- u16 *Pixel = &((u16*)gpu_senquack.vram)[FRAME_OFFSET(x0, y0)];
- const int li=gpu_senquack.ilace_mask;
- const int pi=(ProgressiveInterlaceEnabled()?(gpu_senquack.ilace_mask+1):0);
- const int pif=(ProgressiveInterlaceEnabled()?(gpu_senquack.prog_ilace_flag?(gpu_senquack.ilace_mask+1):0):1);
- unsigned int tmode = gpu_senquack.TEXT_MODE >> 5;
- const u32 v0_mask = gpu_senquack.TextureWindow[3];
- u8* pTxt_base = (u8*)gpu_senquack.TBA;
+ le16_t *Pixel = &gpu_unai.vram[FRAME_OFFSET(x0, y0)];
+ const int li=gpu_unai.ilace_mask;
+ const int pi=(ProgressiveInterlaceEnabled()?(gpu_unai.ilace_mask+1):0);
+ const int pif=(ProgressiveInterlaceEnabled()?(gpu_unai.prog_ilace_flag?(gpu_unai.ilace_mask+1):0):1);
+ unsigned int tmode = gpu_unai.TEXT_MODE >> 5;
+ const u32 v0_mask = gpu_unai.TextureWindow[3];
+ u8* pTxt_base = (u8*)gpu_unai.TBA;