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gpu_neon: add peops as temp renderer
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
vout_fb.c
diff --git
a/plugins/gpu_neon/vout_fb.c
b/plugins/gpu_neon/vout_fb.c
index
fdcfd51
..
b7cb41b
100644
(file)
--- a/
plugins/gpu_neon/vout_fb.c
+++ b/
plugins/gpu_neon/vout_fb.c
@@
-43,7
+43,7
@@
static void blit(void)
{
old_status = gpu.status.reg;
old_h = h;
{
old_status = gpu.status.reg;
old_h = h;
- screen_buf = cbs->pl_
fbdev
_set_mode(stride, h, gpu.status.rgb24 ? 24 : 16);
+ screen_buf = cbs->pl_
vout
_set_mode(stride, h, gpu.status.rgb24 ? 24 : 16);
}
dest = screen_buf;
}
dest = screen_buf;
@@
-76,31
+76,43
@@
static void blit(void)
}
}
}
}
- screen_buf = cbs->pl_
fbdev
_flip();
+ screen_buf = cbs->pl_
vout
_flip();
}
void GPUupdateLace(void)
{
}
void GPUupdateLace(void)
{
- if (!gpu.status.blanking)
+ if (gpu.frameskip.enabled && !gpu.frameskip.frame_ready)
+ return;
+
+ if (!gpu.status.blanking && gpu.state.fb_dirty) {
+ renderer_flush_queues();
blit();
blit();
+ gpu.state.fb_dirty = 0;
+ }
}
long GPUopen(void)
{
}
long GPUopen(void)
{
- cbs->pl_fbdev_open();
- screen_buf = cbs->pl_fbdev_flip();
+ gpu.frameskip.enabled = cbs->frameskip;
+ gpu.frameskip.advice = &cbs->fskip_advice;
+
+ cbs->pl_vout_open();
+ screen_buf = cbs->pl_vout_flip();
return 0;
}
long GPUclose(void)
{
return 0;
}
long GPUclose(void)
{
- cbs->pl_
fbdev
_close();
+ cbs->pl_
vout
_close();
return 0;
}
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
{
cbs = cbs_;
return 0;
}
void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_)
{
cbs = cbs_;
+ gpu.frameskip.enabled = cbs->frameskip;
+ gpu.frameskip.advice = &cbs->fskip_advice;
+ gpu.frameskip.active = gpu.frameskip.frame_ready = 0;
}
// vim:shiftwidth=2:expandtab
}
// vim:shiftwidth=2:expandtab