WRITE_OFFSET(f, texture_page_base);
WRITE_OFFSET(f, clut_ptr);
WRITE_OFFSET(f, vram_ptr);
WRITE_OFFSET(f, texture_page_base);
WRITE_OFFSET(f, clut_ptr);
WRITE_OFFSET(f, vram_ptr);
WRITE_OFFSET(f, render_state_base);
WRITE_OFFSET(f, render_state);
WRITE_OFFSET(f, num_spans);
WRITE_OFFSET(f, render_state_base);
WRITE_OFFSET(f, render_state);
WRITE_OFFSET(f, num_spans);