psx_gpu: fix mask set in blend_blocks variant
authornotaz <notasas@gmail.com>
Tue, 12 Mar 2013 23:51:32 +0000 (01:51 +0200)
committernotaz <notasas@gmail.com>
Fri, 15 Mar 2013 00:19:21 +0000 (02:19 +0200)
commit134f81ec45254560f7eee08bb0b59d403449c5e0
tree7fca3e8a11857812a6d3496f445353cbeef024c4
parent30773ad710989fd84254978e19af5ea92768e3ea
psx_gpu: fix mask set in blend_blocks variant

thanks to Exophase for help with coming up with this fix
plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S