gpu_unai: sync with libretro
[pcsx_rearmed.git] / plugins / gpu_unai / gpu_inner.h
index 8cb4bd5..eb209ef 100644 (file)
@@ -123,12 +123,8 @@ static inline u16 gpuGouraudColor15bpp(u32 r, u32 g, u32 b)
 //  rectangles) to use the same set of functions. Since tiles are always
 //  monochrome, they simply wouldn't use the extra set of 32 gouraud-shaded
 //  gpuPixelSpanFn functions (TODO?).
-//
-// NOTE: While the PS1 framebuffer is 16 bit, we use 8-bit pointers here,
-//       so that pDst can be incremented directly by 'incr' parameter
-//       without having to shift it before use.
 template<int CF>
-static u8* gpuPixelSpanFn(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
+static le16_t* gpuPixelSpanFn(le16_t* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
 {
        // Blend func can save an operation if it knows uSrc MSB is
        //  unset. For untextured prims, this is always true.
@@ -139,6 +135,9 @@ static u8* gpuPixelSpanFn(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
        u32 r, g, b;
        s32 r_incr, g_incr, b_incr;
 
+       // Caller counts in bytes, we count in pixels
+       incr /= 2;
+
        if (CF_GOURAUD) {
                gcPtr = (GouraudColor*)data;
                r = gcPtr->r;  r_incr = gcPtr->r_incr;
@@ -152,15 +151,15 @@ static u8* gpuPixelSpanFn(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
                if (!CF_GOURAUD)
                {   // NO GOURAUD
                        if (!CF_MASKCHECK && !CF_BLEND) {
-                               if (CF_MASKSET) { *(u16*)pDst = col | 0x8000; }
-                               else            { *(u16*)pDst = col;          }
+                               if (CF_MASKSET) { *pDst = u16_to_le16(col | 0x8000); }
+                               else            { *pDst = u16_to_le16(col);          }
                        } else if (CF_MASKCHECK && !CF_BLEND) {
-                               if (!(*(u16*)pDst & 0x8000)) {
-                                       if (CF_MASKSET) { *(u16*)pDst = col | 0x8000; }
-                                       else            { *(u16*)pDst = col;          }
+                               if (!(le16_raw(*pDst) & HTOLE16(0x8000))) {
+                                       if (CF_MASKSET) { *pDst = u16_to_le16(col | 0x8000); }
+                                       else            { *pDst = u16_to_le16(col);          }
                                }
                        } else {
-                               uint_fast16_t uDst = *(u16*)pDst;
+                               uint_fast16_t uDst = le16_to_u16(*pDst);
                                if (CF_MASKCHECK) { if (uDst & 0x8000) goto endpixel; }
 
                                uint_fast16_t uSrc = col;
@@ -168,8 +167,8 @@ static u8* gpuPixelSpanFn(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
                                if (CF_BLEND)
                                        uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
 
-                               if (CF_MASKSET) { *(u16*)pDst = uSrc | 0x8000; }
-                               else            { *(u16*)pDst = uSrc;          }
+                               if (CF_MASKSET) { *pDst = u16_to_le16(uSrc | 0x8000); }
+                               else            { *pDst = u16_to_le16(uSrc);          }
                        }
 
                } else
@@ -177,16 +176,16 @@ static u8* gpuPixelSpanFn(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
 
                        if (!CF_MASKCHECK && !CF_BLEND) {
                                col = gpuGouraudColor15bpp(r, g, b);
-                               if (CF_MASKSET) { *(u16*)pDst = col | 0x8000; }
-                               else            { *(u16*)pDst = col;          }
+                               if (CF_MASKSET) { *pDst = u16_to_le16(col | 0x8000); }
+                               else            { *pDst = u16_to_le16(col);          }
                        } else if (CF_MASKCHECK && !CF_BLEND) {
                                col = gpuGouraudColor15bpp(r, g, b);
-                               if (!(*(u16*)pDst & 0x8000)) {
-                                       if (CF_MASKSET) { *(u16*)pDst = col | 0x8000; }
-                                       else            { *(u16*)pDst = col;          }
+                               if (!(le16_raw(*pDst) & HTOLE16(0x8000))) {
+                                       if (CF_MASKSET) { *pDst = u16_to_le16(col | 0x8000); }
+                                       else            { *pDst = u16_to_le16(col);          }
                                }
                        } else {
-                               uint_fast16_t uDst = *(u16*)pDst;
+                               uint_fast16_t uDst = le16_to_u16(*pDst);
                                if (CF_MASKCHECK) { if (uDst & 0x8000) goto endpixel; }
                                col = gpuGouraudColor15bpp(r, g, b);
 
@@ -199,8 +198,8 @@ static u8* gpuPixelSpanFn(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
                                if (CF_BLEND)
                                        uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
 
-                               if (CF_MASKSET) { *(u16*)pDst = uSrc | 0x8000; }
-                               else            { *(u16*)pDst = uSrc;          }
+                               if (CF_MASKSET) { *pDst = u16_to_le16(uSrc | 0x8000); }
+                               else            { *pDst = u16_to_le16(uSrc);          }
                        }
                }
 
@@ -228,7 +227,7 @@ endpixel:
        return pDst;
 }
 
-static u8* PixelSpanNULL(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
+static le16_t* PixelSpanNULL(le16_t* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
 {
        #ifdef ENABLE_GPU_LOG_SUPPORT
                fprintf(stdout,"PixelSpanNULL()\n");
@@ -238,7 +237,7 @@ static u8* PixelSpanNULL(u8* pDst, uintptr_t data, ptrdiff_t incr, size_t len)
 
 ///////////////////////////////////////////////////////////////////////////////
 //  PixelSpan (lines) innerloops driver
-typedef u8* (*PSD)(u8* dst, uintptr_t data, ptrdiff_t incr, size_t len);
+typedef le16_t* (*PSD)(le16_t* dst, uintptr_t data, ptrdiff_t incr, size_t len);
 
 const PSD gpuPixelSpanDrivers[64] =
 { 
@@ -282,14 +281,26 @@ const PSD gpuPixelSpanDrivers[64] =
 //  GPU Tiles innerloops generator
 
 template<int CF>
-static void gpuTileSpanFn(u16 *pDst, u32 count, u16 data)
+static void gpuTileSpanFn(le16_t *pDst, u32 count, u16 data)
 {
+       le16_t ldata;
+
        if (!CF_MASKCHECK && !CF_BLEND) {
-               if (CF_MASKSET) { data = data | 0x8000; }
-               do { *pDst++ = data; } while (--count);
+               if (CF_MASKSET)
+                       ldata = u16_to_le16(data | 0x8000);
+               else
+                       ldata = u16_to_le16(data);
+               do { *pDst++ = ldata; } while (--count);
        } else if (CF_MASKCHECK && !CF_BLEND) {
-               if (CF_MASKSET) { data = data | 0x8000; }
-               do { if (!(*pDst&0x8000)) { *pDst = data; } pDst++; } while (--count);
+               if (CF_MASKSET)
+                       ldata = u16_to_le16(data | 0x8000);
+               else
+                       ldata = u16_to_le16(data);
+               do {
+                       if (!(le16_raw(*pDst) & HTOLE16(0x8000)))
+                               *pDst = ldata;
+                       pDst++;
+               } while (--count);
        } else
        {
                // Blend func can save an operation if it knows uSrc MSB is
@@ -299,16 +310,16 @@ static void gpuTileSpanFn(u16 *pDst, u32 count, u16 data)
                uint_fast16_t uSrc, uDst;
                do
                {
-                       if (CF_MASKCHECK || CF_BLEND) { uDst = *pDst; }
-                       if (CF_MASKCHECK) { if (uDst&0x8000) goto endtile; }
+                       if (CF_MASKCHECK || CF_BLEND) { uDst = le16_to_u16(*pDst); }
+                       if (CF_MASKCHECK) if (uDst&0x8000) { goto endtile; }
 
                        uSrc = data;
 
                        if (CF_BLEND)
                                uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
 
-                       if (CF_MASKSET) { *pDst = uSrc | 0x8000; }
-                       else            { *pDst = uSrc;          }
+                       if (CF_MASKSET) { *pDst = u16_to_le16(uSrc | 0x8000); }
+                       else            { *pDst = u16_to_le16(uSrc);          }
 
                        //senquack - Did not apply "Silent Hill" mask-bit fix to here.
                        // It is hard to tell from scarce documentation available and
@@ -322,7 +333,7 @@ endtile:
        }
 }
 
-static void TileNULL(u16 *pDst, u32 count, u16 data)
+static void TileNULL(le16_t *pDst, u32 count, u16 data)
 {
        #ifdef ENABLE_GPU_LOG_SUPPORT
                fprintf(stdout,"TileNULL()\n");
@@ -331,7 +342,7 @@ static void TileNULL(u16 *pDst, u32 count, u16 data)
 
 ///////////////////////////////////////////////////////////////////////////////
 //  Tiles innerloops driver
-typedef void (*PT)(u16 *pDst, u32 count, u16 data);
+typedef void (*PT)(le16_t *pDst, u32 count, u16 data);
 
 // Template instantiation helper macros
 #define TI(cf) gpuTileSpanFn<(cf)>
@@ -355,7 +366,7 @@ const PT gpuTileSpanDrivers[32] = {
 //  GPU Sprites innerloops generator
 
 template<int CF>
-static void gpuSpriteSpanFn(u16 *pDst, u32 count, u8* pTxt, u32 u0)
+static void gpuSpriteSpanFn(le16_t *pDst, u32 count, u8* pTxt, u32 u0)
 {
        // Blend func can save an operation if it knows uSrc MSB is unset.
        //  Untextured prims can always skip (source color always comes with MSB=0).
@@ -364,13 +375,13 @@ static void gpuSpriteSpanFn(u16 *pDst, u32 count, u8* pTxt, u32 u0)
 
        uint_fast16_t uSrc, uDst, srcMSB;
        bool should_blend;
-       u32 u0_mask = gpu_senquack.TextureWindow[2];
+       u32 u0_mask = gpu_unai.TextureWindow[2];
 
        u8 r5, g5, b5;
        if (CF_LIGHT) {
-               r5 = gpu_senquack.r5;
-               g5 = gpu_senquack.g5;
-               b5 = gpu_senquack.b5;
+               r5 = gpu_unai.r5;
+               g5 = gpu_unai.g5;
+               b5 = gpu_unai.b5;
        }
 
        if (CF_TEXTMODE==3) {
@@ -378,22 +389,22 @@ static void gpuSpriteSpanFn(u16 *pDst, u32 count, u8* pTxt, u32 u0)
                u0_mask <<= 1;
        }
 
-       const u16 *CBA_; if (CF_TEXTMODE!=3) CBA_ = gpu_senquack.CBA;
+       const le16_t *CBA_; if (CF_TEXTMODE!=3) CBA_ = gpu_unai.CBA;
 
        do
        {
-               if (CF_MASKCHECK || CF_BLEND) { uDst = *pDst; }
+               if (CF_MASKCHECK || CF_BLEND) { uDst = le16_to_u16(*pDst); }
                if (CF_MASKCHECK) if (uDst&0x8000) { goto endsprite; }
 
                if (CF_TEXTMODE==1) {  //  4bpp (CLUT)
                        u8 rgb = pTxt[(u0 & u0_mask)>>1];
-                       uSrc = CBA_[(rgb>>((u0&1)<<2))&0xf];
+                       uSrc = le16_to_u16(CBA_[(rgb>>((u0&1)<<2))&0xf]);
                }
                if (CF_TEXTMODE==2) {  //  8bpp (CLUT)
-                       uSrc = CBA_[pTxt[u0 & u0_mask]];
+                       uSrc = le16_to_u16(CBA_[pTxt[u0 & u0_mask]]);
                }
                if (CF_TEXTMODE==3) {  // 16bpp
-                       uSrc = *(u16*)(&pTxt[u0 & u0_mask]);
+                       uSrc = le16_to_u16(*(le16_t*)(&pTxt[u0 & u0_mask]));
                }
 
                if (!uSrc) goto endsprite;
@@ -410,9 +421,9 @@ static void gpuSpriteSpanFn(u16 *pDst, u32 count, u8* pTxt, u32 u0)
                if (CF_BLEND && should_blend)
                        uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
 
-               if (CF_MASKSET)                                    { *pDst = uSrc | 0x8000; }
-               else if (!MSB_PRESERVED && (CF_BLEND || CF_LIGHT)) { *pDst = uSrc | srcMSB; }
-               else                                               { *pDst = uSrc;          }
+               if (CF_MASKSET)                                    { *pDst = u16_to_le16(uSrc | 0x8000); }
+               else if (!MSB_PRESERVED && (CF_BLEND || CF_LIGHT)) { *pDst = u16_to_le16(uSrc | srcMSB); }
+               else                                               { *pDst = u16_to_le16(uSrc);          }
 
 endsprite:
                u0 += (CF_TEXTMODE==3) ? 2 : 1;
@@ -421,7 +432,7 @@ endsprite:
        while (--count);
 }
 
-static void SpriteNULL(u16 *pDst, u32 count, u8* pTxt, u32 u0)
+static void SpriteNULL(le16_t *pDst, u32 count, u8* pTxt, u32 u0)
 {
        #ifdef ENABLE_GPU_LOG_SUPPORT
                fprintf(stdout,"SpriteNULL()\n");
@@ -432,7 +443,7 @@ static void SpriteNULL(u16 *pDst, u32 count, u8* pTxt, u32 u0)
 
 ///////////////////////////////////////////////////////////////////////////////
 //  Sprite innerloops driver
-typedef void (*PS)(u16 *pDst, u32 count, u8* pTxt, u32 u0);
+typedef void (*PS)(le16_t *pDst, u32 count, u8* pTxt, u32 u0);
 
 // Template instantiation helper macros
 #define TI(cf) gpuSpriteSpanFn<(cf)>
@@ -485,7 +496,7 @@ const PS gpuSpriteSpanDrivers[256] = {
 //             relevant blend/light headers.
 // (see README_senquack.txt)
 template<int CF>
-static void gpuPolySpanFn(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 count)
+static void gpuPolySpanFn(const gpu_unai_t &gpu_unai, le16_t *pDst, u32 count)
 {
        // Blend func can save an operation if it knows uSrc MSB is unset.
        //  Untextured prims can always skip this (src color MSB is always 0).
@@ -493,14 +504,14 @@ static void gpuPolySpanFn(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 cou
        const bool skip_uSrc_mask = MSB_PRESERVED ? (!CF_TEXTMODE) : (!CF_TEXTMODE) || CF_LIGHT;
        bool should_blend;
 
-       u32 bMsk; if (CF_BLITMASK) bMsk = gpu_senquack.blit_mask;
+       u32 bMsk; if (CF_BLITMASK) bMsk = gpu_unai.blit_mask;
 
        if (!CF_TEXTMODE)
        {
                if (!CF_GOURAUD)
                {
                        // UNTEXTURED, NO GOURAUD
-                       const u16 pix15 = gpu_senquack.PixelData;
+                       const u16 pix15 = gpu_unai.PixelData;
                        do {
                                uint_fast16_t uSrc, uDst;
 
@@ -509,7 +520,7 @@ static void gpuPolySpanFn(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 cou
                                //  gravestone text at end of Medieval intro sequence. -senquack
                                //if (CF_BLITMASK) { if ((bMsk>>((((uintptr_t)pDst)>>1)&7))&1) { goto endpolynotextnogou; } }
 
-                               if (CF_BLEND || CF_MASKCHECK) uDst = *pDst;
+                               if (CF_BLEND || CF_MASKCHECK) uDst = le16_to_u16(*pDst);
                                if (CF_MASKCHECK) { if (uDst&0x8000) { goto endpolynotextnogou; } }
 
                                uSrc = pix15;
@@ -517,8 +528,8 @@ static void gpuPolySpanFn(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 cou
                                if (CF_BLEND)
                                        uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
 
-                               if (CF_MASKSET) { *pDst = uSrc | 0x8000; }
-                               else            { *pDst = uSrc;          }
+                               if (CF_MASKSET) { *pDst = u16_to_le16(uSrc | 0x8000); }
+                               else            { *pDst = u16_to_le16(uSrc);          }
 
 endpolynotextnogou:
                                pDst++;
@@ -527,8 +538,8 @@ endpolynotextnogou:
                else
                {
                        // UNTEXTURED, GOURAUD
-                       u32 l_gCol = gpu_senquack.gCol;
-                       u32 l_gInc = gpu_senquack.gInc;
+                       u32 l_gCol = gpu_unai.gCol;
+                       u32 l_gInc = gpu_unai.gInc;
 
                        do {
                                uint_fast16_t uDst, uSrc;
@@ -536,7 +547,7 @@ endpolynotextnogou:
                                // See note in above loop regarding CF_BLITMASK
                                //if (CF_BLITMASK) { if ((bMsk>>((((uintptr_t)pDst)>>1)&7))&1) goto endpolynotextgou; }
 
-                               if (CF_BLEND || CF_MASKCHECK) uDst = *pDst;
+                               if (CF_BLEND || CF_MASKCHECK) uDst = le16_to_u16(*pDst);
                                if (CF_MASKCHECK) { if (uDst&0x8000) goto endpolynotextgou; }
 
                                if (CF_DITHER) {
@@ -555,8 +566,8 @@ endpolynotextnogou:
                                                uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
                                }
 
-                               if (CF_MASKSET) { *pDst = uSrc | 0x8000; }
-                               else            { *pDst = uSrc;          }
+                               if (CF_MASKSET) { *pDst = u16_to_le16(uSrc | 0x8000); }
+                               else            { *pDst = u16_to_le16(uSrc);          }
 
 endpolynotextgou:
                                pDst++;
@@ -571,15 +582,15 @@ endpolynotextgou:
 
                uint_fast16_t uDst, uSrc, srcMSB;
 
-               //senquack - note: original UNAI code had gpu_senquack.{u4/v4} packed into
+               //senquack - note: original UNAI code had gpu_unai.{u4/v4} packed into
                // one 32-bit unsigned int, but this proved to lose too much accuracy
                // (pixel drouputs noticeable in NFS3 sky), so now are separate vars.
-               u32 l_u_msk = gpu_senquack.u_msk;     u32 l_v_msk = gpu_senquack.v_msk;
-               u32 l_u = gpu_senquack.u & l_u_msk;   u32 l_v = gpu_senquack.v & l_v_msk;
-               s32 l_u_inc = gpu_senquack.u_inc;     s32 l_v_inc = gpu_senquack.v_inc;
+               u32 l_u_msk = gpu_unai.u_msk;     u32 l_v_msk = gpu_unai.v_msk;
+               u32 l_u = gpu_unai.u & l_u_msk;   u32 l_v = gpu_unai.v & l_v_msk;
+               s32 l_u_inc = gpu_unai.u_inc;     s32 l_v_inc = gpu_unai.v_inc;
 
-               const u16* TBA_ = gpu_senquack.TBA;
-               const u16* CBA_; if (CF_TEXTMODE!=3) CBA_ = gpu_senquack.CBA;
+               const le16_t* TBA_ = gpu_unai.TBA;
+               const le16_t* CBA_; if (CF_TEXTMODE!=3) CBA_ = gpu_unai.CBA;
 
                u8 r5, g5, b5;
                u8 r8, g8, b8;
@@ -588,17 +599,17 @@ endpolynotextgou:
 
                if (CF_LIGHT) {
                        if (CF_GOURAUD) {
-                               l_gInc = gpu_senquack.gInc;
-                               l_gCol = gpu_senquack.gCol;
+                               l_gInc = gpu_unai.gInc;
+                               l_gCol = gpu_unai.gCol;
                        } else {
                                if (CF_DITHER) {
-                                       r8 = gpu_senquack.r8;
-                                       g8 = gpu_senquack.g8;
-                                       b8 = gpu_senquack.b8;
+                                       r8 = gpu_unai.r8;
+                                       g8 = gpu_unai.g8;
+                                       b8 = gpu_unai.b8;
                                } else {
-                                       r5 = gpu_senquack.r5;
-                                       g5 = gpu_senquack.g5;
-                                       b5 = gpu_senquack.b5;
+                                       r5 = gpu_unai.r5;
+                                       g5 = gpu_unai.g5;
+                                       b5 = gpu_unai.b5;
                                }
                        }
                }
@@ -606,7 +617,7 @@ endpolynotextgou:
                do
                {
                        if (CF_BLITMASK) { if ((bMsk>>((((uintptr_t)pDst)>>1)&7))&1) goto endpolytext; }
-                       if (CF_MASKCHECK || CF_BLEND) { uDst = *pDst; }
+                       if (CF_MASKCHECK || CF_BLEND) { uDst = le16_to_u16(*pDst); }
                        if (CF_MASKCHECK) if (uDst&0x8000) { goto endpolytext; }
 
                        //senquack - adapted to work with new 22.10 fixed point routines:
@@ -615,15 +626,15 @@ endpolynotextgou:
                                u32 tu=(l_u>>10);
                                u32 tv=(l_v<<1)&(0xff<<11);
                                u8 rgb=((u8*)TBA_)[tv+(tu>>1)];
-                               uSrc=CBA_[(rgb>>((tu&1)<<2))&0xf];
+                               uSrc=le16_to_u16(CBA_[(rgb>>((tu&1)<<2))&0xf]);
                                if (!uSrc) goto endpolytext;
                        }
                        if (CF_TEXTMODE==2) {  //  8bpp (CLUT)
-                               uSrc = CBA_[(((u8*)TBA_)[(l_u>>10)+((l_v<<1)&(0xff<<11))])];
+                               uSrc = le16_to_u16(CBA_[(((u8*)TBA_)[(l_u>>10)+((l_v<<1)&(0xff<<11))])]);
                                if (!uSrc) goto endpolytext;
                        }
                        if (CF_TEXTMODE==3) {  // 16bpp
-                               uSrc = TBA_[(l_u>>10)+((l_v)&(0xff<<10))];
+                               uSrc = le16_to_u16(TBA_[(l_u>>10)+((l_v)&(0xff<<10))]);
                                if (!uSrc) goto endpolytext;
                        }
 
@@ -661,9 +672,9 @@ endpolynotextgou:
                                        uSrc = gpuBlending<CF_BLENDMODE, skip_uSrc_mask>(uSrc, uDst);
                        }
 
-                       if (CF_MASKSET)                                    { *pDst = uSrc | 0x8000; }
-                       else if (!MSB_PRESERVED && (CF_BLEND || CF_LIGHT)) { *pDst = uSrc | srcMSB; }
-                       else                                               { *pDst = uSrc;          }
+                       if (CF_MASKSET)                                    { *pDst = u16_to_le16(uSrc | 0x8000); }
+                       else if (!MSB_PRESERVED && (CF_BLEND || CF_LIGHT)) { *pDst = u16_to_le16(uSrc | srcMSB); }
+                       else                                               { *pDst = u16_to_le16(uSrc);          }
 endpolytext:
                        pDst++;
                        l_u = (l_u + l_u_inc) & l_u_msk;
@@ -674,7 +685,7 @@ endpolytext:
        }
 }
 
-static void PolyNULL(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 count)
+static void PolyNULL(const gpu_unai_t &gpu_unai, le16_t *pDst, u32 count)
 {
        #ifdef ENABLE_GPU_LOG_SUPPORT
                fprintf(stdout,"PolyNULL()\n");
@@ -683,7 +694,7 @@ static void PolyNULL(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 count)
 
 ///////////////////////////////////////////////////////////////////////////////
 //  Polygon innerloops driver
-typedef void (*PP)(const gpu_senquack_t &gpu_senquack, u16 *pDst, u32 count);
+typedef void (*PP)(const gpu_unai_t &gpu_unai, le16_t *pDst, u32 count);
 
 // Template instantiation helper macros
 #define TI(cf) gpuPolySpanFn<(cf)>