gpulib: eliminate list scan-ahead
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu / psx_gpu_parse.c
index ac35631..3fc040d 100644 (file)
@@ -199,12 +199,17 @@ void set_triangle_color(psx_gpu_struct *psx_gpu, u32 triangle_color)
   get_vertex_data_xy(vertex_number, offset16);                                 \
   set_vertex_color_constant(vertex_number, color)                              \
 
+#ifndef SET_Ex
+#define SET_Ex(r, v)
+#endif
+
 vertex_struct vertexes[4] __attribute__((aligned(32)));
 
-void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
+u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command)
 {
-  u32 current_command, command_length;
-  
+  u32 current_command = 0, command_length;
+
+  u32 *list_start = list;
   u32 *list_end = list + (size / 4);
 
   for(; list < list_end; list += 1 + command_length)
@@ -212,6 +217,10 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
        s16 *list_s16 = (void *)list;
        current_command = *list >> 24;
        command_length = command_lengths[current_command];
+       if (list + 1 + command_length > list_end) {
+         current_command = (u32)-1;
+         break;
+       }
 
        switch(current_command)
        {
@@ -590,7 +599,12 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
         render_block_move(psx_gpu, list_s16[2] & 0x3FF, list_s16[3] & 0x1FF,
          list_s16[4] & 0x3FF, list_s16[5] & 0x1FF, list_s16[6], list_s16[7]);
                        break;
-  
+#ifdef PCSX
+               case 0xA0:          //  sys -> vid
+               case 0xC0:          //  vid -> sys
+                       goto breakloop;
+#else
                case 0xA0:          //  sys -> vid
       {
         u32 load_x = list_s16[2] & 0x3FF;
@@ -608,10 +622,11 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
          load_width, load_height, load_width);
                        break;
       }
-  
+
                case 0xC0:          //  vid -> sys
                        break;
-  
+#endif
+
                case 0xE1:
         set_texture(psx_gpu, list[0] & 0x1FF);
 
@@ -621,6 +636,7 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
           psx_gpu->render_state_base &= ~RENDER_STATE_DITHER;
 
         psx_gpu->display_area_draw_enable = (list[0] >> 10) & 0x1;
+                       SET_Ex(1, list[0]);
                        break;
   
                case 0xE2:
@@ -653,6 +669,7 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
 
           update_texture_ptr(psx_gpu);
         }
+        SET_Ex(2, list[0]);
         break;
                }
   
@@ -666,6 +683,7 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
          psx_gpu->viewport_start_y, psx_gpu->viewport_end_x,
          psx_gpu->viewport_end_y);
 #endif
+                       SET_Ex(3, list[0]);
                        break;
   
                case 0xE4:
@@ -678,6 +696,7 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
          psx_gpu->viewport_start_y, psx_gpu->viewport_end_x,
          psx_gpu->viewport_end_y);
 #endif
+                       SET_Ex(4, list[0]);
                        break;
   
                case 0xE5:
@@ -687,6 +706,7 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
         psx_gpu->offset_x = offset_x >> 21;
         psx_gpu->offset_y = offset_y >> 21; 
   
+                       SET_Ex(5, list[0]);
                        break;
                }
 
@@ -706,6 +726,7 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
           psx_gpu->mask_msb = mask_msb;
         }
 
+                       SET_Ex(6, list[0]);
                        break;
       }
   
@@ -713,5 +734,12 @@ void gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size)
                        break;
        }
   }
+
+#ifdef PCSX
+breakloop:
+#endif
+  if (last_command != NULL)
+    *last_command = current_command;
+  return list - list_start;
 }