buf_ptr;
+ u32 enhancement_x_threshold;
s16 saved_viewport_start_x;
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
s16 saved_viewport_start_x;
s16 saved_viewport_start_y;
s16 saved_viewport_end_x;
@@
-190,7
+191,7
@@
typedef struct
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
// Align up to 64 byte boundary to keep the upcoming buffers cache line
// aligned, also make reachable with single immediate addition
- u8 reserved_a[2
36
];
+ u8 reserved_a[2
28
];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];
// 8KB
block_struct blocks[MAX_BLOCKS_PER_ROW];